Content Creator's Guide
From TrainzOnline
		
		
		
Back to HowToGuides
Contents
Chapter 1: The basics
Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files
Chapter 3: Understanding and using Content Creator Plus
Chapter 4: Using Content Creator Plus to create a New Asset
Chapter 5: Common Containers and Tags
- Common Containers and Tags
 - Common Containers
 - Common Tags
 - Other Regularly Used Containers
 - Other Regularly Used Tags
 
Chapter 6: All Other Containers and Tags
Chapter 7: Example Assets using each Kind
Chapter 8: Modelling Guidelines
Chapter 9: Uploading to the Download Station
Chapter 10: Particle Effects and Soundscripts
- PFX from Config.txt
 - Adding Smoke Tags
 - Main Properties
 - Sequence Properties
 - Example 1 - Smoke from a Factory's Chimney
 - Example 2 - Steam Train
 - Twinkles PFX
 - Sound Scripts
 - Horn Sounds
 
Chapter 11: Appendices
- Appendix A - Classes and Codes
 - Appendix A - Region Codes
 - Appendix A - Era Codes
 - Appendix B - Kinds and Containers
 - Appendix C - Tags and Containers
 -  Appendix D - New Functions in Trainz Classics
- Freeways - one way and multi-lane roads
 - Flashing ditch lights
 - Headlights - low and high beam
 - Operating lights on roadway traffic
 - Sound functions for electric locomotives
 - Traincar Interiors
 - CCG/New Functions: Fonts - Routes or maps
 - CCG/New Functions: Other useful information
 - Scripting
 - Content Manager
 
 - Acknowledgements