CCG/Kind: TurnTable
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< CCG
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KIND: TURNTABLE
This is a turntable object.
Config.txt:
kuid <KUID2:####:#####:1> kind "turntable" mesh-table { default { mesh "turntablebase/turntablebase.im" auto-create 1 } turntable { mesh "platform/platform.im" auto-create 1 } } light 1 angle 0,165,180,345 track <KUID:-1:100966> snapmode 2 dighole 3,3 kuid-table { 0 <KUID:###:#####> } username "my tunnel" description "blah blah" trainz-build 2.7 category-class "TR" category-region "AU" category-era "1980s"
Breakdown:
- type
- Surveyor type.
- region
- Surveyor region.
default (Previously mode0 for pre-TRS releases)
- The name of the main turntable object, now referenced from the mesh-table.
turntable (Previously mode1 for pre-TRS releases)
- Name of the rotating turntable part, now referenced from the mesh-table.
- light
- Sets lighting to be used for object to be ambient or directional. 0 sets ambient lighting and object is lit by general light value (uniform colouring), 1 sets directional light which is affected by the position of the sun (shows shadows on the object surfaces).
- angle
- Specifies the angles at which the turntable stops. NOT USED IF THE TURNTABLE IS SET UP AS AN ANIMATION SEE BELOW.
- track
- Kuid for track to be attached to turntable
- snapmode
- Specifies the alignment of the turntable to the surveyor grid. 1 = origin snaps to grid (use for removing even dighole values), 2 = origin snaps to the center of a grid square (use for odd dighole values).
- dighole
- Specifies the number of grid segments (length, width) to be removed from the surveyor grid to accommodate the turntable pit.
ANIMATED TURNTABLES
Turntables can now be set up as an animation. Keyframes can be specified as the stopping points much like `angles' above. Use attached-tracks at keyframe points.
- keyframes
- Specifies where on the animation the turntable is to stop.
- frame-rate
- Generally make this 30
- Example
The example below shows the entries using an animation file for a transfer table model. For a sample model, see: http://www.auran.com/TRS2004/downloads/contentcreation/TransporterTestAsset.zip
kuid <KUID:44179:60004> light 1 kind "turntable" username "transporter" track <KUID:-1:100966> snapmode 1 dighole 4,8 keyframes 0,100,201,300,400,601 looping 0 frame-rate 30 nightmode "home" mesh-table { default { mesh "trans_base/trans_base.im" auto-create 1 } turntable { mesh "trans_platform/trans_platform.im" anim "trans_platform/anim.kin" } } Etc.