CCG/Example: Bogey (Animated Bogey)
From TrainzOnline
< CCG
Contents |
Bogey (Animated Bogey)
Directory Structure
A typical asset of this kind has the following File\Directory Structure:
Required Files
config.txt - The config file for the asset.
thumb.jpg - The thumbnail image for this asset. A 240x180 jpeg.
bogey.im - The bogey mesh file.
anim.kin - The bogey animation file - not listed in the config.txt, a kind bogey knows to reference this file.
bogey_map.tga, black.tga - Various texture files.
bogie_map.texture.txt, black.texture.txt - Various texture.txt files.
- See the section on Texture.txt files for more information.</font>
Config.txt File Listing
kuid <kuid:171456:100001>
trainz-build 2.5
category-class "ZB"
category-region "00"
category-era "2000s;2010s"
username "Animated Test Bogey"
kind "bogey"
direct-drive 0
animdist 3.45
description "An animated test bogey example, with rotating wheels and shadow model."
mesh-table
{
default
{
mesh "bogey.im"
auto-create 1
}
shadow
{
mesh "bogey_shadow/bogey_shadow.im"
}
}
thumbnails
{
0
{
image "thumb.jpg"
width 240
height 180
}
}
Download this asset
This asset is available for download from the TRS2006 website at: http://files.auran.com/TRS2006/Downloads/Example_Download.zip.
