Content Creator's Guide
From TrainzOnline
Back to HowToGuides
Contents
Chapter 1: The basics
Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files
Chapter 3: Understanding and using Content Creator Plus
Chapter 4: Using Content Creator Plus to create a New Asset
Chapter 5: Common Containers and Tags
- Common Containers and Tags
- Common Containers
- Common Tags
- Other Regularly Used Containers
- Other Regularly Used Tags
Chapter 6: All Other Containers and Tags
Chapter 7: Example Assets using each Kind
Chapter 8: Modelling Guidelines
Chapter 9: Uploading to the Download Station
Chapter 10: Particle Effects and Soundscripts
- PFX from Config.txt
- Adding Smoke Tags
- Main Properties
- Sequence Properties
- Example 1 - Smoke from a Factory's Chimney
- Example 2 - Steam Train
- Twinkles PFX
- Sound Scripts
- Horn Sounds
Chapter 11: Appendices
- Appendix A - Classes and Codes
- Appendix A - Region Codes
- Appendix A - Era Codes
- Appendix B - Kinds and Containers
- Appendix C - Tags and Containers
- Appendix D - New Functions in Trainz Classics
- Freeways - one way and multi-lane roads
- Flashing ditch lights
- Headlights - low and high beam
- Operating lights on roadway traffic
- Sound functions for electric locomotives
- Traincar Interiors
- CCG/New Functions: Fonts - Routes or maps
- CCG/New Functions: Other useful information
- Scripting
- Content Manager
- Acknowledgements