Content Creator's Guide
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* [[CCG/Library|Library]] | * [[CCG/Library|Library]] | ||
* [[CCG/Mesh|Mesh]] | * [[CCG/Mesh|Mesh]] | ||
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* [[CCG/MOCrossing|MOCrossing]] | * [[CCG/MOCrossing|MOCrossing]] | ||
* [[CCG/MOJunction|MOJunction]] | * [[CCG/MOJunction|MOJunction]] |
Revision as of 16:40, 10 November 2012
The pages linked here are partially-updated extracts from the obsolete Content Creation Guide booklet/pdf. They are maintained here thanks to the attention of Trainz community members. While the information presented here is in an friendly-to-read format, it is often following outdated recommendations and may result in content that does not work in supported Trainz versions and is not eligible for uploading to the Download Station. For up-to-date information, please review the detailed content specifications here.
Contents
Chapter 1: The basics
Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files
(Please note that an up-to-date listing of all asset kinds is available on the Content Configuration page.)
Chapter 3: Understanding and using Content Creator Plus
Chapter 4: Using Content Creator Plus to create a New Asset
Chapter 5: Common Containers and Tags
- Common Containers and Tags
- Common Containers
- Common Tags
- Other Regularly Used Containers
- Other Regularly Used Tags
Chapter 6: All Other Containers and Tags
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Chapter 7: Example Assets using each Kind
Chapter 8: Modelling Guidelines
Chapter 9: Uploading to the Download Station
Chapter 10: Particle Effects and Soundscripts
Chapter 11: Appendices
- Appendix A - Classes and Codes
- Appendix A - Region Codes
- Appendix A - Era Codes
- Appendix B - Kinds and Containers
- Appendix C - Tags and Containers
- Appendix D - New Functions in Trainz Classics
- Acknowledgements
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