Content Creator's Guide
From TrainzOnline
(Difference between revisions)
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* [[CCG/Example: Displacements|Displacements]] | * [[CCG/Example: Displacements|Displacements]] | ||
</td></tr></table> | </td></tr></table> | ||
+ | |||
+ | '''Chapter 8: Modelling Guidelines''' | ||
+ | |||
+ | * [[Modelling:3DSMax Interface with Trainz]] | ||
+ | * [[Modelling:3DSMax Initial Setup]] | ||
+ | * [[Modelling:Merging and Exporting]] | ||
+ | * [[Modelling:Animation Requirements]] | ||
+ | * [[Modelling:Attachments]] | ||
+ | * [[Modelling:General Modelling Notes]] | ||
+ | * [[Modelling:Config.txt File]] | ||
+ | * [[Modelling:Problems with Model Exports]] | ||
+ | * [[Modelling:PolyCount]] | ||
+ | * [[Modelling:Trainz 3D Studio Max Model Guidelines]] | ||
+ | * [[Modelling:Attachment Points]] | ||
+ | * [[Modelling:Textures and File Sizes]] | ||
+ | * [[Modelling:Locomotive Numbering]] | ||
+ | * [[Modelling:Bump Mapping Information]] | ||
+ | * [[Modelling:Textures and Opacity Effects]] | ||
+ | * [[Modelling:Placement in 3DSMax]] | ||
+ | * [[Modelling:Opacity Fade Out]] | ||
+ | * [[Modelling:Alpha Channel Use]] | ||
+ | * [[Modelling:Applying Opacity to Models]] | ||
+ | * [[Modelling:Opacity Setting in 3DSMax]] | ||
+ | * [[Modelling:Opacity Interference]] | ||
+ | * [[Modelling:Reflection Materials]] | ||
+ | * [[Modelling:Opacity on Roads, Tracks and Bridges]] | ||
+ | * [[Modelling:Texture Bleeding]] | ||
+ | * [[Modelling:Texture Clarity]] | ||
+ | * [[Modelling:Textures for Tiling]] | ||
+ | * [[Modelling:Creating an Interior for Trainz]] | ||
+ | * [[Modelling:Steam Cab Interiors]] | ||
+ | * [[Modelling:Animated Levers]] | ||
+ | * [[Modelling:Steam Cab Fire and Coal Glow Effects]] | ||
+ | * [[Modelling:Researching Data and Testing a Steam Locomotive]] | ||
+ | * [[Modelling:Narrow Gauge Geared Locomotives]] | ||
+ | * [[Modelling:Tenders]] | ||
+ | * [[Modelling:Animation Events]] | ||
+ | * [[Modelling:Level of Detail Mesh Reduction]] | ||
+ | * [[Modelling:Load Texture Replacement]] | ||
+ | * [[Modelling:TrainCar Directory Structure]] | ||
+ | * [[Modelling:Aliasing Trains]] | ||
+ | * [[Modelling:Bogeys]] | ||
+ | * [[Modelling:Pantographs]] | ||
+ | * [[Modelling:Turntable (Transfer Table)]] | ||
+ | * [[Modelling:FixedTrack]] | ||
+ | * [[Modelling:FixedTrack Junctions]] | ||
+ | * [[Modelling:Chunky Mesh Track]] | ||
+ | * [[Modelling:TrainzOptions File[] | ||
+ | * [[Modelling:ViewPoints in Surveyor]] |
Revision as of 18:22, 13 June 2011
Back to HowToGuides
Contents
Chapter 1: The basics
Chapter 2: Introduction to Kinds, Containers, Tags, and Config.txt files
Chapter 3: Understanding and using Content Creator Plus
Chapter 4: Using Content Creator Plus to create a New Asset
Chapter 5: Common Containers and Tags
- Common Containers and Tags
- Common Containers
- Common Tags
- Other Regularly Used Containers
- Other Regularly Used Tags
Chapter 6: All Other Containers and Tags
Chapter 7: Example Assets using each Kind
Chapter 8: Modelling Guidelines
- Modelling:3DSMax Interface with Trainz
- Modelling:3DSMax Initial Setup
- Modelling:Merging and Exporting
- Modelling:Animation Requirements
- Modelling:Attachments
- Modelling:General Modelling Notes
- Modelling:Config.txt File
- Modelling:Problems with Model Exports
- Modelling:PolyCount
- Modelling:Trainz 3D Studio Max Model Guidelines
- Modelling:Attachment Points
- Modelling:Textures and File Sizes
- Modelling:Locomotive Numbering
- Modelling:Bump Mapping Information
- Modelling:Textures and Opacity Effects
- Modelling:Placement in 3DSMax
- Modelling:Opacity Fade Out
- Modelling:Alpha Channel Use
- Modelling:Applying Opacity to Models
- Modelling:Opacity Setting in 3DSMax
- Modelling:Opacity Interference
- Modelling:Reflection Materials
- Modelling:Opacity on Roads, Tracks and Bridges
- Modelling:Texture Bleeding
- Modelling:Texture Clarity
- Modelling:Textures for Tiling
- Modelling:Creating an Interior for Trainz
- Modelling:Steam Cab Interiors
- Modelling:Animated Levers
- Modelling:Steam Cab Fire and Coal Glow Effects
- Modelling:Researching Data and Testing a Steam Locomotive
- Modelling:Narrow Gauge Geared Locomotives
- Modelling:Tenders
- Modelling:Animation Events
- Modelling:Level of Detail Mesh Reduction
- Modelling:Load Texture Replacement
- Modelling:TrainCar Directory Structure
- Modelling:Aliasing Trains
- Modelling:Bogeys
- Modelling:Pantographs
- Modelling:Turntable (Transfer Table)
- Modelling:FixedTrack
- Modelling:FixedTrack Junctions
- Modelling:Chunky Mesh Track
- [[Modelling:TrainzOptions File[]
- Modelling:ViewPoints in Surveyor