How to Use Track Markers
m (→Related Links) |
m |
||
| Line 18: | Line 18: | ||
<td>[[file:DotPoint.JPG|link=]]</td> | <td>[[file:DotPoint.JPG|link=]]</td> | ||
<td>'''The direction that a Track Marker faces has NO effect on its operation</td> | <td>'''The direction that a Track Marker faces has NO effect on its operation</td> | ||
| + | </tr> | ||
| + | </table> | ||
| + | <br> | ||
| + | <table width="100%"> | ||
| + | <tr valign="top"> | ||
| + | <td align="right">[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
| Line 68: | Line 74: | ||
<td>Enter a useful name for each Track Marker - the name will be needed for driver commands. Most creators base the name on the location (e.g. "Maintown Track 1 North")</td> | <td>Enter a useful name for each Track Marker - the name will be needed for driver commands. Most creators base the name on the location (e.g. "Maintown Track 1 North")</td> | ||
</tr> | </tr> | ||
| − | </table><br> | + | </table> |
| + | <br> | ||
=='''Setting the Trigger Radius'''== | =='''Setting the Trigger Radius'''== | ||
| Line 123: | Line 130: | ||
</table> | </table> | ||
<br> | <br> | ||
| + | <table width="100%"> | ||
| + | <tr valign="top"> | ||
| + | <td align="right">[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
| + | </tr> | ||
| + | </table> | ||
='''Track Marker Operation'''= | ='''Track Marker Operation'''= | ||
| Line 214: | Line 226: | ||
</table> | </table> | ||
<br> | <br> | ||
| + | <table width="100%"> | ||
| + | <tr valign="top"> | ||
| + | <td align="right">[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
| + | </tr> | ||
| + | </table> | ||
='''Related Links'''= | ='''Related Links'''= | ||
| Line 227: | Line 244: | ||
</tr> | </tr> | ||
</table> | </table> | ||
| − | [[file:BackToTop.png|link=#top|alt=Top|Top]] | + | <br> |
| + | <table width="100%"> | ||
| + | <tr valign="top"> | ||
| + | <td align="right">[[file:BackToTop.png|link=#top|alt=Top|Top]]</td> | ||
| + | </tr> | ||
| + | </table> | ||
---- | ---- | ||
---- | ---- | ||
| − | |||
='''Trainz Wiki'''= | ='''Trainz Wiki'''= | ||
Revision as of 11:24, 27 November 2019
The information in this Wiki Page applies to TANE, TRS19 and Trainz Plus.
Contents |
What are Track Markers?
| In Summary: | |
| Track Markers are red coloured track objects that are invisible in Driver Mode but visible in Surveyor Mode. They are used as destinations or waypoints for AI driver commands | |
| Track Markers only work on AI controlled trains. They have no effect on manually controlled trains | |
| The direction that a Track Marker faces has NO effect on its operation | |
Adding a Track Marker
| Notes: A Track Marker has two important properties:-
|
![]() |
When placed, the properties window for the Track Marker will appear. |
||||||
| Enter a useful name for each Track Marker - the name will be needed for driver commands. Most creators base the name on the location (e.g. "Maintown Track 1 North") |
Setting the Trigger Radius
At the bottom of the Track Tools flyout menu is an Advanced button. Click this button to open the Track Marker advanced tool set.
![]() |
|
||||||
| Once you have a Trigger Radius entered in the value box, you can apply it to any number of Track Markers by using method |
Track Marker Operation
The most common use for Track Markers is as destinations for driver commands or as "way points" to direct a train to a destination via one or more intermediate places. They can also be used as the targets for Navigation Points and coupling operations.
| Information on adding driver commands can be found at:- |
| Drive To Trackmark and Drive Via Trackmark commands will NOT force the AI to find a clear path to the Track Marker if the shortest path is blocked | |
| Navigate To Trackmark and Navigate Via Trackmark commands will force the AI to find a clear path to the Track Marker if the shortest path is blocked. The path chosen may not be prototypical |
Navigation Points can be attached to Track Markers to provide users with session instructions.
| Information on navigation points can be found at:- |
Coupling Operations
An AI controlled train can be issued with a driver command to couple with the consist located at a specified Track Marker.
| The AI driver moves the train (or just the locomotive if it is by itself) to couple with the wagon that is closest to a specified trackmark. More information on this command can be found at This command must be downloaded from the DLS and installed in Trainz |
| Information on adding driver commands can be found at:- |
Related Links
Trainz Wiki
![]() |
More Tutorials and Guides to Using Trainz |



