How to Use Track Triggers
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Triggers are invisible markers (invisible in '''Driver Mode''' but visible in '''Surveyor Mode''') that are placed on a track. They can be programmed to "trigger an event" when a train (any train or a specific train) passes over them in Driver Mode. | Triggers are invisible markers (invisible in '''Driver Mode''' but visible in '''Surveyor Mode''') that are placed on a track. They can be programmed to "trigger an event" when a train (any train or a specific train) passes over them in Driver Mode. | ||
− | The "event" is a message | + | The "event" is a message from the trigger to any '''Session Rules''' that have been programmed to "listen" for the message. When the trigger event is detected, preset instructions are then executed. |
<table> | <table> |
Revision as of 18:59, 21 May 2018
Contents |
What are Triggers?
Triggers are invisible markers (invisible in Driver Mode but visible in Surveyor Mode) that are placed on a track. They can be programmed to "trigger an event" when a train (any train or a specific train) passes over them in Driver Mode.
The "event" is a message from the trigger to any Session Rules that have been programmed to "listen" for the message. When the trigger event is detected, preset instructions are then executed.
(shown left) A Track Trigger in place on a track visible in Surveyor Mode. The "5.00m" is the trigger detection radius |
Adding a Trigger
Configuring a Trigger
As soon as a new trigger has been placed, its properties window (shown below) will open on the screen. It will be given a default name and assigned to the currently active layer.
Triggers have a "detection radius" that controls how close a train has to approach to trigger the event. The smaller the radius the closer the train. This radius is set in the Advanced Properties section of the Tools window (shown below).
Creating a Trigger Event
Trigger events are handled by the Trigger Check Rule which is added to a session in the Session Editor.
The Trainz Wiki Link Trigger Check Rule contains detailed information on this rule.
To add the Trigger Check Rule to a session:-
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In the Edit Session window (shown left):-
In Rule Selection window (shown below):-
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This will add the Trigger Check rule to the session.
With the Trigger Check rule highlighted (shown left):-
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For this example we will leave all settings unchanged and simply identify the trigger to be used.
Adding an Instruction to the Trigger Event
To test your trigger event you will need to add at least one rule.
The Message Popup Rule has to be indented so that it becomes a Child of the Trigger Check Rule.
With the Message Popup Rule highlighted (shown left):-
This should indent the Message Popup rule one level in (shown below). |
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The Message Popup Rule is now controlled by the Trigger Check Rule but it still has to be configured to show a message.
With the Message Popup Rule highlighted:-
- Click the Edit button.
Again, click the Tick icon to exit the Message Popup Rule then exit the Session Editor.
Add a consist to your layout a short distance from the trigger (but further away than its radius), save the surveyor session, and then test in Driver Mode.
Another example of using the Trigger Check Rule can be found in the Message Popup Rule Applications link below.
Alternatives to the Trigger Check Rule
There are several alternative rules that can be used in place of the Trigger Check Rule. A few possibilities are listed below:-
- Trackside Check Rule - very similar to the Trigger Check Rule but provides some different options.
- Navigation Points (see links below) are more complex but provide more advanced controls and options.
- Multiple Resource Check Rule - monitors and acts on changes in multiple industry or multiple wagon resource (commodity) levels.
- Resource Verify Rule - monitors and acts on changes in a single industry or wagon resource (commodity) level.
- Timecheck Rule - triggers an event at a set time.