How to Use Track Markers
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<td colspan=2><span style="font-size: 17px; font-weight: 700;">In Summary:</span></td> | <td colspan=2><span style="font-size: 17px; font-weight: 700;">In Summary:</span></td> | ||
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='''Adding a Track Marker'''= | ='''Adding a Track Marker'''= | ||
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=='''Driver Navigation Commands'''== | =='''Driver Navigation Commands'''== | ||
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Navigation Points can be attached to Track Markers to provide users with session instructions.<br> | Navigation Points can be attached to Track Markers to provide users with session instructions.<br> | ||
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Revision as of 07:23, 15 March 2022
The information in this Wiki Page applies to TANE, TRS19, Trainz Plus and TRS22.
Contents |
What are Track Markers?
In Summary: | |
Track Markers are red coloured track objects that are invisible in Driver Mode but visible in Surveyor Mode. They are used as destinations or waypoints for AI driver commands | |
Track Markers only work on AI controlled trains. They have no effect on manually controlled trains | |
The direction that the marker is pointing has absolutely NO EFFECT on its operation |
Trainz relies heavily on Track Markers to direct trains around a layout under the control of the AI system.
Route or Session?
Track Markers can be placed in a Route layer or in a Session layer |
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Information on Route and Session layers can be found at:- |
Adding a Track Marker
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When placed, the properties window for the Track Marker will appear. |
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Setting the Trigger Radius
At the bottom of the Track Tools flyout menu is an Advanced button. Click this button to open the Track Marker advanced tool set.
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Track Marker Operation
The most common use for Track Markers is as destinations for driver commands or as "way points" to direct a train to a destination via one or more intermediate places. They can also be used as the targets for Navigation Points and coupling operations.
Information on adding driver commands can be found at:- |
Drive To Trackmark and Drive Via Trackmark commands will NOT force the AI to find a clear path to the Track Marker if the shortest path is blocked | |
Navigate To Trackmark and Navigate Via Trackmark commands will force the AI to find a clear path to the Track Marker if the shortest path is blocked. The path chosen may not be prototypical |
Navigation Points can be attached to Track Markers to provide users with session instructions.
Information on navigation points can be found at:- |
Coupling Operations
An AI controlled train can be issued with a driver command to couple with the consist located at a specified Track Marker.
The AI driver moves the train (or just the locomotive if it is by itself) to couple with the wagon that is closest to a specified trackmark. More information on this command can be found at Couple At Trackmark This command must be downloaded from the DLS and installed in Trainz |
Information on adding driver commands can be found at:- |
Related Links
Trainz Wiki
More Tutorials and Guides to Using Trainz |
This page was created by Trainz user pware in September 2019 and was last updated as shown below.