How to Use Track Markers
m (→Setting the Trigger Radius) |
m (→Setting the Trigger Radius) |
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[[file:Ablue.png|link=]] To copy the current Trigger Radius of an existing Track Marker | [[file:Ablue.png|link=]] To copy the current Trigger Radius of an existing Track Marker | ||
# Click the '''Get Trigger Radius''' icon | # Click the '''Get Trigger Radius''' icon | ||
− | # Click the Track Marker whose radius you want to copy - the radius will be copied into the Trigger Radius value box | + | # Click the Track Marker whose radius you want to copy - the radius will be copied into the Trigger Radius value box (the default value is 20.00 metres) |
[[file:Bblue.png|link=]] To manually alter the Trigger Radius | [[file:Bblue.png|link=]] To manually alter the Trigger Radius |
Revision as of 23:59, 29 September 2019
The information in this Wiki Page applies to both TANE and TRS19.
Contents |
What are Track Markers?
In Summary: | |
Track Markers are red coloured track objects that are invisible in Driver Mode but visible in Surveyor Mode. They are used as destinations or waypoints for AI driver commands | |
Track Markers only work on AI controlled trains. They have no effect on manually controlled trains | |
The direction that a Track Marker faces has NO effect on its operation |
Adding a Track Marker
Notes: A Track Marker has two important properties:-
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When placed, the properties window for the Track Marker will appear. |
Enter a useful name for each Track Marker - the name will be needed for driver commands. Most creators base the name on the location (e.g. "Maintown Track 1 North") |
Setting the Trigger Radius
At the bottom of the Track Tools flyout menu is an Advanced button. Click this button to open the Track Marker advanced tool set.
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Once you have a Trigger Radius entered in the value box, you can apply it to any number of Track Markers by using method shown above |
Track Marker Operation
The most common use for Track Markers is as destinations for driver commands or as "way points" to direct a train to a destination via one or more intermediate places. They can also be used as the targets for Navigation Points and coupling operations.
Information on adding driver commands can be found in the Trainz Wiki at How to Use the Driver Setup Rule
Drive To Trackmark and Drive Via Trackmark commands will NOT force the AI to find a clear path to the Track Marker if the shortest path is blocked | |
Navigate To Trackmark and Navigate Via Trackmark commands will force the AI to find a clear path to the Track Marker if the shortest path is blocked. The path chosen may not be prototypical |
Navigation Points can be attached to Track Markers to provide users with session instructions. Information on navigation points can be found in the Trainz Wiki at How to Use Navigation Points.
Coupling Operations
An AI controlled train can be issued with a driver command to couple with the consist located at a specified Track Marker. Information on adding driver commands can be found in the Trainz Wiki at How to Use the Driver Setup Rule
The AI driver moves the train (or just the locomotive if it is by itself) to couple with the wagon that is closest to a specified trackmark. More information on this command can be found at Couple At Trackmark This command must be downloaded from the DLS and installed in TANE and TRS19 |
Related Links
Trainz Wiki
More Tutorials and Guides to Using Trainz |