KIND Texture
From TrainzOnline
(Difference between revisions)
m |
|||
| Line 1: | Line 1: | ||
| − | + | [[KIND Texture]] exposes a simple texture as an asset. These can be referenced by [[KUID]] for use as a custom corona, for example. | |
| − | + | =KIND Hierarchy= | |
| + | ==Parent Classes== | ||
| + | * [[KIND TrainzBaseSpec]] | ||
| + | ==Child Classes== | ||
| + | * ''none.'' | ||
| + | |||
| + | ==Supported Tags== | ||
| + | TBD. | ||
| + | |||
| + | ==Example Config.txt== | ||
kuid <kuid:56113:1267> | kuid <kuid:56113:1267> | ||
| Line 26: | Line 35: | ||
==Categories== | ==Categories== | ||
[[Category:Asset KIND]] | [[Category:Asset KIND]] | ||
| + | [[Category:TBD]] | ||
Revision as of 21:51, 10 February 2013
KIND Texture exposes a simple texture as an asset. These can be referenced by KUID for use as a custom corona, for example.
Contents |
KIND Hierarchy
Parent Classes
Child Classes
- none.
Supported Tags
TBD.
Example Config.txt
kuid <kuid:56113:1267>
trainz-build 2.5
category-class "JO"
category-region "AU"
category-era "2000s;2010s"
username "testTexture"
kind "texture"
texture "eg.texture"
thumbnails
{
0
{
image "thumb.jpg"
width 240
height 180
}
}
The "texture" tag specifies a Texture file located within the asset folder.