Class Turntable

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  • An interface to operate a Turntable or similar object.


Contents

Messages

  • Turntable assets support attached-triggers.
  • Adding an attached trigger table will enable SceneryWithTrack messages for each trigger.


CanMoveToNextStop

public native bool CanMoveToNextStop(void)
Parameters
  • None
Returned Value
  • True if there is a next stop to move to, false otherwise.
Syntax
bool endOfTravel = Table.CanMoveToNextStop();
Notes
  • This method only make sense for transfer tables and the like where the animation has a defined start and end position.
  • For circular turntables the method will always return true.


CanMoveToPrevStop

public native bool CanMoveToPrevStop(void)
Parameters
  • None
Returned Value
  • True if there is a previous stop to move to, false otherwise.
Syntax
bool startOfTravel = Table.CanMoveToNextStop();
Notes
  • This method only make sense for transfer tables and the like where the animation has a defined start and end position.
  • For circular turntables the method will always return true.


GetStopPosition

public native int GetStopPosition(void)
Parameters
  • None
Returned Value
  • The current position of the turntable.
Syntax
int position = Table.GetStopPositionStop();
Notes


IsMoving

public native bool IsMoving(void)
Parameters
  • None
Returned Value
  • True if the turntable is currently in motion, false otherwise.
Syntax
bool canSelectStop = Table.IsMoving();
Notes


MoveToNextStop

public native void MoveToNextStop(void)
Parameters
  • None
Returned Value
  • None
Syntax
Table.MoveToNextStop();
Notes
  • Moves the turntable to the next stop.


MoveToPrevStop

public native void MoveToPrevStop(void)
Parameters
  • None
Returned Value
  • None
Syntax
Table.MoveToPrevStop();
Notes
  • Moves the turntable to the previous stop.



MoveToStop

public native void MoveToStop(int index)
Parameters
  • index = Position to move to.
Returned Value
  • None
Syntax
Table.MoveToStop(2);
Notes
  • Moves the turntable to the indicated stop.


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