CCG/Tunnel

From TrainzOnline
< CCG
Revision as of 17:18, 15 June 2011 by Windwalkr (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Note: This page describes obsolete asset formats (trainz-build prior to 2.9) and should be removed. The current equivalent of this format is KIND Track.


Contents

KIND: TUNNEL

Description

Road and rail tunnel variable length splines. These allow the spline to be placed below ground and usually require an integrated initiator and termination mesh as a tunnel entrance.


Container Structure

A well formed tunnel kind has the following container structure:

CCG tunnel dir.jpg

See Chapter 7 for an example asset of this kind.


A TYPICAL ASSET OF THIS KIND MAY HAVE THE FOLLOWING TAGS:

tunnel
  
bendy                data
carrate              data
casts_shadows        data
endlength            data
grounded             data
isroad               data
istrack              data
length               data
repeats              data
rgb                  data
shadows              data
upright              data
visible-on-minimap   data
width                data
kuid                 kuid
trainz-build         data
category-class       data
category-region      data
category-era         data
username             data
kind                 data
bridgetrack          kuid
height               data
trackoffsets         data
initiator            data
divider              data
terminator           data
kuid-table
0                    kuid
thumbnails
0
image                file
width                data
height               data


TAGS AND CONTAINERS

The following tags are further defined in Chapter 5:

kuid
Generated automatically by Content Manager.
trainz-build
Automatically set to 2.9 for 2009 assets.
category-class
Should be "TT” - Tunnel. See the "Track" section of Category Class.
category-region
See Category Region for a list of valid category-region values.
category-era
See Category Era for a list of valid category-era values.
username
Asset username. This will be the name that appears in the surveyor menu.
kind
Must be "bridge". ERROR ?? should be "tunnel"?
rgb
This value should be left as default.
height
Height from the track level to the base. Must be a positive value in order to place the tunnel under the ground.
bridgetrack
Kuid of the track type to be used.
kuid-table
The kuid of the track\road used in the asset should be present here, as should those of any other referenced assets.


Additional Tags

bendy
Switches how track is bent on corners, set as 1 allows the mesh to be deformed as the spline is bent around corners.
carrate
Defines traffic density on road (minimum seconds between each car generated). 0 = No traffic. Number must be greater than 3.
casts_shadows
Toggles whether the shadow model is displayed.
endlength
Length in metres of the initiator and terminator models.
grounded
Height in metres for the road to be offset from terrain.
isroad
Specifies track is a road with cars, set to 1 for cars to appear on road.
istrack
0 = This is not rail tracks.
1 = This is rail track. (isroad must be 0 or omitted)
length
Length of track segment in metres
repeats
The number of times the mesh is placed between spline points
shadows
Leave as default 0 (unticked box).
upright
Specifies whether the bridge "legs" point vertically, or perpendicular to the spline.
visible-on-minimap
Specifies whether the object\track is displayed on the minimap.
width
Width of track mesh in meters.
bridgetrack
Kuid for the type of rail or road used on bridge.
height
Height from the track level to the base, should be negative.
trackoffsets
Distance in meters the rail/s are attached to the center of the spline. Any number of tracks can be attached to the spline, only splines with the same track offsets can be connected together.
divider
Name of the model to use as the middle bridge section. Placed in subfolder with same name. dont-flip-terminator Terminator model isn't mirrored on one side.
hidden
Prevents the spline from being rendered.
initiator
Name of model to use at start of bridge, placed in subfolder with same name.
invisible
Specifies whether the object is invisible in driver.
terminator
Name of model to use at end of bridge, placed in subfolder with same name.


THIS KIND SUPPORTS THE FOLLOWING:

CONTAINERS
Track Sound, String Table, Chinese String Table, Czech String Table, Dutch String Table, French String Table, German String Table, Italian String Table, Polish String Table, Russian String Table, Spanish String Table, KUID Table, Obsolete Table, Thumbnails, Privileges, Extensions.


TAGS
bendy, carrate, casts_shadows, endlength, grounded, isroad, istrack, length, repeats, rgb, shadows, upright, visible-on-minimap, width, kuid, trainz-build, category-class, category-region, category-era, username, kind, bridgetrack, height, trackoffsets, alias, author, category-keyword, contact-email, contact-website, description, description-cn, description-cz, description-de, description-es, description-fr, description-it, description-pl,description-nl, description-ru, divider, dont-flip-terminator, hidden, initiator, invisible, license, light, organisation, terminator, uncached_alphas, username-cn, username-cz, username-de, username-es, username-fr, username-it, username-nl, username-pl, username-ru.


Return to CCG Index

Content Creator's Guide

All Other Containers and Tags

Personal tools