User contributions
From TrainzOnline
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- 12:38, 17 January 2018 (diff | hist) . . (+48) . . Runtime Performance Statistics
- 12:34, 17 January 2018 (diff | hist) . . (+72) . . Texture atlas
- 12:32, 17 January 2018 (diff | hist) . . (+72) . . Mesh Libraries
- 12:30, 17 January 2018 (diff | hist) . . (+52) . . Clutter Effect Layer
- 12:29, 17 January 2018 (diff | hist) . . (+98) . . TurfFX Effect Layer
- 12:29, 17 January 2018 (diff | hist) . . (+46) . . Clutter Effect Layer
- 12:27, 17 January 2018 (diff | hist) . . (+20) . . Effect Layer
- 12:22, 17 January 2018 (diff | hist) . . (+19) . . Art Recommendations
- 12:21, 17 January 2018 (diff | hist) . . (+20) . . Performance
- 12:21, 17 January 2018 (diff | hist) . . (-19) . . TRS19
- 12:20, 17 January 2018 (diff | hist) . . (+19) . . TRS19
- 12:20, 17 January 2018 (diff | hist) . . (-1) . . TRS19 (→Content Creation Features)
- 12:14, 17 January 2018 (diff | hist) . . (-5) . . Modeling Scenery (→Effects) (top)
- 12:07, 17 January 2018 (diff | hist) . . (+1) . . Texture Replacement. (top)
- 12:07, 17 January 2018 (diff | hist) . . (+61) . . Hiding Meshes. (top)
- 12:07, 17 January 2018 (diff | hist) . . (+61) . . Playing Sounds. (top)
- 12:07, 17 January 2018 (diff | hist) . . (+61) . . Handling Corona Effects. (top)
- 12:07, 17 January 2018 (diff | hist) . . (+61) . . Automating Animations. (top)
- 12:06, 17 January 2018 (diff | hist) . . (+61) . . Setting Up the Asset.
- 12:06, 17 January 2018 (diff | hist) . . (+61) . . Saving and Restoring Data, Using Properties.
- 12:06, 17 January 2018 (diff | hist) . . (+61) . . Talking to Yourself, Sending Messages.
- 12:06, 17 January 2018 (diff | hist) . . (+61) . . Getting Information From the Game, Writing Your Own Methods.
- 12:05, 17 January 2018 (diff | hist) . . (+61) . . Handling Name Effects.
- 11:54, 17 January 2018 (diff | hist) . . (-2) . . Modeling (→Modern Content)
- 11:54, 17 January 2018 (diff | hist) . . (-1) . . Modeling (→How To Guides)
- 11:53, 17 January 2018 (diff | hist) . . (+7) . . Modeling
- 11:30, 17 January 2018 (diff | hist) . . (+53) . . Material sharing (top)
- 11:29, 17 January 2018 (diff | hist) . . (+52) . . KIND Groundtexture
- 11:29, 17 January 2018 (diff | hist) . . (+52) . . M.clutter
- 11:29, 17 January 2018 (diff | hist) . . (+52) . . M.glass
- 11:29, 17 January 2018 (diff | hist) . . (+52) . . M.pbrmetaldetail
- 11:29, 17 January 2018 (diff | hist) . . (+52) . . M.pbrmetalmasked
- 11:28, 17 January 2018 (diff | hist) . . (+52) . . M.pbrmetal
- 11:28, 17 January 2018 (diff | hist) . . (+52) . . Material Types
- 11:25, 17 January 2018 (diff | hist) . . (+53) . . Physically Based Rendering
- 10:35, 17 January 2018 (diff | hist) . . (+16) . . Art Recommendations
- 09:50, 17 January 2018 (diff | hist) . . (+16) . . CCG/The Basics of Content Creation (top)
- 09:49, 17 January 2018 (diff | hist) . . (+29) . . CCG/The Basics of Content Creation
- 09:26, 17 January 2018 (diff | hist) . . (+78) . . HowTo (→Documentation Suggestions)
- 09:26, 17 January 2018 (diff | hist) . . (+79) . . HowTo (→Creating and Configuring Content In-game)
- 09:25, 17 January 2018 (diff | hist) . . (+79) . . HowTo (→Content Creation: Routes)
- 09:25, 17 January 2018 (diff | hist) . . (-9) . . HowTo
- 09:24, 17 January 2018 (diff | hist) . . (+7) . . HowTo (→Content Creation: Assets)
- 09:22, 17 January 2018 (diff | hist) . . (+72) . . HowTo (→Content Creation: Assets)
- 09:18, 17 January 2018 (diff | hist) . . (+84) . . HowTo/Hide- & Unhide Meshes (top)
- 09:15, 17 January 2018 (diff | hist) . . (+84) . . HowTo/Your first Trainz Script (top)
- 09:14, 17 January 2018 (diff | hist) . . (+84) . . HowTo/Create a displacement map
- 09:14, 17 January 2018 (diff | hist) . . (+84) . . HowTo/Update your auto-generated next KUID (top)
- 09:13, 17 January 2018 (diff | hist) . . (+24) . . HowTo/Build Procedural Track for T:ANE
- 09:13, 17 January 2018 (diff | hist) . . (+84) . . HowTo/Configure a spline for collisions (top)
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