Help:VE165
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Revision as of 17:30, 26 June 2016 by Builderbob (Talk | contribs)
Texture <texture filename> is missing or could not be loaded in mesh <mesh name>, material <material name>.
(Texture files are named <texture name>.texture.)
The texture file required for the texture used in the mesh could not be found, or could not be loaded.
A texture file is created from a texture.txt file and one or more image files.
This error can occur if
- The texture.txt file is missing or is named incorrectly.
- The texture.txt file refers to an image file that is missing or is named incorrectly.
- The texture.txt file is incorrectly formatted.
- One or more of the image files is invalid. For instance:
- The image file is in the wrong format, eg compressed TGA, missing alpha channel (where required).
- One or both of the image dimensions (width, height) is not a power of 2.
- The image file is larger than 2048x2048.
This error may appear in conjunction with error VE168.
For information about texture files and images, see: Texture file