T:ANE "Release Version"

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Revision as of 16:57, 5 May 2015 by Tonyhilliam (Talk | contribs)

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This version of T:ANE was release on May 15, 2015

Once again, a large number of additions and improvements were implemented since the previous pre-release version a month earlier.

Highlights include

  • the updated Deltic cab to showcase high resolution cab interiors
  • cubemap support in E2 (reflective materials)
  • content creator support for cubemap materials
  • spotlight support for alpha materials (e.g. some speedtrees, “night” lights etc)
  • configurable parameters for procedural junctions (for content creators)
  • further custom sleeper improvements
  • some lighting anomalies with procedural junction and track fixed
  • the long pause when compiling shaders at startup fixed
  • the short pause when compiling material shaders when loading assets in-game fixed
  • in-game screenshot support, review screenshots and auto-upload to the new Gallery
  • improved access to performance options plus Ctrl - and Ctrl + to adjust draw distance "on the fly"
  • remaining built-in Session issues fixed
  • DLS upload support for T:ANE users
  • Numerous minor bug fixes, crash fixes and tweaks (full list to be provided upon release)
  • Updates to wiki including: procedural track specs

A full list of changes will be posted on the forums and linked here prior to release.

See Also

Trainz:_A_New_Era

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