HowTo
From TrainzOnline
Revision as of 00:45, 29 January 2013 by Jamesmoody (Talk | contribs)
This page lists available "How To" Guides which describe how to achieve certain tasks related to Trainz content creation. Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing guides. Please keep in mind that this site is dedicated to the current version of Trainz and that techniques used should relate to this version.
- HowTo/Export from Max
- HowTo/Export from Blender
- HowTo/Build normal maps in Max
- HowTo/Localize an Asset
- HowTo/Upload a new asset to the DownloadStation
- HowTo/Update an existing asset on the DownloadStation
- HowTo/Download an asset from the Download Station
- HowTo/Build a scripted asset
- HowTo/Reskin an Asset
- HowTo/Build a Car for Traffic (stand-alone version)
- HowTo/Build a Car for Traffic (mesh library version)
- HowTo/Add Carz Traffic to a Route
- HowTo/Build a cab interior
- HowTo/Create a session
- HowTo/Build a drivable car
- HowTo/Render to Texture
- HowTo/Build a simple animated scenery asset in Blender
- HowTo/Build Passenger Enabled Assets
- HowTo/Use the Skin Modifier in GMax
- HowTo/Create a High Voltage Power Line Spline
- HowTo/Tune a Steam Locomotive Enginespec
Documentation Suggestions
- HowTo/Build normal maps in Blender
- HowTo/Build a house
- HowTo/Build a tree
- HowTo/Build a track
- HowTo/Build a bridge
- HowTo/Build a tunnel
- HowTo/Build a hedge
- HowTo/Build a fence
- HowTo/Build a road
- HowTo/Build a road crossing
- HowTo/Build a train car
- HowTo/Build a bogey
- HowTo/Build a ground texture
- HowTo/Build an interactive industry
- HowTo/Add attached track
- HowTo/Add an intro page to a session
- HowTo/Register with Planet Auran
- HowTo/Create an Achievement
- HowTo/Use a map to create a baseboard
See Also
- Content Configuration - A reference manual covering all content types.