KIND Bogey
From TrainzOnline
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| − | [[KIND Bogey]] provides | + | [[KIND Bogey]] provides a bogey mesh and animation for [[KIND Traincar]]. |
This asset type inherits all mesh display characteristics, and adds Bogey-specific functionality such as physics and control mechanisms. | This asset type inherits all mesh display characteristics, and adds Bogey-specific functionality such as physics and control mechanisms. | ||
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Each bogey asset supports the following tags. Each tag is shown here with its default value. | Each bogey asset supports the following tags. Each tag is shown here with its default value. | ||
| − | + | ====animdist==== | |
| + | |||
| + | :Leave this tag out if the bogey is not animated. The distance traveled in metres by the bogeys in 1 second (30 frames) of animation (in other words, multiply the wheel diameter by PI which is 3.1415) | ||
| + | :Bogey animations (exported from 3ds Max) must be called "anim.kin" and must not be included in config.txt file. | ||
==Example Config.txt== | ==Example Config.txt== | ||
Sample [[config.txt file]] for a bogey asset, with the Standard Tags excluded for brevity: | Sample [[config.txt file]] for a bogey asset, with the Standard Tags excluded for brevity: | ||
| − | + | username "Sample Bogey" | |
| + | kuid <kuid2:xxxxx:xxxxx:x> | ||
| + | kind "bogey" | ||
| + | animdist 3.75 | ||
| + | category-class "ZB" | ||
| + | category-region "RO" | ||
| + | category-era "2000s" | ||
| + | trainz-build 3.6 | ||
| + | |||
| + | mesh-table | ||
| + | { | ||
| + | default | ||
| + | { | ||
| + | mesh "bogey.im" | ||
| + | auto-create 1 | ||
| + | } | ||
| + | } | ||
| + | |||
| + | thumbnails | ||
| + | { | ||
| + | } | ||
==Downloads== | ==Downloads== | ||
Revision as of 01:34, 27 March 2013
KIND Bogey provides a bogey mesh and animation for KIND Traincar.
This asset type inherits all mesh display characteristics, and adds Bogey-specific functionality such as physics and control mechanisms.
Contents |
KIND Hierarchy
Parent Classes
Child Classes
- none.
Supported Tags
Each bogey asset supports the following tags. Each tag is shown here with its default value.
animdist
- Leave this tag out if the bogey is not animated. The distance traveled in metres by the bogeys in 1 second (30 frames) of animation (in other words, multiply the wheel diameter by PI which is 3.1415)
- Bogey animations (exported from 3ds Max) must be called "anim.kin" and must not be included in config.txt file.
Example Config.txt
Sample config.txt file for a bogey asset, with the Standard Tags excluded for brevity:
username "Sample Bogey"
kuid <kuid2:xxxxx:xxxxx:x>
kind "bogey"
animdist 3.75
category-class "ZB"
category-region "RO"
category-era "2000s"
trainz-build 3.6
mesh-table
{
default
{
mesh "bogey.im"
auto-create 1
}
}
thumbnails
{
}
Downloads
- Media:SD40-2-bogies.zip - The MAX source for the Auran TS2009 SD40-2 bogies. Distributed from the TrainzDev site for education purposes only. No license for the reproduction or redistribution of the included model or textures is granted.