SAR Yongala Switches

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<td><span style="background-color: yellow; font-weight: 700;">Down</span> '''(L)&nbsp;Goods Loop, (R)&nbsp;Goods Shed'''</td>
 
<td><span style="background-color: yellow; font-weight: 700;">Down</span> '''(L)&nbsp;Goods Loop, (R)&nbsp;Goods Shed'''</td>
 
<td align="center">[[Image:Ared_sq.png|20px|link=]]</td>
 
<td align="center">[[Image:Ared_sq.png|20px|link=]]</td>
<td bgcolor="red"><span style="color: white; font-weight: 700;">YNCP A</span></td>
+
<td><span style="color: white; font-weight: 700; background-color: red">&nbsp;YNCP A&nbsp;</span></td>
 
<td><span style="background-color: cyan; font-weight: 700;">Up</span> '''<span style="background-color: red; color: white;">&nbsp;(L)&nbsp;Catchpoint&nbsp;</span>, (R)&nbsp;Port Pirie'''</td>
 
<td><span style="background-color: cyan; font-weight: 700;">Up</span> '''<span style="background-color: red; color: white;">&nbsp;(L)&nbsp;Catchpoint&nbsp;</span>, (R)&nbsp;Port Pirie'''</td>
 
</tr>
 
</tr>
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<td><span style="background-color: cyan; font-weight: 700;">Up</span> '''(L)&nbsp;Goods Yard, (R)&nbsp;Goods Loop Yard'''</td>
 
<td><span style="background-color: cyan; font-weight: 700;">Up</span> '''(L)&nbsp;Goods Yard, (R)&nbsp;Goods Loop Yard'''</td>
 
<td align="center">[[Image:Bred_sq.png|20px|link=]]</td>
 
<td align="center">[[Image:Bred_sq.png|20px|link=]]</td>
<td bgcolor="red"><span style="color: white; font-weight: 700;">YNCP B</span></td>
+
<td><span style="color: white; font-weight: 700; background-color: red">&nbsp;YNCP B&nbsp;</span></td>
 
<td><span style="background-color: yellow; font-weight: 700;">Down</span> '''<span style="background-color: red; color: white;">&nbsp;(R)&nbsp;Catchpoint&nbsp;</span>, (L)&nbsp;Broken Hill'''</td>
 
<td><span style="background-color: yellow; font-weight: 700;">Down</span> '''<span style="background-color: red; color: white;">&nbsp;(R)&nbsp;Catchpoint&nbsp;</span>, (L)&nbsp;Broken Hill'''</td>
 
</tr>
 
</tr>
 
<tr valign="top">
 
<tr valign="top">
 
<td align="center">[[Image:Cred_sq.png|20px|link=]]</td>
 
<td align="center">[[Image:Cred_sq.png|20px|link=]]</td>
<td bgcolor="red"><span style="color: white; font-weight: 700;">YNCP C</span></td>
+
<td><span style="color: white; font-weight: 700; background-color: red">&nbsp;YNCP C&nbsp;</span></td>
 
<td><span style="background-color: yellow; font-weight: 700;">Down</span> '''<span style="background-color: red; color: white;">&nbsp;(R)&nbsp;Catchpoint&nbsp;</span>, (L)&nbsp;Broken Hill'''</td>
 
<td><span style="background-color: yellow; font-weight: 700;">Down</span> '''<span style="background-color: red; color: white;">&nbsp;(R)&nbsp;Catchpoint&nbsp;</span>, (L)&nbsp;Broken Hill'''</td>
 
<td align="center">[[Image:No_7.png|20px|link=]]</td>
 
<td align="center">[[Image:No_7.png|20px|link=]]</td>

Revision as of 10:33, 30 June 2022

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Tab HM Grey.png Tab IN Grey.png Tab TM Grey.png Tab SW White.png Tab Blank Grey.png
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PortPirie-BrokenHill
Belalie North
Location Index
Scenarios

Peterborough
PortPirie-BrokenHill

Yongala Switches map

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  Switches  
No. Name Facing and L/R Directions
(default direction first)
No. Name Facing and L/R Directions
(default direction first)
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No 1.png YN 1 Down (R) Main, (L) Station Loop No 2.png YN 2 Down (L) Main, (R) Goods Loop/Goods
No 3.png YN 3 Down (L) Goods Loop, (R) Goods Shed Ared sq.png  YNCP A  Up  (L) Catchpoint , (R) Port Pirie
No 4.png YN 4 Up (L) Grain Siding  DE , (R) Port Pirie No 5.png YN 5 Down (L) Goods Loop, (R) Goods Shed
No 6.png YN 6 Up (L) Goods Yard, (R) Goods Loop Yard Bred sq.png  YNCP B  Down  (R) Catchpoint , (L) Broken Hill
Cred sq.png  YNCP C  Down  (R) Catchpoint , (L) Broken Hill No 7.png YN 7 Up (R) Goods Loop, (L) Goods Shed
No 8.png YN 8 Up (R) Main, (L) Goods Loop/Goods No 9.png YN 9 Up (L) Main, (R) Station Loop
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 Switch Sets 
 Port Pirie -  Station  Loop   1 -L  Broken Hill -  Station  Loop   9 -R
 Port Pirie -  Main   1 -R  2 -L  Broken Hill -  Main   9 -L  8 -R
 Port Pirie -  Goods Loop   1 -R  2 -R  3 -L  A -R (  5 -L )  Broken Hill -  Goods Loop   9 -L  8 -L  7 -R  C -L
 Port Pirie -  Goods   1 -R  2 -R  3 -R  4 -R (  6 -L )  Broken Hill -  Goods   9 -L  8 -L  7 -L  B -L
   (        ) = optional switches
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PortPirie-BrokenHill

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