Help:Effect Layer Dialog
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(Difference between revisions)
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− | The "Effect Layers" dialog is used to create, edit and delete effect layers. It can be opened using the button on the advanced pane of the topology tab, or from the Edit menu on the Surveyor menubar ( | + | The "Effect Layers" dialog is used to create, edit and delete effect layers. It can be opened using the button on the advanced pane of the topology tab, or from the Edit menu on the Surveyor menubar (TRS19q1/sp1 onward). |
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For more information about specific effect layer types, or creating your own effect layer assets, see the following pages. | For more information about specific effect layer types, or creating your own effect layer assets, see the following pages. | ||
− | + | * [[Effect_Layer_Assets | Effect Layer Assets]] | |
− | + | * [[Clutter_Effect_Layer | Clutter Effect Layers]] | |
− | + | * [[Help:TurfFX_Effect_Layer | nVidia TurfFX Effect Layers]] | |
Return to [[Help:TRS19|TRS19 Help Page]] | Return to [[Help:TRS19|TRS19 Help Page]] | ||
[[Category:TRS19]] | [[Category:TRS19]] |
Revision as of 13:03, 5 February 2020
The "Effect Layers" dialog is used to create, edit and delete effect layers. It can be opened using the button on the advanced pane of the topology tab, or from the Edit menu on the Surveyor menubar (TRS19q1/sp1 onward).
Simple Mode
Advanced Mode
See Also
For more information about specific effect layer types, or creating your own effect layer assets, see the following pages.
Return to TRS19 Help Page