Session Rule List with Parameters
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Executes child rules when achievement conditions have been met | Executes child rules when achievement conditions have been met | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1190>''' | *'''<kuid:401543:1190>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Not configured, click here to select an achievement asset>''''' - click to select an '''Achievement Asset''' from those installed | '''''<Not configured, click here to select an achievement asset>''''' - click to select an '''Achievement Asset''' from those installed | ||
When an '''Achievement Asset''' has been selected, the following will appear:- | When an '''Achievement Asset''' has been selected, the following will appear:- | ||
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'''has not been gained''' - the rule will be triggered when this achievement has '''NOT''' been gained | '''has not been gained''' - the rule will be triggered when this achievement has '''NOT''' been gained | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Locks train controls when loading/unloading at an industry, overrides time settings for begin load and begin unload operations | Locks train controls when loading/unloading at an industry, overrides time settings for begin load and begin unload operations | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:30501:100007>''' | *'''<kuid:30501:100007>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Target object ''<select>''''' - select industry object from session list | '''Target object ''<select>''''' - select industry object from session list | ||
'''[x] Lock the train's controls during a stopped load/unload operation''' - check to disable driver controls while train is stopped and loading/unloading | '''[x] Lock the train's controls during a stopped load/unload operation''' - check to disable driver controls while train is stopped and loading/unloading | ||
'''[x] Override 'begin load' and 'begin unload' durations to ''<value>'' seconds''' - if checked enter number of seconds to override | '''[x] Override 'begin load' and 'begin unload' durations to ''<value>'' seconds''' - if checked enter number of seconds to override | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Times are Trainz clock time, not real time | :Times are Trainz clock time, not real time | ||
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Restarts all halted AI controlled trains. Drivers will continue with the commands in their driver command list. | Restarts all halted AI controlled trains. Drivers will continue with the commands in their driver command list. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:400048:100981:1>''' | *'''<kuid2:400048:100981:1>''' | ||
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*'''DLS Rule''' by '''callavsg''' | *'''DLS Rule''' by '''callavsg''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#AI Stop Rule|AI Stop Rule]]''' - halts all AI drivers | *'''[[#AI Stop Rule|AI Stop Rule]]''' - halts all AI drivers | ||
*'''[[#Disallow AI Rule|Disallow AI Rule]]''' - cancels all AI driver commands | *'''[[#Disallow AI Rule|Disallow AI Rule]]''' - cancels all AI driver commands | ||
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Halts all AI controlled trains but does not delete their driver commands. AI trains can be restarted with the '''AI Start Rule''' or by issuing individual '''Continue Schedule''' commands. | Halts all AI controlled trains but does not delete their driver commands. AI trains can be restarted with the '''AI Start Rule''' or by issuing individual '''Continue Schedule''' commands. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:400048:100980:1>''' | *'''<kuid2:400048:100980:1>''' | ||
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*'''DLS Rule''' by '''callavsg''' | *'''DLS Rule''' by '''callavsg''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#AI Start Rule|AI Start Rule]]''' - restarts all halted AI drivers | *'''[[#AI Start Rule|AI Start Rule]]''' - restarts all halted AI drivers | ||
*'''[[#Disallow AI Rule|Disallow AI Rule]]''' - cancels all AI driver commands | *'''[[#Disallow AI Rule|Disallow AI Rule]]''' - cancels all AI driver commands | ||
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Limits allowable speed over set limit | Limits allowable speed over set limit | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:321959:1000:1>''' | *'''<kuid2:321959:1000:1>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Limits the speed to ''<value>'' mph over the set limit''' - enter speed value in mph | '''Limits the speed to ''<value>'' mph over the set limit''' - enter speed value in mph | ||
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This rule configures the Trainz implementation of the Automatic Warning System when approaching signals | This rule configures the Trainz implementation of the Automatic Warning System when approaching signals | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:60850:89002:3>''' | *'''<kuid2:60850:89002:3>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
Select one of three option buttons:- | Select one of three option buttons:- | ||
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Was used to provide the HUD controls for the cabin view. Now obsolete. | Was used to provide the HUD controls for the cabin view. Now obsolete. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-16:287428>''' | *'''<kuid:-16:287428>''' | ||
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*'''Obsolete Rule''' (function is now built into TANE) | *'''Obsolete Rule''' (function is now built into TANE) | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
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Use the '''Trackside Camera''' (tracking view) found in the '''Set Camera Rule''' during session play. | Use the '''Trackside Camera''' (tracking view) found in the '''Set Camera Rule''' during session play. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:401543:1166:3>''' | *'''<kuid2:401543:1166:3>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Lock camera controls for the duration''' - if checked user cannot alter camera view | '''[x] Lock camera controls for the duration''' - if checked user cannot alter camera view | ||
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'''Total time to animate: ''<value>''''' - enter an animation time in seconds | '''Total time to animate: ''<value>''''' - enter an animation time in seconds | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Times are Trainz clock times, not real times | :Times are Trainz clock times, not real times | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session | *'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session | ||
*'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera | *'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera | ||
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Cleans up derailed train cars after a set time delay | Cleans up derailed train cars after a set time delay | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:60850:89003:1>''' | *'''<kuid2:60850:89003:1>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Set delay to clean up derailed traincars to''' | '''Set delay to clean up derailed traincars to''' | ||
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'''''<ss>'':''' - click to enter the number of seconds (0-59) to wait | '''''<ss>'':''' - click to enter the number of seconds (0-59) to wait | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Time is Trainz clock time, not real time. | :Time is Trainz clock time, not real time. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Replace Missing Vehicles Rule|Replace Missing Vehicles Rule]]''' - creates a replacement train after a derailment | *'''[[#Replace Missing Vehicles Rule|Replace Missing Vehicles Rule]]''' - creates a replacement train after a derailment | ||
*'''[[#Wait for Derailment Rule|Wait for Derailment Rule]]''' - executes child rules when a derailment occurs | *'''[[#Wait for Derailment Rule|Wait for Derailment Rule]]''' - executes child rules when a derailment occurs | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Clean_up_Derailed_Trains_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Clean_up_Derailed_Trains_Rule</span>''' | ||
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Rule needed for animated clocks. | Rule needed for animated clocks. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:62310:30041:2>''' | *'''<kuid2:62310:30041:2>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Apply this rule to your session to make use of the animated clocks. See the forum for code to include in your clock object to work with this rule. | :Apply this rule to your session to make use of the animated clocks. See the forum for code to include in your clock object to work with this rule. | ||
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Closes open message popups | Closes open message popups | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:447264:1526>''' | *'''<kuid:447264:1526>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:This rule only appears to work if it is a child of the rule that triggered the Message Popup Rule | :This rule only appears to work if it is a child of the rule that triggered the Message Popup Rule | ||
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*'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed. | *'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Message Popup Rule]]''' | *'''[[How to Use Message Popup Rule]]''' | ||
*'''[[How to Use Message Popup Rule (Applications)]]''' | *'''[[How to Use Message Popup Rule (Applications)]]''' | ||
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Executes child rules when a matching consist is found. The order of the vehicles in the consists is not important. | Executes child rules when a matching consist is found. The order of the vehicles in the consists is not important. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1068>''' | *'''<kuid:-25:1068>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Enforce strict exclusive testing''' - check to only accept an exact match with no unspecified vehicles in the consist. | '''[x] Enforce strict exclusive testing''' - check to only accept an exact match with no unspecified vehicles in the consist. | ||
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'''''x''''' - click to remove a ''driver'' from the rule | '''''x''''' - click to remove a ''driver'' from the rule | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:When used as a top level parent rule it does not terminate after triggering but will continue to check all consists for a match and will trigger every time another match is found. | :When used as a top level parent rule it does not terminate after triggering but will continue to check all consists for a match and will trigger every time another match is found. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''[[How to Use Variables in Sessions (Examples)#Example 3: Counting Consist Checks|How to Use Variables in Sessions (Examples): Counting Consist Checks]]''' | *'''[[How to Use Variables in Sessions (Examples)#Example 3: Counting Consist Checks|How to Use Variables in Sessions (Examples): Counting Consist Checks]]''' | ||
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Was used by the '''QuickDrive Rule''' to place consists onto a route. Now obsolete. | Was used by the '''QuickDrive Rule''' to place consists onto a route. Now obsolete. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1180>''' | *'''<kuid:401543:1180>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
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Executes child rules if the train control method has been altered or a specific method has been selected. | Executes child rules if the train control method has been altered or a specific method has been selected. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1191>''' | *'''<kuid:401543:1191>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Execute child rules when:''' - select one of two option buttons:- | '''Execute child rules when:''' - select one of two option buttons:- | ||
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'''( ) Once only''' | '''( ) Once only''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Control Type Rule|Control Type Rule]]''' - sets the control method | *'''[[#Control Type Rule|Control Type Rule]]''' - sets the control method | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Sets the control method | Sets the control method | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-16:2030>''' | *'''<kuid:-16:2030>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Current control method is: ''<select>''''' - click to select one of | '''Current control method is: ''<select>''''' - click to select one of | ||
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'''''Realistic Mode''''' - Cab controls (on screen levers, throttles, buttons, etc) | '''''Realistic Mode''''' - Cab controls (on screen levers, throttles, buttons, etc) | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Control Check Rule|Control Check Rule]]''' - executes child rules if the train control method changes | *'''[[#Control Check Rule|Control Check Rule]]''' - executes child rules if the train control method changes | ||
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Executes child rules if there is a coupler breakage | Executes child rules if there is a coupler breakage | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:447264:1017:1>''' | *'''<kuid2:447264:1017:1>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Coupler Breakage HUD Rule|Coupler Breakage HUD Rule]]''' - adds a coupler stress and breakage warning to the HUD | *'''[[#Coupler Breakage HUD Rule|Coupler Breakage HUD Rule]]''' - adds a coupler stress and breakage warning to the HUD | ||
*'''[[#Set Coupler Masks Rule|Set Coupler Masks Rule]]''' - sets the coupling/decoupling masks on selected vehicles | *'''[[#Set Coupler Masks Rule|Set Coupler Masks Rule]]''' - sets the coupling/decoupling masks on selected vehicles | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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HUD displays warning about coupler stress and breakage | HUD displays warning about coupler stress and breakage | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:423>''' | *'''<kuid:-25:423>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
Select one of two option buttons:- | Select one of two option buttons:- | ||
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'''( ) Hide the Coupler Breakage Display''' | '''( ) Hide the Coupler Breakage Display''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Coupler Breakage Check Rule|Coupler Breakage Check Rule]]''' - executes child rules if a coupler breaks | *'''[[#Coupler Breakage Check Rule|Coupler Breakage Check Rule]]''' - executes child rules if a coupler breaks | ||
*'''[[#Set Coupler Masks Rule|Set Coupler Masks Rule]]''' - sets the coupling/decoupling masks on selected vehicles | *'''[[#Set Coupler Masks Rule|Set Coupler Masks Rule]]''' - sets the coupling/decoupling masks on selected vehicles | ||
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No description | No description | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:447264:1526>''' | *'''<kuid:447264:1526>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
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Creates a list of destination names for a destination sign | Creates a list of destination names for a destination sign | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:206816:99004:2>''' | *'''<kuid2:206816:99004:2>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<add destination>''''' - enter a destination name to be added to the destination sign roll | '''''<add destination>''''' - enter a destination name to be added to the destination sign roll | ||
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Executes child rules when a set train enters a set trigger in a set direction. Adds direction to the '''Trigger Check Rule'''. | Executes child rules when a set train enters a set trigger in a set direction. Adds direction to the '''Trigger Check Rule'''. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:532391:100003:1>''' | *'''<kuid2:532391:100003:1>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger only once ''' | '''[x] Trigger only once ''' | ||
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'''''x''''' - click to remove a ''driver'' from the rule | '''''x''''' - click to remove a ''driver'' from the rule | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
#This rule works best when used with the '''Directional Trigger''' track object available on the DLS. | #This rule works best when used with the '''Directional Trigger''' track object available on the DLS. | ||
#The Directional Trigger, when installed, will appear as a ''Signal'' not as a ''Trackmark''. | #The Directional Trigger, when installed, will appear as a ''Signal'' not as a ''Trackmark''. | ||
#Normal (non directional) triggers can be used with this rule but the rule will have no direction sensitivity apart from the ''forward'' and ''backward'' in the rule properties. | #Normal (non directional) triggers can be used with this rule but the rule will have no direction sensitivity apart from the ''forward'' and ''backward'' in the rule properties. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Trackside Check Rule|Trackside Check Rule]]''' - executes child rules when activated by a train. Provides different options to the '''Trigger Check Rule''' | *'''[[#Trackside Check Rule|Trackside Check Rule]]''' - executes child rules when activated by a train. Provides different options to the '''Trigger Check Rule''' | ||
*'''[[#Trigger Check Rule|Trigger Check Rule]]''' - executes child rules when a set train enters a set trigger (non-directional) | *'''[[#Trigger Check Rule|Trigger Check Rule]]''' - executes child rules when a set train enters a set trigger (non-directional) | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Control Signals in Sessions#Application 2: Halt Before Clear|How to Control Signals in Sessions: Halt Before Clear]]''' | *'''[[How to Control Signals in Sessions#Application 2: Halt Before Clear|How to Control Signals in Sessions: Halt Before Clear]]''' | ||
*'''[[How to Use Message Popup Rule (Applications)]]''' | *'''[[How to Use Message Popup Rule (Applications)]]''' | ||
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Enables/Disables vehicle load/unload for industry | Enables/Disables vehicle load/unload for industry | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:401543:1171:1>''' | *'''<kuid2:401543:1171:1>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Load/unload ''<Disable/Enable>''''' - click to set to '''Disable''' or '''Enable''' | '''Load/unload ''<Disable/Enable>''''' - click to set to '''Disable''' or '''Enable''' | ||
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Cancels (deletes) all current and waiting AI commands for all drivers | Cancels (deletes) all current and waiting AI commands for all drivers | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:400048:100603>''' | *'''<kuid:400048:100603>''' | ||
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*'''DLS Rule''' by '''callavsg''' | *'''DLS Rule''' by '''callavsg''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#AI Start Rule|AI Start Rule]]''' - restarts all halted AI drivers | *'''[[#AI Start Rule|AI Start Rule]]''' - restarts all halted AI drivers | ||
*'''[[#AI Stop Rule|AI Stop Rule]]''' - halts all AI drivers | *'''[[#AI Stop Rule|AI Stop Rule]]''' - halts all AI drivers | ||
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Show or hide the Custom Heads Up Display. | Show or hide the Custom Heads Up Display. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-3:10206>''' | *'''<kuid:-3:10206>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Show or Hide the Custom Heads up Display''' - select one of two option buttons:- | '''Show or Hide the Custom Heads up Display''' - select one of two option buttons:- | ||
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'''( ) Hide the Custom Heads up Display''' | '''( ) Hide the Custom Heads up Display''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | *'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | ||
*'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD. | *'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD. | ||
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*'''[[#Wait for Click on HUD Icon Rule|Wait for Click on HUD Icon Rule]]''' - executes child rules when a HUD icon is clicked | *'''[[#Wait for Click on HUD Icon Rule|Wait for Click on HUD Icon Rule]]''' - executes child rules when a HUD icon is clicked | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Display_Custom_HUD_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Display_Custom_HUD_Rule</span>''' | ||
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Creates a browser to display the listed HTML files in order as a navigable sequence of pages. This rule has been superseded by the '''Message Popup Rule''' | Creates a browser to display the listed HTML files in order as a navigable sequence of pages. This rule has been superseded by the '''Message Popup Rule''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:442>''' | *'''<kuid:-25:442>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Add Page>''''' - adds the HTML page ''index.html'' from the selected HTML asset | '''''<Add Page>''''' - adds the HTML page ''index.html'' from the selected HTML asset | ||
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'''Use the page ''<index.html>'' from asset ''<select>'' as the hidden button''' - the link buttons at the bottom of the page will be taken from the selected page in the selected HTML asset | '''Use the page ''<index.html>'' from asset ''<select>'' as the hidden button''' - the link buttons at the bottom of the page will be taken from the selected page in the selected HTML asset | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes a displayed pop-up browser window. | *'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes a displayed pop-up browser window. | ||
*'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed. | *'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed. | ||
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Displays a page containing a video clip from a HTML asset in a browser window. | Displays a page containing a video clip from a HTML asset in a browser window. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:138>''' | *'''<kuid:-25:138>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Display page ''<index.html>'' of html asset ''<click to select>'' in a new browser window | '''Display page ''<index.html>'' of html asset ''<click to select>'' in a new browser window | ||
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'''''<click to select>''''' - select the HTML asset from those installed. | '''''<click to select>''''' - select the HTML asset from those installed. | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Video must be in a valid web format. | :Video must be in a valid web format. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Play Sound Rule|Play Sound Rule]]''' - plays a wav sound file | *'''[[#Play Sound Rule|Play Sound Rule]]''' - plays a wav sound file | ||
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Displays a summary of industry product levels when the "k" key is pressed. | Displays a summary of industry product levels when the "k" key is pressed. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:622415:100001>''' | *'''<kuid:622415:100001>''' | ||
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*'''DLS Rule''' by '''lockheed02''' and '''marzipan''' | *'''DLS Rule''' by '''lockheed02''' and '''marzipan''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Pressing the '''k''' key in Driver mode will bring up a small window with a single link '''''Display Industry Status''''' (there may also be other links). Clicking this link will show the product levels of all industries. | :Pressing the '''k''' key in Driver mode will bring up a small window with a single link '''''Display Industry Status''''' (there may also be other links). Clicking this link will show the product levels of all industries. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#ExTrainz Manager Rule - TANE SP2|ExTrainz Manager Rule - TANE SP2]]''' - displays information on consists, industries and products in Driver and Surveyor. | *'''[[#ExTrainz Manager Rule - TANE SP2|ExTrainz Manager Rule - TANE SP2]]''' - displays information on consists, industries and products in Driver and Surveyor. | ||
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Executes child rules if the driver commands match a set list. | Executes child rules if the driver commands match a set list. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:447>''' | *'''<kuid:-25:447>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger rule once''' - check to allow the rule to execute only once | '''[x] Trigger rule once''' - check to allow the rule to execute only once | ||
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'''''<delete all>''''' - deletes all entered driver commands from the session rule | '''''<delete all>''''' - deletes all entered driver commands from the session rule | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | *'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | ||
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands | *'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands | ||
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*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | *'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Driver_Command_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Driver_Command_Rule</span>''' | ||
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Specifies which commands will be available for the drivers | Specifies which commands will be available for the drivers | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-3:10057>''' | *'''<kuid:-3:10057>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
: | : | ||
For each installed Driver Command:- | For each installed Driver Command:- | ||
'''[x] ''Name of Driver Command'' and ''Description (if available)''''' - check to make that command available to the drivers | '''[x] ''Name of Driver Command'' and ''Description (if available)''''' - check to make that command available to the drivers | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Some Driver Commands that have been checked will not appear in the Command Lists for drivers if there is no target for their action. For example: | :Some Driver Commands that have been checked will not appear in the Command Lists for drivers if there is no target for their action. For example: | ||
::The ''Wait For Trigger'' command will not be available to any drivers if there are no triggers set. | ::The ''Wait For Trigger'' command will not be available to any drivers if there are no triggers set. | ||
::The ''Call At'' command will not be available to any drivers if there are no industry active assets or passenger enabled stations. | ::The ''Call At'' command will not be available to any drivers if there are no industry active assets or passenger enabled stations. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | *'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | ||
*'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands | *'''[[#Driver Schedule Rule|Driver Schedule Rule]]''' - sets up a list of basic scheduled driver commands | ||
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*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | *'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Driver Setup Rule#Driver Command Rule|How to Use Driver Command Rule]]''' | *'''[[How to Use Driver Setup Rule#Driver Command Rule|How to Use Driver Command Rule]]''' | ||
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Show/Hide the Driver Main Menu Bar | Show/Hide the Driver Main Menu Bar | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:448>''' | *'''<kuid:-25:448>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Show/Hide>'' the Driver Main Menu Bar''' - click '''Show''' or '''Hide''' to select | '''''<Show/Hide>'' the Driver Main Menu Bar''' - click '''Show''' or '''Hide''' to select | ||
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Sets up a list of basic scheduled commands | Sets up a list of basic scheduled commands | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:82445:90001:9>''' | *'''<kuid2:82445:90001:9>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Driver Schedule Assigned to ''name of driver <icon>''''' - click '''icon''' to select a driver from those assigned in the '''Driver Setup Rule''' | '''Driver Schedule Assigned to ''name of driver <icon>''''' - click '''icon''' to select a driver from those assigned in the '''Driver Setup Rule''' | ||
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'''( ) Active style: Emit a new schedule, only if already a schedule running''' - only add the new commands if commands are currently running | '''( ) Active style: Emit a new schedule, only if already a schedule running''' - only add the new commands if commands are currently running | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | *'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | ||
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | *'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | ||
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*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | *'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Variables in Sessions (Examples)#Example 2: Event Counter and Message Selection|How to Use Variables in Sessions (Examples): Event Counter and Message Selection]] | *'''[[How to Use Variables in Sessions (Examples)#Example 2: Event Counter and Message Selection|How to Use Variables in Sessions (Examples): Event Counter and Message Selection]] | ||
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Creates the list of drivers for this session and assigns them their orders | Creates the list of drivers for this session and assigns them their orders | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-16:2025>''' | *'''<kuid:-16:2025>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<driver icon>''''' - click to select a new driver from the list of installed and built in drivers | '''''<driver icon>''''' - click to select a new driver from the list of installed and built in drivers | ||
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'''[x] Generate new Drivers for empty Trains''' - when checked all newly added locos will automatically be given drivers | '''[x] Generate new Drivers for empty Trains''' - when checked all newly added locos will automatically be given drivers | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:The '''Remove all existing Drivers first''' option does not appear to work | :The '''Remove all existing Drivers first''' option does not appear to work | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:The driver at the top of the list will have the camera focus when the Session starts. There is no way to move a driver up the list order except by removing the higher drivers | :The driver at the top of the list will have the camera focus when the Session starts. There is no way to move a driver up the list order except by removing the higher drivers | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | *'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | ||
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | *'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | ||
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*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | *'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Driver Setup Rule]]''' | *'''[[How to Use Driver Setup Rule]]''' | ||
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Driver_Setup_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Driver_Setup_Rule</span>''' | ||
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Customize random weather rule relative to the North East Region of the United States. | Customize random weather rule relative to the North East Region of the United States. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:487222:1037:3>''' | *'''<kuid2:487222:1037:3>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Season ''<select>''''' - select one of:- | '''Season ''<select>''''' - select one of:- | ||
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'''''Disable/Enable''''' | '''''Disable/Enable''''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Minutes are Trainz clock times, not real times | :Minutes are Trainz clock times, not real times | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Random Weather Rule v2|Random Weather Rule v2]]''' - randomly changes the weather according to entered parameters | *'''[[#Random Weather Rule v2|Random Weather Rule v2]]''' - randomly changes the weather according to entered parameters | ||
*'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the weather conditions at the start of a Session | *'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the weather conditions at the start of a Session | ||
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Enable/Disable specific driver commands on certain drivers. Multiple copies of the rule can be used to give different drivers or consists different command lists | Enable/Disable specific driver commands on certain drivers. Multiple copies of the rule can be used to give different drivers or consists different command lists | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:480>''' | *'''<kuid:-25:480>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''<Enable/Disable>'' the following driver commands ...''' - click to select '''Enable''' or '''Disable''' | '''<Enable/Disable>'' the following driver commands ...''' - click to select '''Enable''' or '''Disable''' | ||
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'''''x''''' - click to remove a ''driver'' from the rule | '''''x''''' - click to remove a ''driver'' from the rule | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | *'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | ||
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | *'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | ||
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*'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | *'''[[#Schedule Rule|Schedule Rule]]''' - allows a schedule of timed events to be applied to a train | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Enable/Disable_Driver_Commands_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Enable/Disable_Driver_Commands_Rule</span>''' | ||
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End the Session with a fade out. | End the Session with a fade out. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:482>''' | *'''<kuid:-25:482>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Fade out over ''<value>'' seconds''' - enter number of seconds for fade out. | '''Fade out over ''<value>'' seconds''' - enter number of seconds for fade out. | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Seconds are Trainz clock time, not real time. | :Seconds are Trainz clock time, not real time. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Session Complete Rule|Session Complete Rule]]''' - set the session to a percentage of completion | *'''[[#Session Complete Rule|Session Complete Rule]]''' - set the session to a percentage of completion | ||
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Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar. | Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:160293:10029>''' | *'''<kuid:160293:10029>''' | ||
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*'''DLS Rule''' by '''trev999''' | *'''DLS Rule''' by '''trev999''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Diagnostic mode is ''<On/Off>''''' - click to select ''On'' or ''Off''. When set ''On'' diagnostic messages will be added to the Trainz Log file. | '''Diagnostic mode is ''<On/Off>''''' - click to select ''On'' or ''Off''. When set ''On'' diagnostic messages will be added to the Trainz Log file. | ||
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- click ''name'' to edit the name. | - click ''name'' to edit the name. | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
#Rolling stock installed in '''TANE''' or in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the '''View Products''' sub menu link and click on a product name in the '''Product Window''' to display a list of all compatible rolling stock for that product. | #Rolling stock installed in '''TANE''' or in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the '''View Products''' sub menu link and click on a product name in the '''Product Window''' to display a list of all compatible rolling stock for that product. | ||
#Alternatively, click on the '''View Industries''' sub menu link and then click on a ''Product Icon'' to open a '''Product Window''', then click on the '''''View Rolling Stock''''' link at the top of the window. | #Alternatively, click on the '''View Industries''' sub menu link and then click on a ''Product Icon'' to open a '''Product Window''', then click on the '''''View Rolling Stock''''' link at the top of the window. | ||
#Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as ''station'', ''coalingtower'', ''watertank'', etc regardless of their actual names provided those assets have been given that "class name" by their creators. | #Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as ''station'', ''coalingtower'', ''watertank'', etc regardless of their actual names provided those assets have been given that "class name" by their creators. | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:This rule is NOT compatible with all industries. | :This rule is NOT compatible with all industries. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#DisplayIndustryStatus Rule (color modified)|DisplayIndustryStatus Rule (color modified)]]''' - displays information on industry product levels. | *'''[[#DisplayIndustryStatus Rule (color modified)|DisplayIndustryStatus Rule (color modified)]]''' - displays information on industry product levels. | ||
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Fade in or out within seconds, using specified color and opacity values. | Fade in or out within seconds, using specified color and opacity values. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:190611:200000:2>''' | *'''<kuid2:190611:200000:2>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Red percentage: ''<value>''''' - enter the final % of red (0 = none, 100 = maximum) | '''Red percentage: ''<value>''''' - enter the final % of red (0 = none, 100 = maximum) | ||
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'''''<help>''''' - click to bring up help instructions | '''''<help>''''' - click to bring up help instructions | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Seconds are Trainz clock time, not real time. | :Seconds are Trainz clock time, not real time. | ||
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Flashes a HUD panel icon for a set duration of time or instructs a HUD panel icon to start/stop. | Flashes a HUD panel icon for a set duration of time or instructs a HUD panel icon to start/stop. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:968>''' | *'''<kuid:-25:968>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
Select one of two option buttons:- | Select one of two option buttons:- | ||
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Available icons will depend on the HUD panel selected. | Available icons will depend on the HUD panel selected. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | *'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | ||
*'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD. | *'''[[#mc Display Custom HUD V2 Rule (SP2 and later)|mc Display Custom HUD V2 Rule (SP2 and later)]]''' - shows or hides a graphical HUD. | ||
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Sets the initial camera view and starting vehicle for a session. | Sets the initial camera view and starting vehicle for a session. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:122381:10014:1>''' | *'''<kuid2:122381:10014:1>''' | ||
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*'''DLS Rule''' by '''mizi''' | *'''DLS Rule''' by '''mizi''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Focus camera to:''' - select one of two option buttons | '''Focus camera to:''' - select one of two option buttons | ||
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'''Distance from the focused object: ''<value>'' metres''' - enter distance from camera to object | '''Distance from the focused object: ''<value>'' metres''' - enter distance from camera to object | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations | *'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations | ||
*'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera | *'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera | ||
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No description. | No description. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:30501:1042>''' | *'''<kuid:30501:1042>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
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Hides the commodity or product bar graphs that appear on active industries | Hides the commodity or product bar graphs that appear on active industries | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:400048:100970>''' | *'''<kuid:400048:100970>''' | ||
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*'''DLS Rule''' by '''callavsg''' | *'''DLS Rule''' by '''callavsg''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
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Creates a list of message names to be used for various purposes including passing data to '''Driver Commands''' | Creates a list of message names to be used for various purposes including passing data to '''Driver Commands''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:131986:1012:1>''' | *'''<kuid2:131986:1012:1>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<add>''''' - click to add a new entry to the table | '''''<add>''''' - click to add a new entry to the table | ||
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Alters settings on an interlocking tower path | Alters settings on an interlocking tower path | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:3205>''' | *'''<kuid:401543:3205>''' | ||
Line 1,142: | Line 1,142: | ||
*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Interlocking Tower ''<select>''''' - to set Name and Objects | '''Interlocking Tower ''<select>''''' - to set Name and Objects | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player. | *'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player. | ||
*'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train | *'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train | ||
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Will automatically react to messages from Interlocking Towers and display a path selection dialog to the player. Disable by removing rule from session | Will automatically react to messages from Interlocking Towers and display a path selection dialog to the player. Disable by removing rule from session | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:3203>''' | *'''<kuid:401543:3203>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[Checkbox] Show path activation message in Driver''' | '''[Checkbox] Show path activation message in Driver''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path | *'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path | ||
*'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train | *'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train | ||
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Will set the state of an interlocking tower path for a train | Will set the state of an interlocking tower path for a train | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:3204>''' | *'''<kuid:401543:3204>''' | ||
Line 1,180: | Line 1,180: | ||
*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Interlocking Tower ''<select>''''' - to set Name and Objects | '''Interlocking Tower ''<select>''''' - to set Name and Objects | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path | *'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path | ||
*'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player. | *'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player. | ||
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Provides more management and control options for interlocking towers. | Provides more management and control options for interlocking towers. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:61392:8130:41>''' | *'''<kuid2:61392:8130:41>''' | ||
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*'''DLS Rule''' by '''pguy''' | *'''DLS Rule''' by '''pguy''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<towers>''''' - click to select interlocking towers from the session list | '''''<towers>''''' - click to select interlocking towers from the session list | ||
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'''''<debug log>''''' - click to set the debug log properties | '''''<debug log>''''' - click to set the debug log properties | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path | *'''[[#Interlocking Tower Configure Path Rule|Interlocking Tower Configure Path Rule]]''' - alters the settings on an interlocking tower path | ||
*'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player. | *'''[[#Interlocking Tower Path Selection UI Rule|Interlocking Tower Path Selection UI Rule]]''' - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player. | ||
*'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train | *'''[[#Interlocking Tower Set Path Rule|Interlocking Tower Set Path Rule]]''' - sets the state of an interlocking tower path for a train | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Enhanced_Interlocking_Tower_Manager_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Enhanced_Interlocking_Tower_Manager_Rule</span>''' | ||
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Corrects the brightness of vehicle headlights. Now obsolete. | Corrects the brightness of vehicle headlights. Now obsolete. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:478657:999103:1>''' | *'''<kuid2:478657:999103:1>''' | ||
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*''' Obsolete Rule''' (function is now built into TANE Driver Additional Tools Menu) | *''' Obsolete Rule''' (function is now built into TANE Driver Additional Tools Menu) | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
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Sets opposing (trailing) junctions ahead of a train to prevent derailments. Works with both AI and manually driven trains. | Sets opposing (trailing) junctions ahead of a train to prevent derailments. Works with both AI and manually driven trains. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:121843:100282:1>''' | *'''<kuid2:121843:100282:1>''' | ||
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*'''DLS Rule''' by '''pitkin''' | *'''DLS Rule''' by '''pitkin''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:This rule will not overrule a junction already locked by another AI train or locked against AI control using the '''Set Junctions Rule'''. | :This rule will not overrule a junction already locked by another AI train or locked against AI control using the '''Set Junctions Rule'''. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control | *'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control | ||
*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. | *'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. | ||
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Locks all junctions against user actions. AI operations are not affected. Once the AI releases a junction, it will be returned to its previous locked state. | Locks all junctions against user actions. AI operations are not affected. Once the AI releases a junction, it will be returned to its previous locked state. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:400048:100971>''' | *'''<kuid:400048:100971>''' | ||
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*'''DLS Rule''' by '''callavsg''' | *'''DLS Rule''' by '''callavsg''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Individual junctions can still be set, locked and unlocked by using the '''Set Junction Rule''' | :Individual junctions can still be set, locked and unlocked by using the '''Set Junction Rule''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. | *'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. | ||
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). | *'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). | ||
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Sets the maximum permitted speed of locomotives under AI control | Sets the maximum permitted speed of locomotives under AI control | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:60850:89000:7>''' | *'''<kuid2:60850:89000:7>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:This rule cannot be configured from the Session Rules list. It must be configured in the '''config.txt''' file of each locomotive. Instructions with an example are shown in the rule Properties | :This rule cannot be configured from the Session Rules list. It must be configured in the '''config.txt''' file of each locomotive. Instructions with an example are shown in the rule Properties | ||
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Shows or hides a graphical HUD which includes junction direction for the junction ahead. This rule has been superseded by the '''Quick CustomHUD Manager Rule (SP2 and later)''' | Shows or hides a graphical HUD which includes junction direction for the junction ahead. This rule has been superseded by the '''Quick CustomHUD Manager Rule (SP2 and later)''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:61392:1072:10>''' | *'''<kuid2:61392:1072:10>''' | ||
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*'''DLS Rule''' by '''pguy''' | *'''DLS Rule''' by '''pguy''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Show or Hide the Custom Heads up Display''' - select one of two option buttons:- | '''Show or Hide the Custom Heads up Display''' - select one of two option buttons:- | ||
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'''( ) Hide the Custom Heads up Display''' | '''( ) Hide the Custom Heads up Display''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | *'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | ||
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | *'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | ||
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Displays a pop-up browser window and waits for it to be closed. Closure can be manual (by the user) or by another rule. | Displays a pop-up browser window and waits for it to be closed. Closure can be manual (by the user) or by another rule. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1003>''' | *'''<kuid:-25:1003>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Pause game while message is displayed''' - stops the game until this message is closed | '''[x] Pause game while message is displayed''' - stops the game until this message is closed | ||
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If unchecked sound will not be played. | If unchecked sound will not be played. | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:Because this rule will wait until it is closed (terminated) then it is not recommended for use in an '''Ordered List''' because you cannot guarantee that any following child rules will be executed. If it MUST be used in an '''Ordered List''' then place it last. | :Because this rule will wait until it is closed (terminated) then it is not recommended for use in an '''Ordered List''' because you cannot guarantee that any following child rules will be executed. If it MUST be used in an '''Ordered List''' then place it last. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes a displayed pop-up browser window. | *'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes a displayed pop-up browser window. | ||
*'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - display listed HTML files in order as a navigable sequence of pages. | *'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - display listed HTML files in order as a navigable sequence of pages. | ||
*'''[[#Timed Limited Display HTML Rule (SP2 and later)|Timed Limited Display HTML Rule (SP2 and later)]]''' - displays a HTML page in a browser window for a set time. | *'''[[#Timed Limited Display HTML Rule (SP2 and later)|Timed Limited Display HTML Rule (SP2 and later)]]''' - displays a HTML page in a browser window for a set time. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Create a HTML Asset|How to Create a HTML Asset (Session Introduction Page and In Game Messages)]]''' | *'''[[How to Create a HTML Asset|How to Create a HTML Asset (Session Introduction Page and In Game Messages)]]''' | ||
*'''[[How to Use Message Popup Rule]]''' | *'''[[How to Use Message Popup Rule]]''' | ||
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Sets the display options for the minimap. | Sets the display options for the minimap. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:636>''' | *'''<kuid:-25:636>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
''Default values - all checked'' | ''Default values - all checked'' | ||
'''[x] Map Textures''' | '''[x] Map Textures''' | ||
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'''[x] Consists''' | '''[x] Consists''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Show/Hide Minimap Rule|Show/Hide Minimap Rule]]''' - shows the minimap window in Driver. | *'''[[#Show/Hide Minimap Rule|Show/Hide Minimap Rule]]''' - shows the minimap window in Driver. | ||
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Enables the addition, editing and management of Mission Codes used to auto select paths in '''Interlocking Towers'''. | Enables the addition, editing and management of Mission Codes used to auto select paths in '''Interlocking Towers'''. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:61392:8200:50>''' | *'''<kuid2:61392:8200:50>''' | ||
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ENTRY UNDER CONSTRUCTION | ENTRY UNDER CONSTRUCTION | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/MissionCodes_Manager</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/MissionCodes_Manager</span>''' | ||
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Enables the creation, editing and management of stop zones and timetables for trains following a path defined using mission codes. | Enables the creation, editing and management of stop zones and timetables for trains following a path defined using mission codes. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:61392:8300:50>''' | *'''<kuid2:61392:8300:50>''' | ||
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ENTRY UNDER CONSTRUCTION | ENTRY UNDER CONSTRUCTION | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Mission_Code_Stops_and_TimeTables_Manager</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Mission_Code_Stops_and_TimeTables_Manager</span>''' | ||
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Enables the session to be taken online in a Multiplayer environment. | Enables the session to be taken online in a Multiplayer environment. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:447264:1045>''' | *'''<kuid:447264:1045>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Suggested maximum number of players for this session ''<value>''''' - enter a number | '''Suggested maximum number of players for this session ''<value>''''' - enter a number | ||
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Executes child rules if specific junctions are set. | Executes child rules if specific junctions are set. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:168>''' | *'''<kuid:-25:168>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Wait until ''<selection>''''' - select from:- | '''Wait until ''<selection>''''' - select from:- | ||
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'''''<remove>''''' - to delete this junction from the rule list | '''''<remove>''''' - to delete this junction from the rule list | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control | *'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control | ||
*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. | *'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. | ||
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). | *'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Control Junctions in Sessions]]''' | *'''[[How to Control Junctions in Sessions]]''' | ||
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older '''Resource Check Rule''' | Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older '''Resource Check Rule''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:656>''' | *'''<kuid:-25:656>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''<Product Level>''' - click to select a product test from two choices:- | '''<Product Level>''' - click to select a product test from two choices:- | ||
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'''''<Remove>''''' - removes the object and its product queue from the rule | '''''<Remove>''''' - removes the object and its product queue from the rule | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''. | :This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached | *'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached | ||
*'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached | *'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Navigation Point Rules (Applications)#Application 3: Wait for Loading to be Completed|How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed]]''' | *'''[[How to Use Navigation Point Rules (Applications)#Application 3: Wait for Loading to be Completed|How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed]]''' | ||
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Creates a set of navigation points. Multiple sets can be created by adding additional copies of this rule. This rule creates the navigation set, it does not display it. | Creates a set of navigation points. Multiple sets can be created by adding additional copies of this rule. This rule creates the navigation set, it does not display it. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:401543:1161:1>''' | *'''<kuid2:401543:1161:1>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Unique set ID: ''<click here to set>''''' - enter a unique name for the navigation set. Name must be in lowercase and have no spaces. | '''Unique set ID: ''<click here to set>''''' - enter a unique name for the navigation set. Name must be in lowercase and have no spaces. | ||
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'''''Require Stop''''' - the navigation point will be completed when the consist comes to a complete stop on the point. | '''''Require Stop''''' - the navigation point will be completed when the consist comes to a complete stop on the point. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | *'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | ||
*'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set has completed or is incomplete. | *'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set has completed or is incomplete. | ||
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*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | *'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Navigation Point Rules]]''' | *'''[[How to Use Navigation Point Rules]]''' | ||
*'''[[How to Use Navigation Point Rules (Applications)]]''' | *'''[[How to Use Navigation Point Rules (Applications)]]''' | ||
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Manually completes a navigation point in a set | Manually completes a navigation point in a set | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1167>''' | *'''<kuid:401543:1167>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Mark navigation point ''<click here to set>''''' - enter the navigation point number to be completed | '''Mark navigation point ''<click here to set>''''' - enter the navigation point number to be completed | ||
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Name must be in lowercase and have no spaces. | Name must be in lowercase and have no spaces. | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:The rule will '''NOT''' check to see if the named navigation set and point exists or not. | :The rule will '''NOT''' check to see if the named navigation set and point exists or not. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | *'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | ||
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | *'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | ||
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*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | *'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Navigation Point Rules]]''' | *'''[[How to Use Navigation Point Rules]]''' | ||
*'''[[How to Use Navigation Point Rules (Applications)]]''' | *'''[[How to Use Navigation Point Rules (Applications)]]''' | ||
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Executes child rules if a navigation set created with the '''Navigation Display Rule''' is complete (or incomplete). | Executes child rules if a navigation set created with the '''Navigation Display Rule''' is complete (or incomplete). | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1165>''' | *'''<kuid:401543:1165>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Checks if navigation point set ''<name>'':''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''. | '''Checks if navigation point set ''<name>'':''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''. | ||
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'''is ''<Complete/Incomplete>''''' - click to select one | '''is ''<Complete/Incomplete>''''' - click to select one | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:The rule will '''NOT''' check to see if the named navigation set exists or not. | :The rule will '''NOT''' check to see if the named navigation set exists or not. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | *'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | ||
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | *'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | ||
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*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | *'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Navigation Point Rules]]''' | *'''[[How to Use Navigation Point Rules]]''' | ||
*'''[[How to Use Navigation Point Rules (Applications)]]''' | *'''[[How to Use Navigation Point Rules (Applications)]]''' | ||
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Clears a navigation set removing any uncompleted navigation points | Clears a navigation set removing any uncompleted navigation points | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1164>''' | *'''<kuid:401543:1164>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Click here to set>''''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''. | '''''<Click here to set>''''' - enter the unique name for the navigation set created using the '''Navigation Display Rule'''. | ||
Name must be in lowercase and have no spaces. | Name must be in lowercase and have no spaces. | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:The rule will '''NOT''' check to see if the named navigation set exists or not. | :The rule will '''NOT''' check to see if the named navigation set exists or not. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | *'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | ||
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | *'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | ||
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*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | *'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Navigation Point Rules]]''' | *'''[[How to Use Navigation Point Rules]]''' | ||
*'''[[How to Use Navigation Point Rules (Applications)]]''' | *'''[[How to Use Navigation Point Rules (Applications)]]''' | ||
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Shows and hides navigation sets. You can have multiple sets visible and hidden at the same time. | Shows and hides navigation sets. You can have multiple sets visible and hidden at the same time. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1163>''' | *'''<kuid:401543:1163>''' | ||
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*'''Base rule''' | *'''Base rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<visibility>''''' - click to select one | '''''<visibility>''''' - click to select one | ||
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Name must be in lowercase and have no spaces. | Name must be in lowercase and have no spaces. | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:The rule will '''NOT''' check to see if the named navigation set exists or not. | :The rule will '''NOT''' check to see if the named navigation set exists or not. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | *'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | ||
*'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set has completed or is incomplete. | *'''[[#Navigation Set Check Rule|Navigation Set Check Rule]]''' - executes child rules if a navigation set has completed or is incomplete. | ||
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*'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | *'''[[#Wait on Navigation Point Rule|Wait on Navigation Point Rule]]''' - executes child rules when a navigation point has been completed | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Navigation Point Rules]]''' | *'''[[How to Use Navigation Point Rules]]''' | ||
*'''[[How to Use Navigation Point Rules (Applications)]]''' | *'''[[How to Use Navigation Point Rules (Applications)]]''' | ||
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Sets up a game Objective with ID and display Name | Sets up a game Objective with ID and display Name | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:2001>''' | *'''<kuid:401543:2001>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Priority ''<Select>''''' - select one of:- | '''Priority ''<Select>''''' - select one of:- | ||
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'''Custom Message ''<Text Box>''''' - insert typed message in text area | '''Custom Message ''<Text Box>''''' - insert typed message in text area | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Objective Check Rule|Objective Check Rule]]''' - executes child rules if an objective is completed | *'''[[#Objective Check Rule|Objective Check Rule]]''' - executes child rules if an objective is completed | ||
*'''[[#Objective Update Rule|Objective Update Rule]]''' - changes the progress of a game objective | *'''[[#Objective Update Rule|Objective Update Rule]]''' - changes the progress of a game objective | ||
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Executes child rules if an objective created with the '''Objective Add Rule''' is complete. | Executes child rules if an objective created with the '''Objective Add Rule''' is complete. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:2003>''' | *'''<kuid:401543:2003>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Unique Objective ID ''<value>''''' - enter the unique ID created with the '''Objective Add Rule''' | '''Unique Objective ID ''<value>''''' - enter the unique ID created with the '''Objective Add Rule''' | ||
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'''''Wait for progress''''' | '''''Wait for progress''''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Objective Add Rule|Objective Add Rule]]''' - sets up a game objective | *'''[[#Objective Add Rule|Objective Add Rule]]''' - sets up a game objective | ||
*'''[[#Objective Update Rule|Objective Update Rule]]''' - changes the progress of a game objective | *'''[[#Objective Update Rule|Objective Update Rule]]''' - changes the progress of a game objective | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Changes progress of an objective outcome created with the '''Objective Add Rule''' according to Property choices | Changes progress of an objective outcome created with the '''Objective Add Rule''' according to Property choices | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:2002>''' | *'''<kuid:401543:2002>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Unique Objective ID ''<value>''''' - enter the unique ID created with the '''Objective Add Rule''' | '''Unique Objective ID ''<value>''''' - enter the unique ID created with the '''Objective Add Rule''' | ||
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'''Amount ''<value>''''' - click to enter a value | '''Amount ''<value>''''' - click to enter a value | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Objective Add Rule|Objective Add Rule]]''' - sets up a game objective | *'''[[#Objective Add Rule|Objective Add Rule]]''' - sets up a game objective | ||
*'''[[#Objective Check Rule|Objective Check Rule]]''' - executes child rules if an objective is completed | *'''[[#Objective Check Rule|Objective Check Rule]]''' - executes child rules if an objective is completed | ||
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Executes child rules in order once this rule starts | Executes child rules in order once this rule starts | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:171>''' | *'''<kuid:-25:171>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
Select one of two option buttons:- | Select one of two option buttons:- | ||
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'''( ) This process will repeat forever''' | '''( ) This process will repeat forever''' | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:Some child rules will force a "wait" until certain conditions have been met (e.g. a mouse click or a set time has passed). These rules will delay the completion of any following child rules in the '''Ordered List Rule'''. If possible, place these rules last in the Ordered List. | :Some child rules will force a "wait" until certain conditions have been met (e.g. a mouse click or a set time has passed). These rules will delay the completion of any following child rules in the '''Ordered List Rule'''. If possible, place these rules last in the Ordered List. | ||
::For example: The '''Message Popup Rule''' will wait until it is closed before allowing the next child rule to be executed. | ::For example: The '''Message Popup Rule''' will wait until it is closed before allowing the next child rule to be executed. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child on the second run, etc | *'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child on the second run, etc | ||
*'''[[#Random List Rule|Random List Rule]]''' - executes ONE randomly selected child rule | *'''[[#Random List Rule|Random List Rule]]''' - executes ONE randomly selected child rule | ||
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*'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously | *'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Ordered_List</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Ordered_List</span>''' | ||
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Plays a wav sound file. | Plays a wav sound file. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1045>''' | *'''<kuid:-25:1045>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Default HTML ''<Click>''''' - click to to enter Sound File Name | '''Default HTML ''<Click>''''' - click to to enter Sound File Name | ||
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'''sound has finished playing''' | '''sound has finished playing''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Display Video Rule|Display Video Rule]]''' - displays a page containing a video clip from a HTML asset in a browser window | *'''[[#Display Video Rule|Display Video Rule]]''' - displays a page containing a video clip from a HTML asset in a browser window | ||
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Sets up a Power Station and its electricity consumers | Sets up a Power Station and its electricity consumers | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:746>''' | *'''<kuid:-25:746>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Power station ''<select>''''' - select a Power Station from the session list. | '''Power station ''<select>''''' - select a Power Station from the session list. | ||
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Executes the first child rule on the first run, the second child on the second run, the third child on the third run, etc. | Executes the first child rule on the first run, the second child on the second run, the third child on the third run, etc. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:754>''' | *'''<kuid:-25:754>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''After last child has been executed ...''' | '''After last child has been executed ...''' | ||
'''''<successive runs will do nothing/the first child is chosen again>''''' - click to select one | '''''<successive runs will do nothing/the first child is chosen again>''''' - click to select one | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order | *'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order | ||
*'''[[#Random List Rule|Random List Rule]]''' - executes ONE randomly selected child rule | *'''[[#Random List Rule|Random List Rule]]''' - executes ONE randomly selected child rule | ||
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*'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously | *'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Progressive_List</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Progressive_List</span>''' | ||
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Allows the creation of new graphical heads up displays which are assigned to the drivers in Driver Mode. Replaces the '''mc Display Custom HUD V2 Rule (SP2 and later)''' | Allows the creation of new graphical heads up displays which are assigned to the drivers in Driver Mode. Replaces the '''mc Display Custom HUD V2 Rule (SP2 and later)''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:61392:5020:47>''' | *'''<kuid2:61392:5020:47>''' | ||
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*'''DLS Rule''' by '''pguy''' | *'''DLS Rule''' by '''pguy''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Copy rule to data Clipboard>''''' - click to copy the data from the selected HUD to a special clipboard area used by the rules created by '''pguy'''. | '''''<Copy rule to data Clipboard>''''' - click to copy the data from the selected HUD to a special clipboard area used by the rules created by '''pguy'''. | ||
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'''[x] ''HUD property''''' - check to add this property to the HUD | '''[x] ''HUD property''''' - check to add this property to the HUD | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:HUDs are assigned to drivers in '''Driver Mode''' by either adding a '''SetCustomHud (SP2 and later)''' command to individual drivers command lists or manually by clicking a green '''RM''' tool button displayed on the top menu and selecting '''Quick CustomHUD Manager''' from the menu. | :HUDs are assigned to drivers in '''Driver Mode''' by either adding a '''SetCustomHud (SP2 and later)''' command to individual drivers command lists or manually by clicking a green '''RM''' tool button displayed on the top menu and selecting '''Quick CustomHUD Manager''' from the menu. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | *'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | ||
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | *'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | ||
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Manages portals and adds flexible timetables. | Manages portals and adds flexible timetables. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:61392:5011:45>''' | *'''<kuid2:61392:5011:45>''' | ||
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*'''DLS Rule''' by '''pguy''' | *'''DLS Rule''' by '''pguy''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Target date is ''day-of-week'' ''&<nowiki />lt;dd/mm/yyyy&<nowiki />gt;''''' - ''day-of-week'' and ''date'' shown are for today's date. Click '''''dd/mm/yyyy''''' to change date. | '''Target date is ''day-of-week'' ''&<nowiki />lt;dd/mm/yyyy&<nowiki />gt;''''' - ''day-of-week'' and ''date'' shown are for today's date. Click '''''dd/mm/yyyy''''' to change date. | ||
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'''Day-of-week ''<no consist selected>''''' - click to select a consist from those saved in your install. | '''Day-of-week ''<no consist selected>''''' - click to select a consist from those saved in your install. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#MissionCode Manager Rule (SP2 and later)|MissionCode Manager Rule (SP2 and later)]]''' - creates and manages '''Mission Codes''' for '''Interlocking Tower''' paths | *'''[[#MissionCode Manager Rule (SP2 and later)|MissionCode Manager Rule (SP2 and later)]]''' - creates and manages '''Mission Codes''' for '''Interlocking Tower''' paths | ||
*'''[[#Quick CustomHud Manager Rule (SP2 and later)|Quick CustomHud Manager Rule (SP2 and later)]]''' - create driver HUDs | *'''[[#Quick CustomHud Manager Rule (SP2 and later)|Quick CustomHud Manager Rule (SP2 and later)]]''' - create driver HUDs | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Quick_Portal_Manager</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Quick_Portal_Manager</span>''' | ||
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Allows the editing of session variables | Allows the editing of session variables | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:61392:5003:30>''' | *'''<kuid2:61392:5003:30>''' | ||
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*'''DLS Rule''' by '''pguy''' | *'''DLS Rule''' by '''pguy''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<local>''''' - click to edit local variables | '''''<local>''''' - click to edit local variables | ||
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'''''<global>''''' - no longer supported in TANE SP2 | '''''<global>''''' - no longer supported in TANE SP2 | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:Rule creator, '''pguy''', has indicated that the future of this rule is uncertain as parts of it have been devalued in the latest release of TANE. | :Rule creator, '''pguy''', has indicated that the future of this rule is uncertain as parts of it have been devalued in the latest release of TANE. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable. | *'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable. | ||
*'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable. | *'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable. | ||
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Changes the Session settings. | Changes the Session settings. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1184>''' | *'''<kuid:401543:1184>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Open QuickDrive window when session is started [x]''' - check to set | '''Open QuickDrive window when session is started [x]''' - check to set | ||
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'''( ) Default''' | '''( ) Default''' | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/QuickDrive_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/QuickDrive_Rule</span>''' | ||
---- | ---- | ||
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Executes ONE randomly selected child rule once only. The rule will not repeat to randomly select another child rule | Executes ONE randomly selected child rule once only. The rule will not repeat to randomly select another child rule | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:758>''' | *'''<kuid:-25:758>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order | *'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order | ||
*'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child rule on the second run, etc | *'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child rule on the second run, etc | ||
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*'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously | *'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Random_List</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Random_List</span>''' | ||
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Randomly changes the weather conditions between set values over a set duration. | Randomly changes the weather conditions between set values over a set duration. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:169301:100132>''' | *'''<kuid:169301:100132>''' | ||
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*'''DLS Rule''' by '''terry_wagstaff''' | *'''DLS Rule''' by '''terry_wagstaff''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Starting weather ''<select>'' - select one of:- | '''Starting weather ''<select>'' - select one of:- | ||
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'''Changing about every: ''<value>'' mins''' - enter number of minutes between weather changes | '''Changing about every: ''<value>'' mins''' - enter number of minutes between weather changes | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:This rule, once started, will run continuously and will not terminate. If this rule is to be used as a child rule of an '''Ordered List Rule''' then place it '''LAST''' in the list. | :This rule, once started, will run continuously and will not terminate. If this rule is to be used as a child rule of an '''Ordered List Rule''' then place it '''LAST''' in the list. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#EIRS Weather Rule NE USA Rule|EIRS Weather Rule NE USA Rule]]''' - customize random weather rule relative to the North East Region of the United States | *'''[[#EIRS Weather Rule NE USA Rule|EIRS Weather Rule NE USA Rule]]''' - customize random weather rule relative to the North East Region of the United States | ||
*'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the weather conditions at the start of a Session | *'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the weather conditions at the start of a Session | ||
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Generates a different set of random numbers each time the session is run. | Generates a different set of random numbers each time the session is run. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:169301:100129>''' | *'''<kuid:169301:100129>''' | ||
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*'''DLS Rule''' by '''Terry_Wagstaff''' | *'''DLS Rule''' by '''Terry_Wagstaff''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Place this rule near the top of the Session Rules list and ensure that there is at least 5 seconds before the call to a Random function. | :Place this rule near the top of the Session Rules list and ensure that there is at least 5 seconds before the call to a Random function. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Variable Random|Variable Random]]''' - sets a variable to a random integer value. | *'''[[#Variable Random|Variable Random]]''' - sets a variable to a random integer value. | ||
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Begins a ranked Session | Begins a ranked Session | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:2031>''' | *'''<kuid:401543:2031>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Countdown Starting Value ''<value>''''' | '''Countdown Starting Value ''<value>''''' | ||
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'''( ) None''' | '''( ) None''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Times are Trainz clock time, not real time | :Times are Trainz clock time, not real time | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Ranked Session Complete Rule|Ranked Session Complete Rule]]''' - completes the active ranked Session | *'''[[#Ranked Session Complete Rule|Ranked Session Complete Rule]]''' - completes the active ranked Session | ||
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Completes the active ranked Session | Completes the active ranked Session | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:2032>''' | *'''<kuid:401543:2032>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Set the active ranked session as:''' - select one of two option buttons:- | '''Set the active ranked session as:''' - select one of two option buttons:- | ||
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'''[x] Customize the completion message ''<text>''''' - enter a text message | '''[x] Customize the completion message ''<text>''''' - enter a text message | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Ranked Session Begin Rule|Ranked Session Begin Rule]]''' - begins a ranked Session | *'''[[#Ranked Session Begin Rule|Ranked Session Begin Rule]]''' - begins a ranked Session | ||
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Produces new trains to replace missing vehicles that have been removed from the session by the '''Clean Up Derailed Trains Rule''' | Produces new trains to replace missing vehicles that have been removed from the session by the '''Clean Up Derailed Trains Rule''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:447264:1214>''' | *'''<kuid:447264:1214>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Respawn trains if they are abandoned for 10 minutes''' | '''[x] Respawn trains if they are abandoned for 10 minutes''' | ||
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Entered portal names that appear in red have not been found in the session | Entered portal names that appear in red have not been found in the session | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Clean Up Derailed Trains Rule|Clean Up Derailed Trains Rule]]''' - cleans up derailed train cars after a set time delay | *'''[[#Clean Up Derailed Trains Rule|Clean Up Derailed Trains Rule]]''' - cleans up derailed train cars after a set time delay | ||
*'''[[#Wait for Derailment Rule|Wait for Derailment Rule]]''' - executes child rules when a derailment occurs | *'''[[#Wait for Derailment Rule|Wait for Derailment Rule]]''' - executes child rules when a derailment occurs | ||
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Executes ALL child rules continuously in an ongoing infinite cycle | Executes ALL child rules continuously in an ongoing infinite cycle | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:762>''' | *'''<kuid:-25:762>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order | *'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order | ||
*'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child rule on the second run, etc | *'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child rule on the second run, etc | ||
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*'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously | *'''[[#Simultaneous List Rule|Simultaneous List Rule]]''' - executes all child rules simultaneously | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Reset_List</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Reset_List</span>''' | ||
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Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the '''Multiple Resource Check Rule''' | Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the '''Multiple Resource Check Rule''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1067>''' | *'''<kuid:-25:1067>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
Select one of two option buttons:- | Select one of two option buttons:- | ||
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'''( ) Complete when designated queue falls below required amount''' | '''( ) Complete when designated queue falls below required amount''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''. | :This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached | *'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached | ||
*'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached | *'''[[#Resource Verify Rule (fixed)|Resource Verify Rule (fixed)]]''' - executes child rules when a set resource (commodity) level is reached | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Resource_Check_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Resource_Check_Rule</span>''' | ||
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Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed. | Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:160293:10060>''' | *'''<kuid:160293:10060>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
Select one of two option buttons:- | Select one of two option buttons:- | ||
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'''( ) Complete when designated queue falls below designated amount''' | '''( ) Complete when designated queue falls below designated amount''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
#This rule will only monitor a single commodity in a single industry or vehicle. | #This rule will only monitor a single commodity in a single industry or vehicle. | ||
#This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''. | #This rule only checks for ''changing'' commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is ''full'' or ''empty''. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached | *'''[[#Multiple Resource Check Rule|Multiple Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached | ||
*'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached | *'''[[#Resource Check Rule|Resource Check Rule]]''' - executes child rules when set resource (commodity) levels are reached | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules if safety systems are applied. | Executes child rules if safety systems are applied. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:447264:1216>''' | *'''<kuid:447264:1216>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger only once''' | '''[x] Trigger only once''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Safety System Isolated Check Rule|Safety System Isolated Check Rule]]''' - executes child rules if safety systems have been isolated | *'''[[#Safety System Isolated Check Rule|Safety System Isolated Check Rule]]''' - executes child rules if safety systems have been isolated | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules if safety systems are isolated (disengaged). | Executes child rules if safety systems are isolated (disengaged). | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:447264:1217>''' | *'''<kuid:447264:1217>''' | ||
Line 2,448: | Line 2,448: | ||
*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger only once''' | '''[x] Trigger only once''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Safety System Engaged Check Rule|Safety System Engaged Check Rule]]''' - executes child rules if safety systems have been engaged | *'''[[#Safety System Engaged Check Rule|Safety System Engaged Check Rule]]''' - executes child rules if safety systems have been engaged | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Allows a schedule of timed events to be applied to a train | Allows a schedule of timed events to be applied to a train | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-3:10185>''' | *'''<kuid:-3:10185>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Insert track mark ''<select>''''' - select a track mark from the Session List | '''Insert track mark ''<select>''''' - select a track mark from the Session List | ||
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'''Insert destination ''<select>''''' - select from session list | '''Insert destination ''<select>''''' - select from session list | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Times are Trainz clock times, not real time | :Times are Trainz clock times, not real time | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | *'''[[#Driver Command Check Rule|Driver Command Check Rule]]''' - executes child rules if the driver commands match a set list | ||
*'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | *'''[[#Driver Command Rule|Driver Command Rule]]''' - specifies which commands will be available for the drivers | ||
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*'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers | *'''[[#Enable/Disable Driver Commands Rule|Enable/Disable Driver Commands Rule]]''' - enable/disable specific driver commands on certain drivers | ||
− | '''Other Links:''' | + | ''''<u>Other Links:</u>''' |
*'''<span class="plainlinks">http://www.auran.com/games/gamefiles/trainz/tutorial1.html</span>''' | *'''<span class="plainlinks">http://www.auran.com/games/gamefiles/trainz/tutorial1.html</span>''' | ||
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Set session to a percentage of completion. | Set session to a percentage of completion. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:447264:1011>''' | *'''<kuid:447264:1011>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Set session to percent complete ''<value>''''' - enter number as a percentage | '''Set session to percent complete ''<value>''''' - enter number as a percentage | ||
'''[x] Separate achievements for completion''' - check to set | '''[x] Separate achievements for completion''' - check to set | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#End Session Rule|End Session Rule]]''' - end the Session with a fade out. | *'''[[#End Session Rule|End Session Rule]]''' - end the Session with a fade out. | ||
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Executes the first child if ''Debug'' mode is selected. Otherwise executes the second child rule. | Executes the first child if ''Debug'' mode is selected. Otherwise executes the second child rule. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:30501:100180>''' | *'''<kuid:30501:100180>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''None''' | '''None''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:When a session starts with this rule enabled, the player will be given the choice of running the session in '''''Debug''''' or '''''Normal''''' mode. Selecting ''Debug'' will execute the first child rule. Selecting ''Normal'' will execute the second child rule. | :When a session starts with this rule enabled, the player will be given the choice of running the session in '''''Debug''''' or '''''Normal''''' mode. Selecting ''Debug'' will execute the first child rule. Selecting ''Normal'' will execute the second child rule. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Sets session metadata in the config file. Info can be read by other systems and displayed to the player. | Sets session metadata in the config file. Info can be read by other systems and displayed to the player. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:2036>''' | *'''<kuid:401543:2036>''' | ||
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*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Type ''<Click>''''' - click to select one of:- | '''Type ''<Click>''''' - click to select one of:- | ||
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'''Expert''' | '''Expert''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Time is Trainz clock time, not real time | :Time is Trainz clock time, not real time | ||
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Sets the target object and properties of the camera. | Sets the target object and properties of the camera. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:179>''' | *'''<kuid:-25:179>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Set the target object of the camera to:''' - if checked, select one of three option buttons:- | '''[x] Set the target object of the camera to:''' - if checked, select one of three option buttons:- | ||
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'''[x] Camera adjustments (pan, zoom, etc)''' - check to enable, uncheck to disable | '''[x] Camera adjustments (pan, zoom, etc)''' - check to enable, uncheck to disable | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations | *'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations | ||
*'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session | *'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session | ||
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Set the coupling/decoupling masks on the selected vehicles | Set the coupling/decoupling masks on the selected vehicles | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:980>''' | *'''<kuid:-25:980>''' | ||
Line 2,601: | Line 2,601: | ||
*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Add vehicle>''''' - click to select a vehicle from the session list | '''''<Add vehicle>''''' - click to select a vehicle from the session list | ||
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'''''<Remove>''''' - click to remove this vehicle from the rule | '''''<Remove>''''' - click to remove this vehicle from the rule | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Coupler Breakage Check Rule|Coupler Breakage Check Rule]]''' - executes child rules when a coupler breaks | *'''[[#Coupler Breakage Check Rule|Coupler Breakage Check Rule]]''' - executes child rules when a coupler breaks | ||
*'''[[#Coupler Breakage HUD Rule|Coupler Breakage HUD Rule]]''' - adds a coupler stress and breakage warning to the HUD | *'''[[#Coupler Breakage HUD Rule|Coupler Breakage HUD Rule]]''' - adds a coupler stress and breakage warning to the HUD | ||
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Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. If a junction is occupied it waits until the junction is cleared. '''''Warning:'' not compatible with Interlocking Tower Assets''' | Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. If a junction is occupied it waits until the junction is cleared. '''''Warning:'' not compatible with Interlocking Tower Assets''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:131986:157661:1>''' | *'''<kuid2:131986:157661:1>''' | ||
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*'''DLS Rule''' by '''atilabarut''' | *'''DLS Rule''' by '''atilabarut''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''Add Junction''''' - click to select a junction from the session junction list | '''''Add Junction''''' - click to select a junction from the session junction list | ||
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'''''Remove''''' - click to remove this junction from the rule list | '''''Remove''''' - click to remove this junction from the rule list | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Junction Derailment Prevention Rule|Junction Derailment Prevention Rule]]''' - sets opposing junctions ahead of a train to prevent derailments | *'''[[#Junction Derailment Prevention Rule|Junction Derailment Prevention Rule]]''' - sets opposing junctions ahead of a train to prevent derailments | ||
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control | *'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control | ||
Line 2,656: | Line 2,656: | ||
*'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). | *'''[[#Set Junctions Rule|Set Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Control Junctions in Sessions]]''' | *'''[[How to Control Junctions in Sessions]]''' | ||
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Sets the size of helper icons such as the junction lever arrows. | Sets the size of helper icons such as the junction lever arrows. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:791>''' | *'''<kuid:-25:791>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Junction Arrows Size ''<Click>''''' - to set scale ratio smaller than default, default is 100% | '''Junction Arrows Size ''<Click>''''' - to set scale ratio smaller than default, default is 100% | ||
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Instructs the Display HTML Pages rule to perform specific operations. This rule has been superseded by the '''Message Popup Rule''' | Instructs the Display HTML Pages rule to perform specific operations. This rule has been superseded by the '''Message Popup Rule''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:792>''' | *'''<kuid:-25:792>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Operations to preform on the display HTML pages sequence browser''' | '''Operations to preform on the display HTML pages sequence browser''' | ||
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'''( ) Use the string table entry ''<select>''''' (enter Index) '''from the HTML asset ''<select>''''' (select HTML asset) | '''( ) Use the string table entry ''<select>''''' (enter Index) '''from the HTML asset ''<select>''''' (select HTML asset) | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - displays HTML pages in a browser window. | *'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - displays HTML pages in a browser window. | ||
*'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed. | *'''[[#Message Popup Rule|Message Popup Rule]]''' - displays a pop-up browser window and waits for it to be closed. | ||
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Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). '''''Warning:'' not compatible with Interlocking Tower Assets''' | Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). '''''Warning:'' not compatible with Interlocking Tower Assets''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1065>''' | *'''<kuid:-25:1065>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''Add Junction''''' - click to select a junction from the session junction list | '''''Add Junction''''' - click to select a junction from the session junction list | ||
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'''''Remove''''' - click to remove this junction from the rule list | '''''Remove''''' - click to remove this junction from the rule list | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Junction Derailment Prevention Rule|Junction Derailment Prevention Rule]]''' - sets opposing junctions ahead of a train to prevent derailments | *'''[[#Junction Derailment Prevention Rule|Junction Derailment Prevention Rule]]''' - sets opposing junctions ahead of a train to prevent derailments | ||
*'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control | *'''[[#Lock All Junctions Rule|Lock All Junctions Rule]]''' - locks all junctions against user control | ||
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*'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. | *'''[[#Set Cleared Junctions Rule|Set Cleared Junctions Rule]]''' - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Control Junctions in Sessions]]''' | *'''[[How to Control Junctions in Sessions]]''' | ||
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Sets the state of a selected signal '''''Warning:'' not compatible with Interlocking Tower Assets''' | Sets the state of a selected signal '''''Warning:'' not compatible with Interlocking Tower Assets''' | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:47662:20002:4>''' | *'''<kuid2:47662:20002:4>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Select signal>'' to ''<signal state>''''' - click to select a signal from the session list and click to select a state from the list - | '''''<Select signal>'' to ''<signal state>''''' - click to select a signal from the session list and click to select a state from the list - | ||
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'''Medium''' | '''Medium''' | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:The signal must support the state selected otherwise there will be no change in the signal | :The signal must support the state selected otherwise there will be no change in the signal | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Trigger Multiple Signals Rule|Trigger Multiple Signals Rule]]''' - sets selected signals to DANGER (STOP) when selected triggers are activated | *'''[[#Trigger Multiple Signals Rule|Trigger Multiple Signals Rule]]''' - sets selected signals to DANGER (STOP) when selected triggers are activated | ||
---- | ---- | ||
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Shows or hides a HUD panel. | Shows or hides a HUD panel. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1047>''' | *'''<kuid:-25:1047>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Show/Hide>'' the ''<click to select>'' HUD panel''' - select '''''Show''''' or '''''Hide''''' and then select the HUD panel | '''''<Show/Hide>'' the ''<click to select>'' HUD panel''' - select '''''Show''''' or '''''Hide''''' and then select the HUD panel | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | *'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | ||
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | *'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | ||
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Shows or hides a layer from Driver. | Shows or hides a layer from Driver. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:401543:1170:1>''' | *'''<kuid2:401543:1170:1>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<visibility>''''' - select one of two options | '''''<visibility>''''' - select one of two options | ||
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'''''<click here to set>''''' - enter name of layer. Name is case sensitive. | '''''<click here to set>''''' - enter name of layer. Name is case sensitive. | ||
− | [[file:BugMini.PNG]] '''<font color="red">Known Bugs:</font>''' | + | [[file:BugMini.PNG]] '''<font color="red"><u>Known Bugs:</u></font>''' |
:Layers set to '''Hide''' when a game is saved will be '''Shown''' when the game is reloaded | :Layers set to '''Hide''' when a game is saved will be '''Shown''' when the game is reloaded | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:Rule will NOT check to see if the named layer exists or not | :Rule will NOT check to see if the named layer exists or not | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Layers#Layers in Driver Mode|How to Use Layers: Layers in Driver Mode]] | *'''[[How to Use Layers#Layers in Driver Mode|How to Use Layers: Layers in Driver Mode]] | ||
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Shows the minimap window in Driver. | Shows the minimap window in Driver. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:794>''' | *'''<kuid:-25:794>''' | ||
Line 2,857: | Line 2,857: | ||
*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Show/Hide>'' the driver Minimap Window''' - click to switch between '''Show''' and '''Hide'''. | '''''<Show/Hide>'' the driver Minimap Window''' - click to switch between '''Show''' and '''Hide'''. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Minimap Options Rule|Minimap Options Rule]]''' - sets the display options for the minimap. | *'''[[#Minimap Options Rule|Minimap Options Rule]]''' - sets the display options for the minimap. | ||
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Shows or hides On-screen help in Driver. | Shows or hides On-screen help in Driver. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:2020>''' | *'''<kuid:401543:2020>''' | ||
Line 2,874: | Line 2,874: | ||
*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''On screen help (junction overlays, etc)''' - select one of three option buttons:- | '''On screen help (junction overlays, etc)''' - select one of three option buttons:- | ||
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Executes child rules if a signal or stop mark is ''Passed at Danger (STOP)''. | Executes child rules if a signal or stop mark is ''Passed at Danger (STOP)''. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:60850:89007:2>''' | *'''<kuid2:60850:89007:2>''' | ||
Line 2,897: | Line 2,897: | ||
*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger only once''' | '''[x] Trigger only once''' | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''[[How to Use Variables in Sessions (Examples)#Example 2: Event Counter and Message Selection|How to Use Variables in Sessions (Examples): Event Counter and Message Selection]] | *'''[[How to Use Variables in Sessions (Examples)#Example 2: Event Counter and Message Selection|How to Use Variables in Sessions (Examples): Event Counter and Message Selection]] | ||
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Executes child rules simultaneously once this rule starts | Executes child rules simultaneously once this rule starts | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1048>''' | *'''<kuid:-25:1048>''' | ||
Line 2,917: | Line 2,917: | ||
*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Rule completes when ...''' - click to chose one of the following:- | '''Rule completes when ...''' - click to chose one of the following:- | ||
Line 2,924: | Line 2,924: | ||
'''''all child rules have reached a "was completed" state''''' | '''''all child rules have reached a "was completed" state''''' | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order | *'''[[#Ordered List Rule|Ordered List Rule]]''' - executes child rules in order | ||
*'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child on the second run, etc | *'''[[#Progressive List Rule|Progressive List Rule]]''' - executes the first child rule on the first run, the second child on the second run, etc | ||
Line 2,930: | Line 2,930: | ||
*'''[[#Reset List Rule|Reset List Rule]]''' - executes all child rules continuously | *'''[[#Reset List Rule|Reset List Rule]]''' - executes all child rules continuously | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Message Popup Rule (Applications)#Application 1: Timed Message|How to Use Message Popup Rule (Applications): Timed Message]] | *'''[[How to Use Message Popup Rule (Applications)#Application 1: Timed Message|How to Use Message Popup Rule (Applications): Timed Message]] | ||
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules if player controlled trains are over the local speed limit or over a set (custom) speed | Executes child rules if player controlled trains are over the local speed limit or over a set (custom) speed | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:60850:89004:3>''' | *'''<kuid2:60850:89004:3>''' | ||
Line 2,948: | Line 2,948: | ||
*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
Select one of two options to set a speed limit to be observed | Select one of two options to set a speed limit to be observed | ||
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'''Warning: This option is very performance intensive and should only be used in sessions with few trains''' | '''Warning: This option is very performance intensive and should only be used in sessions with few trains''' | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
Line 2,972: | Line 2,972: | ||
Specifies the starting options for the session. The weather settings will set the ''initial'' conditions, including the variability. To manually change the weather during play, use the '''Weather Rule'''. | Specifies the starting options for the session. The weather settings will set the ''initial'' conditions, including the variability. To manually change the weather during play, use the '''Weather Rule'''. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-16:10212>''' | *'''<kuid:-16:10212>''' | ||
Line 2,978: | Line 2,978: | ||
*'''Base Rule''' | *'''Base Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Current control method is ''<select>''''' - select one from:- | '''Current control method is ''<select>''''' - select one from:- | ||
Line 3,009: | Line 3,009: | ||
'''''Default''''' - uses the measurement system specified in the session | '''''Default''''' - uses the measurement system specified in the session | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Times are Trainz clock time, not real time | :Times are Trainz clock time, not real time | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Time and Rate Rule|Time and Rate Rule]]''' - sets the session start time and the rate at which time passes. | *'''[[#Time and Rate Rule|Time and Rate Rule]]''' - sets the session start time and the rate at which time passes. | ||
*'''[[#Weather Rule|Weather Rule]]''' - changes weather conditions during Session play | *'''[[#Weather Rule|Weather Rule]]''' - changes weather conditions during Session play | ||
Line 3,020: | Line 3,020: | ||
Executes child rules if specific trains call at set stations or industries | Executes child rules if specific trains call at set stations or industries | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:60850:89005:3>''' | *'''<kuid2:60850:89005:3>''' | ||
Line 3,028: | Line 3,028: | ||
*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Trigger: ''<select>''''' - click to select one of the following | '''Trigger: ''<select>''''' - click to select one of the following | ||
Line 3,051: | Line 3,051: | ||
'''''x''''' - click to remove a ''driver'' from the rule | '''''x''''' - click to remove a ''driver'' from the rule | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
Line 3,074: | Line 3,074: | ||
Sets the session start time and the rate at which time passes. | Sets the session start time and the rate at which time passes. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:889>''' | *'''<kuid:-25:889>''' | ||
Line 3,080: | Line 3,080: | ||
*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Set time to ''<hours:minutes>''''' - enter the clock starting time as hours ('''0-23''') and minutes ('''0-59''') | '''Set time to ''<hours:minutes>''''' - enter the clock starting time as hours ('''0-23''') and minutes ('''0-59''') | ||
'''with a rate of ''<1x>''''' - select a speed at which time will pass from '''1x''' (normal) to '''1440x''' (extremely fast) | '''with a rate of ''<1x>''''' - select a speed at which time will pass from '''1x''' (normal) to '''1440x''' (extremely fast) | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the startup options for a session including time and rate | *'''[[#Startup Options Rule|Startup Options Rule]]''' - sets the startup options for a session including time and rate | ||
*'''[[#Timecheck Rule|Timecheck Rule]]''' - executes child rules at a set time. | *'''[[#Timecheck Rule|Timecheck Rule]]''' - executes child rules at a set time. | ||
Line 3,093: | Line 3,093: | ||
Executes child rules at a set time. | Executes child rules at a set time. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:122381:10008:3>''' | *'''<kuid2:122381:10008:3>''' | ||
Line 3,101: | Line 3,101: | ||
*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<hh:mm:ss>''''' - enter execution time as hours (0-23), minutes (0-59) and seconds (0-59). | '''''<hh:mm:ss>''''' - enter execution time as hours (0-23), minutes (0-59) and seconds (0-59). | ||
'''[x] Execution time is on the day after the start time''' - when checked delays execution until the following day. | '''[x] Execution time is on the day after the start time''' - when checked delays execution until the following day. | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:Do not use this rule as a child of a repeating rule such as the '''Simultaneous List Rule''' or the '''Ordered List Rule'''. | :Do not use this rule as a child of a repeating rule such as the '''Simultaneous List Rule''' or the '''Ordered List Rule'''. | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Times and days are Trainz clock times not real time. | :Times and days are Trainz clock times not real time. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Time and Rate Rule|Time and Rate Rule]]''' - sets the session start time and the rate at which time passes. | *'''[[#Time and Rate Rule|Time and Rate Rule]]''' - sets the session start time and the rate at which time passes. | ||
*'''[[#Wait Rule|Wait Rule]]''' - executes child rules after waiting for a set number of seconds. | *'''[[#Wait Rule|Wait Rule]]''' - executes child rules after waiting for a set number of seconds. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Displays an HTML browser window for a limited time. | Displays an HTML browser window for a limited time. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:61392:2005:32>''' | *'''<kuid2:61392:2005:32>''' | ||
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*'''DLS Rule''' by '''pguy''' | *'''DLS Rule''' by '''pguy''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''HTML Asset Name : ''<[Click to select HTML asset]>''''' - click to select an HTML asset from those installed | '''HTML Asset Name : ''<[Click to select HTML asset]>''''' - click to select an HTML asset from those installed | ||
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'''[x] ''<Alert is not reshowable on request/Alert is showable on request>''''' - check or click to allow or prevent the user viewing the page again. | '''[x] ''<Alert is not reshowable on request/Alert is showable on request>''''' - check or click to allow or prevent the user viewing the page again. | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Seconds are Trainz clock time, not real time. | :Seconds are Trainz clock time, not real time. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes open message popups | *'''[[#Close Message Popup Rule|Close Message Popup Rule]]''' - closes open message popups | ||
*'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - displays HTML pages in a browser window. | *'''[[#Display HTML Pages Rule|Display HTML Pages Rule]]''' - displays HTML pages in a browser window. | ||
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Executes child rules when a set train enters a set trigger. Similar to the '''Trigger Check Rule''' but provides different options. | Executes child rules when a set train enters a set trigger. Similar to the '''Trigger Check Rule''' but provides different options. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:46162:100207:1>''' | *'''<kuid2:46162:100207:1>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Applies to:''' - select one of three option buttons:- | '''Applies to:''' - select one of three option buttons:- | ||
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'''''del''''' - click to remove a selected vehicle from the rule | '''''del''''' - click to remove a selected vehicle from the rule | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Directional Trigger Check Rule|Directional Trigger Check Rule]]''' - executes child rules when activated by a train moving in a set direction. | *'''[[#Directional Trigger Check Rule|Directional Trigger Check Rule]]''' - executes child rules when activated by a train moving in a set direction. | ||
*'''[[#Trigger Check Rule|Trigger Check Rule]]''' - executes child rules when activated by a train | *'''[[#Trigger Check Rule|Trigger Check Rule]]''' - executes child rules when activated by a train | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules when a set train enters a set trigger. This rule replaces the older and less versatile '''Trigger Rule'''. | Executes child rules when a set train enters a set trigger. This rule replaces the older and less versatile '''Trigger Rule'''. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1071>''' | *'''<kuid:-25:1071>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger only once ''' | '''[x] Trigger only once ''' | ||
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'''''x''''' - click to remove a ''driver'' from the rule | '''''x''''' - click to remove a ''driver'' from the rule | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Directional Trigger Check Rule|Directional Trigger Check Rule]]''' - executes child rules when activated by a train moving in a set direction. | *'''[[#Directional Trigger Check Rule|Directional Trigger Check Rule]]''' - executes child rules when activated by a train moving in a set direction. | ||
*'''[[#Trackside Check Rule|Trackside Check Rule]]''' - executes child rules when activated by a train. Provides different options to the '''Trigger Check Rule''' | *'''[[#Trackside Check Rule|Trackside Check Rule]]''' - executes child rules when activated by a train. Provides different options to the '''Trigger Check Rule''' | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Message Popup Rule (Applications)]] | *'''[[How to Use Message Popup Rule (Applications)]] | ||
*'''[[How to Use Navigation Point Rules (Applications)#Application 3: Wait for Loading to be Completed|How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed]] | *'''[[How to Use Navigation Point Rules (Applications)#Application 3: Wait for Loading to be Completed|How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed]] | ||
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Sets selected signals to DANGER (STOP) when selected triggers are activated. Signals will be at AUTOMATIC when the triggers are not activated. | Sets selected signals to DANGER (STOP) when selected triggers are activated. Signals will be at AUTOMATIC when the triggers are not activated. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:116387:26:1>''' | *'''<kuid2:116387:26:1>''' | ||
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*'''DLS Rule''' by '''maggs''' | *'''DLS Rule''' by '''maggs''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''<add signal>''' - select a signal from the Session List. More than one signal can be added. | '''<add signal>''' - select a signal from the Session List. More than one signal can be added. | ||
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'''<delete>''' - remove a trigger from the rule. | '''<delete>''' - remove a trigger from the rule. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Set Signal Extended Rule|Set Signal Extended Rule]]''' - sets a selected signal to a specific signal state | *'''[[#Set Signal Extended Rule|Set Signal Extended Rule]]''' - sets a selected signal to a specific signal state | ||
---- | ---- | ||
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Executes child rules when a specific variable matches set conditions | Executes child rules when a specific variable matches set conditions | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1049>''' | *'''<kuid:-25:1049>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<variable-name>''''' - enter a variable-name. Variable name is case sensitive. | '''''<variable-name>''''' - enter a variable-name. Variable name is case sensitive. | ||
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rechecked every second | rechecked every second | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | *'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | ||
*'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable. | *'''[[#Variable Modify Rule|Variable Modify Rule]]''' - changes the value of a specified variable. | ||
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*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD. | *'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
*'''[[How to Use Variables in Sessions (Examples)]] | *'''[[How to Use Variables in Sessions (Examples)]] | ||
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Adds, subtracts or sets a value to a specified variable every second. | Adds, subtracts or sets a value to a specified variable every second. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1051>''' | *'''<kuid:-25:1051>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<Add/Subtract/Change variable to>''''' - select one. | '''''<Add/Subtract/Change variable to>''''' - select one. | ||
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'''''<variable-name>''''' - enter variable-name. Variable-name is case sensitive. | '''''<variable-name>''''' - enter variable-name. Variable-name is case sensitive. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | *'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | ||
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable. | *'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable. | ||
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Change the value of a specified variable. This rule can also used to create a new variable and set its initial value by using the "Change variable" option. | Change the value of a specified variable. This rule can also used to create a new variable and set its initial value by using the "Change variable" option. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1050>''' | *'''<kuid:-25:1050>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Change ''<Add to variable/Subtract from variable/Change variable>''''' - click to select one from:- | '''Change ''<Add to variable/Subtract from variable/Change variable>''''' - click to select one from:- | ||
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(this will already be set by the change option) and a value. Variable-name is case sensitive. | (this will already be set by the change option) and a value. Variable-name is case sensitive. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | *'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | ||
*'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable. | *'''[[#Variable Check Rule|Variable Check Rule]]''' - executes child rules according to the value of a specified variable. | ||
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*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD. | *'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Variables in Sessions (Examples)]] | *'''[[How to Use Variables in Sessions (Examples)]] | ||
*'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Variable_Modify_Rule</span>''' | *'''<span class="plainlinks">http://online.ts2009.com/mediaWiki/index.php/Variable_Modify_Rule</span>''' | ||
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Assigns a random integer value to a variable. | Assigns a random integer value to a variable. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:400260:100606>''' | *'''<kuid:400260:100606>''' | ||
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*'''DLS Rule''' by '''tram_''' | *'''DLS Rule''' by '''tram_''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Random variable ''<name>'' in ''minimum'' to ''maximum'' interval''' - enter name of variable. Variable-name is case sensitive. | '''Random variable ''<name>'' in ''minimum'' to ''maximum'' interval''' - enter name of variable. Variable-name is case sensitive. | ||
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'''The maximum possible value of ''variable_name'' is ''<value>''''' - enter the maximum value | '''The maximum possible value of ''variable_name'' is ''<value>''''' - enter the maximum value | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | *'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | ||
*'''[[#Randomize|Randomize]]''' - creates a different set of random numbers for each session run. | *'''[[#Randomize|Randomize]]''' - creates a different set of random numbers for each session run. | ||
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*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD. | *'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Variables in Sessions (Examples)]] | *'''[[How to Use Variables in Sessions (Examples)]] | ||
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Adds or removes a specified variable and a descriptive label to the custom HUD. This rule does not make the custom HUD appear on the screen. | Adds or removes a specified variable and a descriptive label to the custom HUD. This rule does not make the custom HUD appear on the screen. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:971>''' | *'''<kuid:-25:971>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Add''' | '''[x] Add''' | ||
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'''''<variable-name>''''' - enter variable-name to remove from HUD. Variable-name is case sensitive. | '''''<variable-name>''''' - enter variable-name to remove from HUD. Variable-name is case sensitive. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | *'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | ||
*'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | *'''[[#Quick Session Variables Rule|Quick Session Variables Rule]]''' - allows the editing of session variables. | ||
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*'''[[#Variable Random Rule|Variable Random Rule]]''' - assigns a random value to a variable. | *'''[[#Variable Random Rule|Variable Random Rule]]''' - assigns a random value to a variable. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Variables in Sessions (Examples)]] | *'''[[How to Use Variables in Sessions (Examples)]] | ||
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Overrides the default vehicle physics properties for all vehicles or for those matching set criteria | Overrides the default vehicle physics properties for all vehicles or for those matching set criteria | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1052>''' | *'''<kuid:-25:1052>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
Select one of two option buttons:- | Select one of two option buttons:- | ||
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Executes child rules when the camera view is changed to a selected view | Executes child rules when the camera view is changed to a selected view | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:192>''' | *'''<kuid:-25:192>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger rule once''' - check to set | '''[x] Trigger rule once''' - check to set | ||
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'''[x] Wait for the camera to target vehicle ''<click to select>''''' - if checked, select a vehicle from the Session list | '''[x] Wait for the camera to target vehicle ''<click to select>''''' - if checked, select a vehicle from the Session list | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations | *'''[[#Cinematic Camera Rule|Cinematic Camera Rule]]''' - provides several different cinematic style cameras with animations | ||
*'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session | *'''[[#Focus Camera Rule|Focus Camera Rule]]''' - sets the initial camera view and starting vehicle for a session | ||
*'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera | *'''[[#Set Camera Rule|Set Camera Rule]]''' - sets the target object and properties of the camera | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules when the user clicks on a selected HUD icon | Executes child rules when the user clicks on a selected HUD icon | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:951> <kuid:-25:970>''' - two versions built-in with different kuids, both have the same properties | *'''<kuid:-25:951> <kuid:-25:970>''' - two versions built-in with different kuids, both have the same properties | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger Once''' | '''[x] Trigger Once''' | ||
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'''Icon ''<Click>''''' - click to choose from list. Selections depends on HUD Panel chosen | '''Icon ''<Click>''''' - click to choose from list. Selections depends on HUD Panel chosen | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | *'''[[#Display Custom HUD Rule|Display Custom HUD Rule]]''' - shows or hides the Custom Heads Up Display. | ||
*'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | *'''[[#Flash HUD Icon Rule|Flash HUD Icon Rule]]''' - flashes a HUD panel icon for a set duration. | ||
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*'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD. | *'''[[#Variable Show Rule|Variable Show Rule]]''' - adds or removes a specified variable and a descriptive label to the custom HUD. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules when a derailment occurs | Executes child rules when a derailment occurs | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1053>''' | *'''<kuid:-25:1053>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger derailment watch once''' - check to execute the rule once only | '''[x] Trigger derailment watch once''' - check to execute the rule once only | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Clean Up Derailed Trains Rule|Clean Up Derailed Trains Rule]]''' - cleans up derailed train cars after a set time delay | *'''[[#Clean Up Derailed Trains Rule|Clean Up Derailed Trains Rule]]''' - cleans up derailed train cars after a set time delay | ||
*'''[[#Replace Missing Vehicles Rule|Replace Missing Vehicles Rule]]''' - creates a replacement train after a derailment | *'''[[#Replace Missing Vehicles Rule|Replace Missing Vehicles Rule]]''' - creates a replacement train after a derailment | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules when a driver gets on or off a train | Executes child rules when a driver gets on or off a train | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:953>''' | *'''<kuid:-25:953>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger Rule Once''' - click to set'' | '''[x] Trigger Rule Once''' - click to set'' | ||
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'''''x''''' - click to remove a ''driver'' from the rule | '''''x''''' - click to remove a ''driver'' from the rule | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Wait for Driver/Train to be Locally Owned Rule|Wait for Driver/Train to be Locally Owned Rule]]''' - executes child rules when a vehicle or driver changes ownership | *'''[[#Wait for Driver/Train to be Locally Owned Rule|Wait for Driver/Train to be Locally Owned Rule]]''' - executes child rules when a vehicle or driver changes ownership | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules when a specific driver or vehicle is locally owned. If the driver/vehicle becomes unowned again the child rules are paused | Executes child rules when a specific driver or vehicle is locally owned. If the driver/vehicle becomes unowned again the child rules are paused | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:401543:1173:1>''' | *'''<kuid2:401543:1173:1>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Assets Ownership:''' - select one of two option buttons:- | '''Assets Ownership:''' - select one of two option buttons:- | ||
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'''Driver or Vehicle ''<select>''''' - choose from session list | '''Driver or Vehicle ''<select>''''' - choose from session list | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Wait for Driver On/Off Train Rule|Wait for Driver On/Off Train Rule]]''' - executes child rules when a driver gets on or off a train | *'''[[#Wait for Driver On/Off Train Rule|Wait for Driver On/Off Train Rule]]''' - executes child rules when a driver gets on or off a train | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules when a specific navigation point is completed | Executes child rules when a specific navigation point is completed | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:401543:1168>''' | *'''<kuid:401543:1168>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''navigation point ''<click here to set>''''' - enter the number of the navigation point to be completed | '''navigation point ''<click here to set>''''' - enter the number of the navigation point to be completed | ||
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Name must be in lowercase and have no spaces. | Name must be in lowercase and have no spaces. | ||
− | [[file:Issues.PNG]] '''Known Issues:''' | + | [[file:Issues.PNG]] '''<u>Known Issues:</u>''' |
:The rule will '''NOT''' check to see if the named navigation set and point exists or not. | :The rule will '''NOT''' check to see if the named navigation set and point exists or not. | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | *'''[[#Navigation Display Rule|Navigation Display Rule]]''' - creates a set of navigation points. | ||
*'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | *'''[[#Navigation Set Hide/Show Rule|Navigation Set Hide/Show Rule]]''' - makes a navigation set visible/invisible. | ||
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*'''[[#Navigation Point Complete Rule|Navigation Point Complete Rule]]''' - manually completes (terminates) a specific navigation point in a set. | *'''[[#Navigation Point Complete Rule|Navigation Point Complete Rule]]''' - manually completes (terminates) a specific navigation point in a set. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Message Popup Rule (Applications)#Application 2: Navigation Point and Train Stopped Event Message|How to Use Message Popup Rule (Applications): Navigation Point and Train Stopped Event Message]] | *'''[[How to Use Message Popup Rule (Applications)#Application 2: Navigation Point and Train Stopped Event Message|How to Use Message Popup Rule (Applications): Navigation Point and Train Stopped Event Message]] | ||
*'''[[How to Use Navigation Point Rules]]''' | *'''[[How to Use Navigation Point Rules]]''' | ||
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Executes child rules when a train stops or starts moving | Executes child rules when a train stops or starts moving | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:1069>''' | *'''<kuid:-25:1069>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger rule once''' | '''[x] Trigger rule once''' | ||
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'''''x''''' - click to remove a ''driver'' from the rule | '''''x''''' - click to remove a ''driver'' from the rule | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Message Popup Rule (Applications)#Application 2: Navigation Point and Train Stopped Event Message|How to Use Message Popup Rule (Applications): Navigation Point and Train Stopped Event Message]]''' | *'''[[How to Use Message Popup Rule (Applications)#Application 2: Navigation Point and Train Stopped Event Message|How to Use Message Popup Rule (Applications): Navigation Point and Train Stopped Event Message]]''' | ||
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules when the Waybill window is opened or closed | Executes child rules when the Waybill window is opened or closed | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:957>''' | *'''<kuid:-25:957>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''[x] Trigger rule once''' - check to trigger the rule once only | '''[x] Trigger rule once''' - check to trigger the rule once only | ||
'''Wait for the Waybill window to be ''<opened/closed>''''' - select either '''opened''' or '''closed'''. | '''Wait for the Waybill window to be ''<opened/closed>''''' - select either '''opened''' or '''closed'''. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Parent and Child Rules]]''' | *'''[[How to Use Parent and Child Rules]]''' | ||
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Executes child rules after waiting for set number of seconds | Executes child rules after waiting for set number of seconds | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid2:122381:10016:2>''' | *'''<kuid2:122381:10016:2>''' | ||
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*'''Parent Rule''' | *'''Parent Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''''<click to set>''''' - enter the number of seconds for the wait delay | '''''<click to set>''''' - enter the number of seconds for the wait delay | ||
− | [[file:Notes.PNG]] '''Notes:''' | + | [[file:Notes.PNG]] '''<u>Notes:</u>''' |
:Seconds is in Trainz clock time, not real time | :Seconds is in Trainz clock time, not real time | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#Timecheck Rule|Timecheck Rule]]''' - executes child rules at a set time. | *'''[[#Timecheck Rule|Timecheck Rule]]''' - executes child rules at a set time. | ||
− | [[file:WikiLink.PNG]] '''Trainz Wiki Links:''' | + | [[file:WikiLink.PNG]] '''<u>Trainz Wiki Links:</u>''' |
*'''[[How to Use Message Popup Rule (Applications)#Application 1: Timed Message|How to Use Message Popup Rule (Applications): Timed Message]]''' | *'''[[How to Use Message Popup Rule (Applications)#Application 1: Timed Message|How to Use Message Popup Rule (Applications): Timed Message]]''' | ||
*'''[[How to Use Navigation Point Rules (Applications)#Application 4: User Path Selection|How to Use Navigation Point Rules (Applications): User Path Selection]] | *'''[[How to Use Navigation Point Rules (Applications)#Application 4: User Path Selection|How to Use Navigation Point Rules (Applications): User Path Selection]] | ||
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Changes the weather conditions during Session play. | Changes the weather conditions during Session play. | ||
− | + | '''<u>Rule Properties:</u>''' | |
*'''<kuid:-25:960>''' | *'''<kuid:-25:960>''' | ||
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*'''Built-in Rule''' | *'''Built-in Rule''' | ||
− | [[file:Settings.PNG]] '''Rule Settings:''' | + | [[file:Settings.PNG]] '''<u>Rule Settings:</u>''' |
'''Set weather to ''<select mode>'' with ''<select frequency>'' changeability''' - select | '''Set weather to ''<select mode>'' with ''<select frequency>'' changeability''' - select | ||
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'''''Extreme''''' - rapid and extreme changes to the weather | '''''Extreme''''' - rapid and extreme changes to the weather | ||
− | [[file:PageLink.PNG]] '''Related Rules:''' | + | [[file:PageLink.PNG]] '''<u>Related Rules:</u>''' |
*'''[[#EIRS Weather Rule NE USA Rule|EIRS Weather Rule NE USA Rule]]''' - customize random weather rule relative to the North East Region of the United States | *'''[[#EIRS Weather Rule NE USA Rule|EIRS Weather Rule NE USA Rule]]''' - customize random weather rule relative to the North East Region of the United States | ||
*'''[[#Random Weather Rule v2|Random Weather Rule v2]]''' - randomly changes the weather according to entered parameters | *'''[[#Random Weather Rule v2|Random Weather Rule v2]]''' - randomly changes the weather according to entered parameters |
Revision as of 08:36, 16 July 2018
TRAINZ A New Era (TANE) SP2. List of Trainz Session Rules in Alphabetical Order with Properties. All rules are the Copyright of N3V Games
This page is always under construction. As new rules appear they will be added to this list. Only rules supplied with TANE or on the DLS are covered in this document.
Also available Session Rules By Categories With Properties
Description Key:
- <kuid number> is for the rule version at the time of writing. This number will change if the rule is updated.
- DLS Rule must be downloaded and installed from the DLS.
- Base Rule and Built-in Rule is installed with TANE.
- Parent Rule will execute child rules if it returns a true result.
- Obsolete Rule is no longer required (explanation given).
- Legacy Rule has been replaced by another rule (new rule will be identified).
A, B | C | D | E, F, G | H, I, J | K, L, M | N, O | P, Q | R | S-Se | Sh-Sz | T | U, V | W, X, Y, Z |
A, B |
Achievement Check Rule
Executes child rules when achievement conditions have been met
Rule Properties:
- <kuid:401543:1190>
- Built-in Rule
- Parent Rule
<Not configured, click here to select an achievement asset> - click to select an Achievement Asset from those installed When an Achievement Asset has been selected, the following will appear:- Achievement KUID: <selected asset name> - click to change the selected Achievement Asset Achievement name: <not set> - click to select the achievement name from the selected asset Trigger if achievement: <select> - choose one of:- has been gained - the rule will be triggered when this achievement has been gained has not been gained - the rule will be triggered when this achievement has NOT been gained
Advanced Industry Load Configuration Rule
Locks train controls when loading/unloading at an industry, overrides time settings for begin load and begin unload operations
Rule Properties:
- <kuid:30501:100007>
- Base Rule
Target object <select> - select industry object from session list [x] Lock the train's controls during a stopped load/unload operation - check to disable driver controls while train is stopped and loading/unloading [x] Override 'begin load' and 'begin unload' durations to <value> seconds - if checked enter number of seconds to override
- Times are Trainz clock time, not real time
AI Start Rule
Restarts all halted AI controlled trains. Drivers will continue with the commands in their driver command list.
Rule Properties:
- <kuid2:400048:100981:1>
- DLS Rule by callavsg
None
- AI Stop Rule - halts all AI drivers
- Disallow AI Rule - cancels all AI driver commands
AI Stop Rule
Halts all AI controlled trains but does not delete their driver commands. AI trains can be restarted with the AI Start Rule or by issuing individual Continue Schedule commands.
Rule Properties:
- <kuid2:400048:100980:1>
- DLS Rule by callavsg
None
- AI Start Rule - restarts all halted AI drivers
- Disallow AI Rule - cancels all AI driver commands
ATP Speed Limiter Rule
Limits allowable speed over set limit
Rule Properties:
- <kuid2:321959:1000:1>
- Built-in Rule
Limits the speed to <value> mph over the set limit - enter speed value in mph
AWS Configuration Rule
This rule configures the Trainz implementation of the Automatic Warning System when approaching signals
Rule Properties:
- <kuid2:60850:89002:3>
- Built-in Rule
Select one of three option buttons:- ( ) Active ( ) Passive ( ) Passive with HUD hidden [x] Simulate AWS for unfitted cabs? [x] Use modern sound set for unfitted cabs?
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C |
Cab Controls HUD Rule
Was used to provide the HUD controls for the cabin view. Now obsolete.
Rule Properties:
- <kuid:-16:287428>
- Base Rule
- Obsolete Rule (function is now built into TANE)
None
Cinematic Camera Rule
Provides several different cinematic style cameras with animations. Best used at the start of a session. Use the Trackside Camera (tracking view) found in the Set Camera Rule during session play.
Rule Properties:
- <kuid2:401543:1166:3>
- Built-in Rule
[x] Lock camera controls for the duration - if checked user cannot alter camera view [x] Prevent train control for duration - if checked user cannot control train Camera target: <click to select> - click to select the object from the session list that will be the camera target Camera mode: - select one of three option buttons:- ( ) Stationary ( ) Circle targeted object ( ) Move from one point to another (zoom, pan, etc) Initial camera values: [x] Pitch: <value> - check to select then click value to enter a pitch value [x] Yaw: <value> - check to select then click value to enter a yaw value [x] Zoom: <value> - check to select then click value to enter a zoom value Total time to animate: <value> - enter an animation time in seconds
- Times are Trainz clock times, not real times
- Focus Camera Rule - sets the initial camera view and starting vehicle for a session
- Set Camera Rule - sets the target object and properties of the camera
- Wait for Camera View Mode Rule - executes child rules when the camera view is changed
Clean Up Derailed Trains Rule
Cleans up derailed train cars after a set time delay
Rule Properties:
- <kuid2:60850:89003:1>
- Base Rule
Set delay to clean up derailed traincars to <h>: - click to enter the number of hours (0-23) to wait <mm>: - click to enter the number of minutes (0-59) to wait <ss>: - click to enter the number of seconds (0-59) to wait
- Time is Trainz clock time, not real time.
- Replace Missing Vehicles Rule - creates a replacement train after a derailment
- Wait for Derailment Rule - executes child rules when a derailment occurs
Clock Rule
Rule needed for animated clocks.
Rule Properties:
- <kuid2:62310:30041:2>
- Built-in Rule
None
- Apply this rule to your session to make use of the animated clocks. See the forum for code to include in your clock object to work with this rule.
Close Message Popup Rule
Closes open message popups
Rule Properties:
- <kuid:447264:1526>
- Built-in Rule
None
- This rule only appears to work if it is a child of the rule that triggered the Message Popup Rule
- Related Rule:
- Message Popup Rule - displays a pop-up browser window and waits for it to be closed.
Consist Check Rule
Executes child rules when a matching consist is found. The order of the vehicles in the consists is not important.
Rule Properties:
- <kuid:-25:1068>
- Built-in Rule
- Parent Rule
[x] Enforce strict exclusive testing - check to only accept an exact match with no unspecified vehicles in the consist. - leave unchecked to accept any consist that contains the specified vehicles. Select one of two option buttons:- ( ) Rule disabled - select to disable the operation of this rule ( ) Complete whenever a train matching the description exists - When selected, enter the consist description:- Specific vehicle - identify the specific vehicle(s) that will trigger the rule + - click to add a specific vehicle from the session list x - click to remove the specific vehicle from the rule Vehicle types - identify the type of vehicle(s) that will trigger the rule + - click to add a type of vehicle from the session list x - click to remove the type of vehicle from the rule Drivers - identify the driver(s) that will trigger the rule + - click to add a driver from the session list x - click to remove a driver from the rule
- When used as a top level parent rule it does not terminate after triggering but will continue to check all consists for a match and will trigger every time another match is found.
- How to Use Parent and Child Rules
- How to Use Variables in Sessions (Examples): Counting Consist Checks
- http://online.ts2009.com/mediaWiki/index.php/Consist_Check_Rule
ConsistDataHandler Rule
Was used by the QuickDrive Rule to place consists onto a route. Now obsolete.
Rule Properties:
- <kuid:401543:1180>
- Obsolete Rule (function is now built into TANE)
- Base Rule
None
Control Check Rule
Executes child rules if the train control method has been altered or a specific method has been selected.
Rule Properties:
- <kuid:401543:1191>
- Built-in Rule
- Parent Rule
Execute child rules when: - select one of two option buttons:- ( ) DCC mode is Selected ( ) Cab mode is Selected Execute child rules: - select one of two option buttons:- ( ) Every time control method is set ( ) Once only
- Control Type Rule - sets the control method
Control Type Rule
Sets the control method
Rule Properties:
- <kuid:-16:2030>
- Base Rule
Current control method is: <select> - click to select one of Easy Mode - DCC (standard keyboard and mouse) control Ask User - let the user decide Realistic Mode - Cab controls (on screen levers, throttles, buttons, etc)
- Control Check Rule - executes child rules if the train control method changes
Coupler Breakage Check Rule
Executes child rules if there is a coupler breakage
Rule Properties:
- <kuid2:447264:1017:1>
- Built-in Rule
- Parent Rule
None
- Coupler Breakage HUD Rule - adds a coupler stress and breakage warning to the HUD
- Set Coupler Masks Rule - sets the coupling/decoupling masks on selected vehicles
Coupler Breakage HUD Rule
HUD displays warning about coupler stress and breakage
Rule Properties:
- <kuid:-25:423>
- Built-in Rule
Select one of two option buttons:- ( ) Show the Coupler Breakage Display ( ) Hide the Coupler Breakage Display
- Coupler Breakage Check Rule - executes child rules if a coupler breaks
- Set Coupler Masks Rule - sets the coupling/decoupling masks on selected vehicles
Custom Script Rule
No description
Rule Properties:
- <kuid:447264:1526>
- Built-in Rule
None
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D |
DestSign Table Rule
Creates a list of destination names for a destination sign
Rule Properties:
- <kuid2:206816:99004:2>
- Built-in Rule
<add destination> - enter a destination name to be added to the destination sign roll <import destinations from texture-group> - select a list of destination names from session [x] Enable industries/stations as destination - check to set [x] Enable Track Marks as destinations - check to set [x] Enable table of destinations - check to set
Directional Trigger Check Rule
Executes child rules when a set train enters a set trigger in a set direction. Adds direction to the Trigger Check Rule.
Rule Properties:
- <kuid2:532391:100003:1>
- DLS Rule by bobhahn
- Parent Rule
[x] Trigger only once [x] Wait for child rules to complete even if no trains are present in rule trigger [x] Only activate when the entering vehicle of the train is heading <select direction> into the trigger - select one of two directions:- forward backward Triggers List <add trigger> - select a trigger from the session list <delete trigger> - delete a selected trigger from the rule Select one of two option buttons:- ( ) click to accept all trains ( ) click to accept trains matching specific criteria Selecting the second option will produce the following selection controls:- Specific vehicle - identify the specific vehicle(s) that will trigger the rule + - click to add a specific vehicle from the session list x - click to remove the specific vehicle from the rule Vehicle types - identify the type of vehicle(s) that will trigger the rule + - click to add a type of vehicle from the session list x - click to remove the type of vehicle from the rule Drivers - identify the driver(s) that will trigger the rule + - click to add a driver from the session list x - click to remove a driver from the rule
- This rule works best when used with the Directional Trigger track object available on the DLS.
- The Directional Trigger, when installed, will appear as a Signal not as a Trackmark.
- Normal (non directional) triggers can be used with this rule but the rule will have no direction sensitivity apart from the forward and backward in the rule properties.
- Trackside Check Rule - executes child rules when activated by a train. Provides different options to the Trigger Check Rule
- Trigger Check Rule - executes child rules when a set train enters a set trigger (non-directional)
- How to Control Signals in Sessions: Halt Before Clear
- How to Use Message Popup Rule (Applications)
- How to Use Parent and Child Rules
- How to Use Track Triggers
- How to Use Variables in Sessions (Examples)
Disable/Enable Industry Rule
Enables/Disables vehicle load/unload for industry
Rule Properties:
- <kuid2:401543:1171:1>
- Built-in Rule
Load/unload <Disable/Enable> - click to set to Disable or Enable Which Industry? <select> - click to set Industry from Session List Which Vehicles: - select one of two option buttons:- ( ) Apply to every vehicle in the session ( ) Apply only to a specific vehicles from Session List
Disallow AI Rule
Cancels (deletes) all current and waiting AI commands for all drivers
Rule Properties:
- <kuid:400048:100603>
- DLS Rule by callavsg
None
- AI Start Rule - restarts all halted AI drivers
- AI Stop Rule - halts all AI drivers
Display Custom HUD Rule
Show or hide the Custom Heads Up Display.
Rule Properties:
- <kuid:-3:10206>
- Base Rule
Show or Hide the Custom Heads up Display - select one of two option buttons:- ( ) Show the Custom Heads up Display ( ) Hide the Custom Heads up Display
- Flash HUD Icon Rule - flashes a HUD panel icon for a set duration.
- mc Display Custom HUD V2 Rule (SP2 and later) - shows or hides a graphical HUD.
- Quick CustomHud Manager Rule (SP2 and later) - creates custom HUDs that can be assigned to different drivers
- Show/Hide HUD Panel Rule - shows or hides a HUD panel.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
- Wait for Click on HUD Icon Rule - executes child rules when a HUD icon is clicked
Display HTML Pages Rule
Creates a browser to display the listed HTML files in order as a navigable sequence of pages. This rule has been superseded by the Message Popup Rule
Rule Properties:
- <kuid:-25:442>
- Legacy Rule (replaced by Message Popup Rule)
- Base Rule
<Add Page> - adds the HTML page index.html from the selected HTML asset <index.html> - click to change the page name. The extension .html is optional <Add All> - adds all HTML pages from the session list (this appears to be disabled in TANE) <Delete All> - delete all HTML pages from this property list [x] Prevent user from exiting browser until all pages viewed [x] Disable closing of browser window by user [x] Disable browser window scrolling [x] Make browser window invisible [x] Set position-Under Construction!!! - not implemented [x] Set size-Under Construction!!! - not implemented Use the page <index.html> from asset <select> as the hidden button - the link buttons at the bottom of the page will be taken from the selected page in the selected HTML asset
- Close Message Popup Rule - closes a displayed pop-up browser window.
- Message Popup Rule - displays a pop-up browser window and waits for it to be closed.
- Set HTML Page Rule - sets parameters for the Display HTML Pages Rule
- Timed Limited Display HTML Rule (SP2 and later) - displays a HTML page in a browser window for a set time.
Display Video Rule
Displays a page containing a video clip from a HTML asset in a browser window.
Rule Properties:
- <kuid:-25:138>
- Built-in Rule
Display page <index.html> of html asset <click to select> in a new browser window index.html - enter the filename of a HTML page in the selected HTML asset. The .html is optional in the filename. <click to select> - select the HTML asset from those installed.
- Video must be in a valid web format.
- Play Sound Rule - plays a wav sound file
DisplayIndustryStatus Rule (color modified)
Displays a summary of industry product levels when the "k" key is pressed.
Rule Properties:
- <kuid:622415:100001>
- DLS Rule by lockheed02 and marzipan
None
- Pressing the k key in Driver mode will bring up a small window with a single link Display Industry Status (there may also be other links). Clicking this link will show the product levels of all industries.
- ExTrainz Manager Rule - TANE SP2 - displays information on consists, industries and products in Driver and Surveyor.
Driver Command Check Rule
Executes child rules if the driver commands match a set list.
Rule Properties:
- <kuid:-25:447>
- Built-in Rule
- Parent Rule
[x] Trigger rule once - check to allow the rule to execute only once Driver character to watch the command list of <select> - select a driver name from the Session List Wait for driver character to have a command list that matches this: <add driver command> - add a driver command from the session list. More commands can be added. Commands can be deleted. <add all> - adds ALL driver commands in the session list. Individual commands can be removed. <delete all> - deletes all entered driver commands from the session rule
- Driver Command Rule - specifies which commands will be available for the drivers
- Driver Schedule Rule - sets up a list of basic scheduled driver commands
- Driver Setup Rule - creates a list of drivers and assign them their orders
- Enable/Disable Driver Commands Rule - enable/disable specific driver commands on certain drivers
- Schedule Rule - allows a schedule of timed events to be applied to a train
Driver Command Rule
Specifies which commands will be available for the drivers
Rule Properties:
- <kuid:-3:10057>
- Base Rule
For each installed Driver Command:- [x] Name of Driver Command and Description (if available) - check to make that command available to the drivers
- Some Driver Commands that have been checked will not appear in the Command Lists for drivers if there is no target for their action. For example:
- The Wait For Trigger command will not be available to any drivers if there are no triggers set.
- The Call At command will not be available to any drivers if there are no industry active assets or passenger enabled stations.
- Driver Command Check Rule - executes child rules if the driver commands match a set list
- Driver Schedule Rule - sets up a list of basic scheduled driver commands
- Driver Setup Rule - creates a list of drivers and assign them their orders
- Enable/Disable Driver Commands Rule - enable/disable specific driver commands on certain drivers
- Schedule Rule - allows a schedule of timed events to be applied to a train
Driver Main Menu Options Rule
Show/Hide the Driver Main Menu Bar
Rule Properties:
- <kuid:-25:448>
- Built-in Rule
<Show/Hide> the Driver Main Menu Bar - click Show or Hide to select
Driver Schedule Rule
Sets up a list of basic scheduled commands
Rule Properties:
- <kuid2:82445:90001:9>
- Built-in Rule
Driver Schedule Assigned to name of driver <icon> - click icon to select a driver from those assigned in the Driver Setup Rule Next commands, will be executed >> - click to enter driver commands from those specified in the Driver Command Rule Style: - select one of four option buttons:- ( ) Classic style: If there is a schedule do not emit a new schedule - any currently assigned set of driver commands will not be replaced ( ) Killer style: If there is a schedule clean it and emit a new one - replace any currently assigned driver commands with the new commands ( ) Cooperative style: If there is a schedule append the new one - add the new driver commands to the end of any existing commands ( ) Active style: Emit a new schedule, only if already a schedule running - only add the new commands if commands are currently running
- Driver Command Check Rule - executes child rules if the driver commands match a set list
- Driver Command Rule - specifies which commands will be available for the drivers
- Driver Setup Rule - creates a list of drivers and assign them their orders
- Enable/Disable Driver Commands Rule - enable/disable specific driver commands on certain drivers
- Schedule Rule - allows a schedule of timed events to be applied to a train
Driver Setup Rule
Creates the list of drivers for this session and assigns them their orders
Rule Properties:
- <kuid:-16:2025>
- Base Rule
<driver icon> - click to select a new driver from the list of installed and built in drivers <loco> - click to select a new locomotive from the session list and assign it to this driver. Locos displayed in red have not been found in the session list <driver name> - click to enter a new name for the selected driver <driver mode> - click to select one of:- Autodetect - the program will detect the driver mode to be used. For example, if driver commands have been entered for this driver then the AI driver mode will be selected First Human Player - the driver will be assigned to the user or multiplayer who accesses her/him first AI driver - the AI will be given control even if no commands are present Multiplayer Driver - the driver will be assigned to a multiplayer user <remove> - this driver will be removed from the rule >> - click to enter driver commands from those specified in the Driver Command Rule --> Scroll down to the bottom of the list of entered drivers for more options <Add another driver> - click to add another driver [x] Remove all existing Drivers first - see Known Issues below [x] Generate new Drivers for empty Trains - when checked all newly added locos will automatically be given drivers
- The Remove all existing Drivers first option does not appear to work
- The driver at the top of the list will have the camera focus when the Session starts. There is no way to move a driver up the list order except by removing the higher drivers
- Driver Command Check Rule - executes child rules if the driver commands match a set list
- Driver Command Rule - specifies which commands will be available for the drivers
- Driver Schedule Rule - sets up a list of basic scheduled driver commands
- Enable/Disable Driver Commands Rule - enable/disable specific driver commands on certain drivers
- Schedule Rule - allows a schedule of timed events to be applied to a train
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EIRS Weather Rule NE USA Rule
Customize random weather rule relative to the North East Region of the United States.
Rule Properties:
- <kuid2:487222:1037:3>
- Built-in Rule
Season <select> - select one of:- Summer Fall Winter Spring Random Changeability (minutes) <value> - select one of:- 2/5/10/15/20/30/45/60 - minutes Environment Settings <select> - select one of:- Disable/Enable
- Minutes are Trainz clock times, not real times
- Random Weather Rule v2 - randomly changes the weather according to entered parameters
- Startup Options Rule - sets the weather conditions at the start of a Session
- Weather Rule - changes the weather conditions during Session play
Enable/Disable Driver Commands Rule
Enable/Disable specific driver commands on certain drivers. Multiple copies of the rule can be used to give different drivers or consists different command lists
Rule Properties:
- <kuid:-25:480>
- Built-in Rule
<Enable/Disable> the following driver commands ... - click to select Enable or Disable For each driver command:- [x] command name - check to enable or disable [x] command name - check to enable or disable [x] command name - check to enable or disable etc Select one of two option buttons:- ( ) click to accept all trains ( ) click to accept trains matching specific criteria Selecting the second option will produce the following selection controls:- Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule + - click to add a specific vehicle from the session list x - click to remove the specific vehicle from the rule Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule + - click to add a type of vehicle from the session list x - click to remove the type of vehicle from the rule Drivers - identify the drivers that will trigger the rule + - click to add a driver from the session list x - click to remove a driver from the rule
- Driver Command Check Rule - executes child rules if the driver commands match a set list
- Driver Command Rule - specifies which commands will be available for the drivers
- Driver Schedule Rule - sets up a list of basic scheduled driver commands
- Driver Setup Rule - creates a list of drivers and assign them their orders
- Schedule Rule - allows a schedule of timed events to be applied to a train
End Session Rule
End the Session with a fade out.
Rule Properties:
- <kuid:-25:482>
- Built-in Rule
Fade out over <value> seconds - enter number of seconds for fade out.
- Seconds are Trainz clock time, not real time.
- Session Complete Rule - set the session to a percentage of completion
ExTrainz Manager Rule - TANE SP2
Provides information on consists, industries and products in both Surveyor and Driver modes. Once activated, the rule creates an additional short menu bar below the main menu bar.
Rule Properties:
- <kuid:160293:10029>
- DLS Rule by trev999
Diagnostic mode is <On/Off> - click to select On or Off. When set On diagnostic messages will be added to the Trainz Log file. Turn on message overlay <Yes/No> - click to select Yes or No. When set to Yes the message overlay (lower left of screen) will be active. Show rolling stock in Driver mode <Yes/No> - click to select Yes or No. When set to Yes rolling stock can be searched in Driver. Search only rolling stock already in session <Yes/No> - click to select Yes or No. When set to Yes only those rolling stock assets installed in the session can be searched. Graphic colours: <When Red, the industry does not require service/When Green, the industry does not require service> - click to switch between the two colour options. Industry page size: <value> - enter the number of industries to be displayed in the Industry List window (maximum 250). The following industries are excluded: <Add an industry to be excluded> - name can be complete (e.g. "Coal Mine 2") which will exclude that specific industry from the management list, or partial (e.g. "Coal") which will exclude all industries with the word "Coal" in their names. Entries are not case sensitive. Once industries have been excluded, additional commands will appear for each excluded industry:- <delete> <industry name begins with/class name begins with> <name> - click delete to remove this entry. - click industry name begins with/class name begins with to select between the two (see notes below). - click name to edit the name.
- Rolling stock installed in TANE or in the current session only (see settings above) can be searched to find a match for any selected product from any industry. In Surveyor (and Driver if that setting is enabled) click on the View Products sub menu link and click on a product name in the Product Window to display a list of all compatible rolling stock for that product.
- Alternatively, click on the View Industries sub menu link and then click on a Product Icon to open a Product Window, then click on the View Rolling Stock link at the top of the window.
- Industry class names are defined in the config.txt file of industry assets and are not normally accessible by users. However, you can exclude an entire group of related "industry asset classes" such as station, coalingtower, watertank, etc regardless of their actual names provided those assets have been given that "class name" by their creators.
- This rule is NOT compatible with all industries.
- DisplayIndustryStatus Rule (color modified) - displays information on industry product levels.
Fade In/Out Rule
Fade in or out within seconds, using specified color and opacity values.
Rule Properties:
- <kuid2:190611:200000:2>
- Built-in Rule
Red percentage: <value> - enter the final % of red (0 = none, 100 = maximum) Green percentage: <value> - enter the final % of green Blue percentage: <value> - enter the final % of blue Alpha percentage (opacity): <value> - enter the final % of opacity (0 = invisible, 100 = solid) Fading duration: <value> - enter the number of seconds required for the fade <help> - click to bring up help instructions
- Seconds are Trainz clock time, not real time.
Flash HUD Icon Rule
Flashes a HUD panel icon for a set duration of time or instructs a HUD panel icon to start/stop.
Rule Properties:
- <kuid:-25:968>
- Built-in Rule
Select one of two option buttons:- ( ) Flash the <click to select> icon on the <click to select> HUD panel for a period of <value> seconds TIP: Select the HUD panel first (the second <click to select> link). Available HUD panels are (select one):- Bottom Right Menu Camera Controls DCC Controls Driver Main Menu Available icons will depend on the HUD panel selected. ( ) <Start/Stop> flashing the <click to select> icon on the <click to select> HUD panel TIP: Select the HUD panel first (the second <click to select> link). Available HUD panels are (select one):- Bottom Right Menu Camera Controls DCC Controls Driver Main Menu Available icons will depend on the HUD panel selected.
- Display Custom HUD Rule - shows or hides the Custom Heads Up Display.
- mc Display Custom HUD V2 Rule (SP2 and later) - shows or hides a graphical HUD.
- Quick CustomHud Manager Rule (SP2 and later) - creates custom HUDs that can be assigned to different drivers
- Show/Hide HUD Panel Rule - shows or hides a HUD panel.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
- Wait for Click on HUD Icon Rule - executes child rules when a HUD icon is clicked
Focus Camera Rule
Sets the initial camera view and starting vehicle for a session.
Rule Properties:
- <kuid2:122381:10014:1>
- DLS Rule by mizi
Focus camera to: - select one of two option buttons ( ) Map object ( ) Vehicle Named <?????> - enter name of object or vehicle from session list Additionally: [x] set view mode to - check to select one of four option buttons ( ) Internal view ( ) External view ( ) Tracking view ( ) Roaming view [x] restrict user to manipulate the camera - check to set user limits on camera controls [x] allow internal view [x] allow external view [x] allow tracking view [x] allow roaming view [x] allow change of view mode [x] allow change vehicle in train [x] allow change trains [x] allow adjust camera viewpoint [x] set camera angles - check to set the initial camera view point Yaw (90 = look at front of train): <value> degrees - enter yaw angle Pitch (-90 = down, 90 = up): <value> degrees - enter pitch angle Distance from the focused object: <value> metres - enter distance from camera to object
- Cinematic Camera Rule - provides several different cinematic style cameras with animations
- Set Camera Rule - sets the target object and properties of the camera
- Wait for Camera View Mode Rule - executes child rules when the camera view is changed
Generic TreeNode Debug Window Rule
No description.
Rule Properties:
- <kuid:30501:1042>
- Base Rule
None
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Hide Product Overlays Rule
Hides the commodity or product bar graphs that appear on active industries
Rule Properties:
- <kuid:400048:100970>
- DLS Rule by callavsg
None
InputTable Rule
Creates a list of message names to be used for various purposes including passing data to Driver Commands
Rule Properties:
- <kuid2:131986:1012:1>
- Built-in Rule
<add> - click to add a new entry to the table Each new entry will require an input message <short message> - enter a message. The message must be in a format that is specific for each purpose For the MoveTurntable driver command the message must be formatted as:- turntable,name_of_turntable,number_of_connecting_roads - the first entry must be the word turntable in lower case. name_of_turntable is the name of the turntable, number_of_connecting_roads is the number of tracks connecting to the turntable For the WaitUntilTime driver command the message must be formatted as:- time,hour,minute - the first entry must be the word time in lower case, hour must be from 0 to 23, minute must be from 0 to 59. For the WaitUntilSVariable driver command the message must be formatted as:- svar,svar_name,svar_condition,value - the first entry must be the word svar in lower case, svar_name is the name of the session variable, svar_condition is an equality (eg eq for equal, gt for greater than, etc) value is an integer value to be compared to the session variable. Each entry in the table will be followed by the commands:- cp - click to copy this entry to a new entry up - click to move this entry up one level dn - click to move this entry down one level rm - click to remove this entry from the table
Interlocking Tower Configure Path Rule
Alters settings on an interlocking tower path
Rule Properties:
- <kuid:401543:3205>
- Base Rule
Interlocking Tower <select> - to set Name and Objects
- Interlocking Tower Path Selection UI Rule - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player.
- Interlocking Tower Set Path Rule - sets the state of an interlocking tower path for a train
- Interlocking Tower Enhanced Manager Rule (SP2 and later) - more management and control options for interlocking towers.
Interlocking Tower Path Selection UI Rule
Will automatically react to messages from Interlocking Towers and display a path selection dialog to the player. Disable by removing rule from session
Rule Properties:
- <kuid:401543:3203>
- Base Rule
[Checkbox] Show path activation message in Driver
- Interlocking Tower Configure Path Rule - alters the settings on an interlocking tower path
- Interlocking Tower Set Path Rule - sets the state of an interlocking tower path for a train
- Interlocking Tower Enhanced Manager Rule (SP2 and later) - more management and control options for interlocking towers.
Interlocking Tower Set Path Rule
Will set the state of an interlocking tower path for a train
Rule Properties:
- <kuid:401543:3204>
- Base Rule
Interlocking Tower <select> - to set Name and Objects
- Interlocking Tower Configure Path Rule - alters the settings on an interlocking tower path
- Interlocking Tower Path Selection UI Rule - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player.
- Interlocking Tower Enhanced Manager Rule (SP2 and later) - more management and control options for interlocking towers.
Interlocking Tower Enhanced Manager Rule (SP2 and later)
Provides more management and control options for interlocking towers.
Rule Properties:
- <kuid2:61392:8130:41>
- DLS Rule by pguy
<towers> - click to select interlocking towers from the session list <do full check again> - click to run an error check on all interlocking towers List of all available interlocking towers - for each tower:- <view details> - click to view and edit the tower properties <copy from> - click to copy properties from another tower selected from the session list <debug log> - click to set the debug log properties
- Interlocking Tower Configure Path Rule - alters the settings on an interlocking tower path
- Interlocking Tower Path Selection UI Rule - automatically reacts to messages from Interlocking Towers and displays a path selection dialog to the player.
- Interlocking Tower Set Path Rule - sets the state of an interlocking tower path for a train
JTG Correct Vehicle Lights
Corrects the brightness of vehicle headlights. Now obsolete.
Rule Properties:
- <kuid2:478657:999103:1>
- DLS Rule by jtg-trainz
- Obsolete Rule (function is now built into TANE Driver Additional Tools Menu)
None
Junction Derailment Prevention Rule
Sets opposing (trailing) junctions ahead of a train to prevent derailments. Works with both AI and manually driven trains.
Rule Properties:
- <kuid2:121843:100282:1>
- DLS Rule by pitkin
None
- This rule will not overrule a junction already locked by another AI train or locked against AI control using the Set Junctions Rule.
- Lock All Junctions Rule - locks all junctions against user control
- Set Cleared Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
- Set Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
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Lock All Junctions Rule
Locks all junctions against user actions. AI operations are not affected. Once the AI releases a junction, it will be returned to its previous locked state.
Rule Properties:
- <kuid:400048:100971>
- DLS Rule by callavsg
None
- Individual junctions can still be set, locked and unlocked by using the Set Junction Rule
- Set Cleared Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
- Set Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
MaxPermittedSpeed Rule
Sets the maximum permitted speed of locomotives under AI control
Rule Properties:
- <kuid2:60850:89000:7>
- Built-in Rule
None
- This rule cannot be configured from the Session Rules list. It must be configured in the config.txt file of each locomotive. Instructions with an example are shown in the rule Properties
mc Display Custom HUD V2 Rule (SP2 and later)
Shows or hides a graphical HUD which includes junction direction for the junction ahead. This rule has been superseded by the Quick CustomHUD Manager Rule (SP2 and later)
Rule Properties:
- <kuid2:61392:1072:10>
- Legacy Rule (replaced by Quick CustomHUD Manager Rule (SP2 and later))
- DLS Rule by pguy
Show or Hide the Custom Heads up Display - select one of two option buttons:- ( ) Show the Custom Heads up Display ( ) Hide the Custom Heads up Display
- Display Custom HUD Rule - shows or hides the Custom Heads Up Display.
- Flash HUD Icon Rule - flashes a HUD panel icon for a set duration.
- Quick CustomHud Manager Rule (SP2 and later) - creates custom HUDs that can be assigned to different drivers
- Show/Hide HUD Panel Rule - shows or hides a HUD panel.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
- Wait for Click on HUD Icon Rule - executes child rules when a HUD icon is clicked
Message Popup Rule
Displays a pop-up browser window and waits for it to be closed. Closure can be manual (by the user) or by another rule.
Rule Properties:
- <kuid:-25:1003>
- Built-in Rule
[x] Pause game while message is displayed - stops the game until this message is closed [x] Close previous popup windows - closes any Message Popups currently displayed before this message is shown Message location <Top Left/Top Right/Bottom Left/Bottom Right> - select one to position the browser window on the screen Message Source: - select one of three option buttons:- ( ) Custom text - the simplest and easiest option Icon <Click here to set> - (optional) shows a list of message icons. Select one to be displayed with the message Icon <Clear icon> - clears any currently displayed message icon Custom text box Enter text to be displayed. You will be limited to about 6 lines of text. For longer messages or to include graphics, use the A predefined HTML page option. <HTML Wave> - (optional) select the name of the HTML asset from the list shown that contains the wave file to be played. <Wave Name> - (optional) enter the name of a wave (.wav) sound file to be played. The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional [x] Autoplay Wave: - plays the .wav sound file as soon as message is displayed. If unchecked the sound will not be played. ( ) A predefined HTML page - requires a working knowledge of HTML <HTML Asset> - select the name of the HTML asset that contains the required HTML page from the list shown. <HTML Page> - enter the filename of the HTML page to be displayed. The page must be in the HTML asset identified above. Filename is not case sensitive. Extension ".html" is optional. <HTML Wave> - (optional) select the name of the HTML file containing the wave file to be played. The page must be in the HTML asset identified above. Filename is not case sensitive. Extension ".html" is optional. <Wave Name> - (optional) enter the name of a wave (.wav) sound file to be played. The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional [x] Autoplay Wave: - plays the .wav sound file as soon as message is displayed. If unchecked sound will not be played. ( ) A predefined string-table entry from a HTML asset <HTML Asset> - select the name of the HTML asset from those installed that contains the required string-table. <String Table Token> - enter the "tag name" of the text in the string-table of the HTML assets config.txt file. <HTML Wave> - (optional) select the name of the HTML file containing the wave file to be played. The page must be in the HTML asset identified above. Filename is not case sensitive. Extension ".html" is optional. <Wave Name> - (optional) enter the name of a wave (.wav) sound file to be played. The sound file must be in the HTML asset identified above. Filename is not case sensitive. Extension ".wav" is optional [x] Autoplay Wave: - plays the .wav sound file as soon as message is displayed. If unchecked sound will not be played.
- Because this rule will wait until it is closed (terminated) then it is not recommended for use in an Ordered List because you cannot guarantee that any following child rules will be executed. If it MUST be used in an Ordered List then place it last.
- Close Message Popup Rule - closes a displayed pop-up browser window.
- Display HTML Pages Rule - display listed HTML files in order as a navigable sequence of pages.
- Timed Limited Display HTML Rule (SP2 and later) - displays a HTML page in a browser window for a set time.
- How to Create a HTML Asset (Session Introduction Page and In Game Messages)
- How to Use Message Popup Rule
- How to Use Message Popup Rule (Applications)
Minimap Options Rule
Sets the display options for the minimap.
Rule Properties:
- <kuid:-25:636>
- Built-in Rule
Default values - all checked [x] Map Textures [x] Gradients [x] Junctions [x] Signals [x] Triggers [x] Markers [x] Trackside Labels [x] Terrain Objects [x] Industrial Names [x] Named Objects [x] Consists
- Show/Hide Minimap Rule - shows the minimap window in Driver.
MissionCode Manager Rule (SP2 and later)
Enables the addition, editing and management of Mission Codes used to auto select paths in Interlocking Towers.
Rule Properties:
- <kuid2:61392:8200:50>
- DLS Rule by pguy
ENTRY UNDER CONSTRUCTION
MissionCode Stops and Timetable Manager Rule (SP2 and later)
Enables the creation, editing and management of stop zones and timetables for trains following a path defined using mission codes.
Rule Properties:
- <kuid2:61392:8300:50>
- DLS Rule by pguy
ENTRY UNDER CONSTRUCTION
Multiplayer Rule
Enables the session to be taken online in a Multiplayer environment.
Rule Properties:
- <kuid:447264:1045>
- Built-in Rule
Suggested maximum number of players for this session <value> - enter a number Maximum number of drivers per player <value> - enter a number Players are permitted to claim drivers [x] - check to allow players to select a driver Players can see each other's driver orders [x] - check to allow players to view orders for other players Automatically target an available train on clients [x] - automatically assign a driver to each player
Multiple Junction Alignment Check Rule
Executes child rules if specific junctions are set.
Rule Properties:
- <kuid:-25:168>
- Built-in Rule
- Parent Rule
Wait until <selection> - select from:- any one - any of the junctions in the rule list (below) is set correctly all - ALL of the junctions in the rule list are set correctly <Add junction> - click to select a junction from the session list <Add all> - click to select ALL junctions in the session list <Delete all> - click to delete ALL selected junctions from the rule list For each selected junction:- <setting> - click to select one switch direction from:- Left Right Center Any <remove> - to delete this junction from the rule list
- Lock All Junctions Rule - locks all junctions against user control
- Set Cleared Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
- Set Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
Multiple Resource Check Rule
Executes child rules if industries or vehicles reach set commodity levels. This rule replaces the older Resource Check Rule
Rule Properties:
- <kuid:-25:656>
- Built-in Rule
- Parent Rule
<Product Level> - click to select a product test from two choices:- Reach/Exceed - sets an upper limit for the resources being monitored. For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon reaches or exceeds a specified level. The initial level in the object must be below the set upper limit. Fall below - sets a lower limit for the resources being monitored. For example: the rule will be triggered if the quantity of coal in a coal loader stockpile or a coal wagon falls below a specified level. The initial level in the object must be above the set lower limit. To test when a resource level reaches zero (i.e. is empty) set the lower limit to a very low value but not zero as the level can never fall below zero. <value> - enter required quantity value <select> - select a product from session list of products <Add object> - click to select a source or target object. Multiple objects and their queues can be added to the rule. ALL the entered products must reach/exceed or fall below the specified value for the rule to be triggered. For each object:- <Object> - click to select session active industry or product enabled rail vehicle <Queue> - select product queue (there may be only one available) <Remove> - removes the object and its product queue from the rule
- This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.
- Resource Check Rule - executes child rules when set resource (commodity) levels are reached
- Resource Verify Rule (fixed) - executes child rules when a set resource (commodity) level is reached
- How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed
- How to Use Parent and Child Rules
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Creates a set of navigation points. Multiple sets can be created by adding additional copies of this rule. This rule creates the navigation set, it does not display it.
Rule Properties:
- <kuid2:401543:1161:1>
- Base Rule
Unique set ID: <click here to set> - enter a unique name for the navigation set. Name must be in lowercase and have no spaces. Train (optional): <click here to set> - select a rolling stock asset from the session list shown. Select one of three option buttons:- ( ) All points must be completed in sequence: - the first uncompleted navigation point will be shown and must be completed next. - the next point (if any) will also be shown partly transparent. ( ) Points will be completed in sequence, but can be skipped: - navigation points can be skipped but must be completed in order. - you cannot go back to complete a missed point. ( ) All points must be completed, but in any order: - all uncompleted navigation points will be shown. - you may complete them in any order. For each navigation point: <Click here to set> - select an item (trigger, trackmark, track object, rolling stock) from the session list to become the navigation point. <Display text> - enter a text message to display with the navigation point. You are limited to 25 characters. Icon <icon list> - select an icon for the navigation point. <Style> - click to select one from three choices Automatic - the navigation point will be completed as soon as the consist reaches the point. Manual - the navigation point must be set as complete by using the Navigation point complete rule or the Navigation set clear rule. The Manual style option allows you to execute other rules (e.g. consist check, wait, etc) before completing the navigation point. Require Stop - the navigation point will be completed when the consist comes to a complete stop on the point.
- Navigation Set Hide/Show Rule - makes a navigation set visible/invisible.
- Navigation Set Check Rule - executes child rules if a navigation set has completed or is incomplete.
- Navigation Set Clear Rule - completes (terminates) a navigation set.
- Navigation Point Complete Rule - manually completes (terminates) a specific navigation point in a set.
- Wait on Navigation Point Rule - executes child rules when a navigation point has been completed
Manually completes a navigation point in a set
Rule Properties:
- <kuid:401543:1167>
- Base Rule
Mark navigation point <click here to set> - enter the navigation point number to be completed complete in set <click here to set> - enter the unique name for the navigation set created using the Navigation Display Rule. Name must be in lowercase and have no spaces.
- The rule will NOT check to see if the named navigation set and point exists or not.
- Navigation Display Rule - creates a set of navigation points.
- Navigation Set Hide/Show Rule - makes a navigation set visible/invisible.
- Navigation Set Check Rule - executes child rules if a navigation set has completed or is incomplete.
- Navigation Set Clear Rule - completes (terminates) a navigation set.
- Wait on Navigation Point Rule - executes child rules when a navigation point has been completed
Executes child rules if a navigation set created with the Navigation Display Rule is complete (or incomplete).
Rule Properties:
- <kuid:401543:1165>
- Base Rule
- Parent Rule
Checks if navigation point set <name>: - enter the unique name for the navigation set created using the Navigation Display Rule. Name must be in lowercase and have no spaces. is <Complete/Incomplete> - click to select one
- The rule will NOT check to see if the named navigation set exists or not.
- Navigation Display Rule - creates a set of navigation points.
- Navigation Set Hide/Show Rule - makes a navigation set visible/invisible.
- Navigation Set Clear Rule - completes (terminates) a navigation set.
- Navigation Point Complete Rule - manually completes (terminates) a specific navigation point in a set.
- Wait on Navigation Point Rule - executes child rules when a navigation point has been completed
- How to Use Navigation Point Rules
- How to Use Navigation Point Rules (Applications)
- How to Use Parent and Child Rules
Clears a navigation set removing any uncompleted navigation points
Rule Properties:
- <kuid:401543:1164>
- Base Rule
<Click here to set> - enter the unique name for the navigation set created using the Navigation Display Rule. Name must be in lowercase and have no spaces.
- The rule will NOT check to see if the named navigation set exists or not.
- Navigation Display Rule - creates a set of navigation points.
- Navigation Set Hide/Show Rule - makes a navigation set visible/invisible.
- Navigation Set Check Rule - executes child rules if a navigation set has completed or is incomplete.
- Navigation Point Complete Rule - manually completes (terminates) a specific navigation point in a set.
- Wait on Navigation Point Rule - executes child rules when a navigation point has been completed
Shows and hides navigation sets. You can have multiple sets visible and hidden at the same time.
Rule Properties:
- <kuid:401543:1163>
- Base rule
<visibility> - click to select one Hide - select to make the navigation set invisible Show - select to make the navigation set visible <click here to set> - enter the unique name for the navigation set created using the Navigation Display Rule. Name must be in lowercase and have no spaces.
- The rule will NOT check to see if the named navigation set exists or not.
- Navigation Display Rule - creates a set of navigation points.
- Navigation Set Check Rule - executes child rules if a navigation set has completed or is incomplete.
- Navigation Set Clear Rule - completes (terminates) a navigation set.
- Navigation Point Complete Rule - manually completes (terminates) a specific navigation point in a set.
- Wait on Navigation Point Rule - executes child rules when a navigation point has been completed
Objective Add Rule
Sets up a game Objective with ID and display Name
Rule Properties:
- <kuid:401543:2001>
- Base Rule
Priority <Select> - select one of:- Above Normal Below Normal Normal Optional Urgent Completion Target Number <value> - to set Completion Target Number Icon <select> - to select Icon from list Display Name <enter> - to insert Name Unique Objective ID <enter> - enter a unique objective ID Custom Message <Text Box> - insert typed message in text area
- Objective Check Rule - executes child rules if an objective is completed
- Objective Update Rule - changes the progress of a game objective
Objective Check Rule
Executes child rules if an objective created with the Objective Add Rule is complete.
Rule Properties:
- <kuid:401543:2003>
- Base Rule
- Parent Rule
Unique Objective ID <value> - enter the unique ID created with the Objective Add Rule Mode <select> - select one of three:- Wait for completion Wait for failure Wait for progress
- Objective Add Rule - sets up a game objective
- Objective Update Rule - changes the progress of a game objective
Objective Update Rule
Changes progress of an objective outcome created with the Objective Add Rule according to Property choices
Rule Properties:
- <kuid:401543:2002>
- Base Rule
Unique Objective ID <value> - enter the unique ID created with the Objective Add Rule Mode <select> - select one from the following options Decrement progress Increment progress Reset Objective Set objects as complete Set objects as failed Set progress Set progress only if greater Amount <value> - click to enter a value
- Objective Add Rule - sets up a game objective
- Objective Check Rule - executes child rules if an objective is completed
Ordered List Rule
Executes child rules in order once this rule starts
Rule Properties:
- <kuid:-25:171>
- Built-in Rule
- Parent Rule
Select one of two option buttons:- ( ) This process will repeat <value> time(s) - enter the number of times this rule is to be repeated ( ) This process will repeat forever
- Some child rules will force a "wait" until certain conditions have been met (e.g. a mouse click or a set time has passed). These rules will delay the completion of any following child rules in the Ordered List Rule. If possible, place these rules last in the Ordered List.
- For example: The Message Popup Rule will wait until it is closed before allowing the next child rule to be executed.
- Progressive List Rule - executes the first child rule on the first run, the second child on the second run, etc
- Random List Rule - executes ONE randomly selected child rule
- Reset List Rule - executes all child rules continuously
- Simultaneous List Rule - executes all child rules simultaneously
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Play Sound Rule
Plays a wav sound file.
Rule Properties:
- <kuid:-25:1045>
- Built-in Rule
Default HTML <Click> - click to to enter Sound File Name HTML Assets <Click> - click to select HTML asset Rule Completes <Click> - to select one of:- sound has just started sound has finished playing
- Display Video Rule - displays a page containing a video clip from a HTML asset in a browser window
Power Station Rule
Sets up a Power Station and its electricity consumers
Rule Properties:
- <kuid:-25:746>
- Base Rule
Power station <select> - select a Power Station from the session list. Consumers: <add object> - add power consumers from the session list
Progressive List Rule
Executes the first child rule on the first run, the second child on the second run, the third child on the third run, etc.
Rule Properties:
- <kuid:-25:754>
- Built-in Rule
- Parent Rule
After last child has been executed ... <successive runs will do nothing/the first child is chosen again> - click to select one
- Ordered List Rule - executes child rules in order
- Random List Rule - executes ONE randomly selected child rule
- Reset List Rule - executes all child rules continuously
- Simultaneous List Rule - executes all child rules simultaneously
Quick CustomHud Manager Rule (SP2 and later)
Allows the creation of new graphical heads up displays which are assigned to the drivers in Driver Mode. Replaces the mc Display Custom HUD V2 Rule (SP2 and later)
Rule Properties:
- <kuid2:61392:5020:47>
- DLS Rule by pguy
<Copy rule to data Clipboard> - click to copy the data from the selected HUD to a special clipboard area used by the rules created by pguy. This is NOT the standard OS clipboard. <Paste rule data from Clipboard> - if data is held in the special clipboard area, then click to paste that data into the selected HUD. This is NOT the standard OS clipboard. Current HUD Parameters HUD to select: <HUD name> - click to select a HUD from those available. One or two default HUDs will be supplied. new HUD - click to create a new HUD display with default properties. You will be required to enter a name for the new HUD clone HUD - click to create a new HUD using the properties of the currently selected HUD. You will be required to enter a name for the new HUD copy HUD - copies (overwrites) the currently selected HUD with the properties of another HUD. You will be required to enter the name of the HUD to be copied For new, cloned or copied HUDs, additional commands will be shown: rename HUD - rename the selected HUD. You will be required to enter a new name for the HUD delete HUD - delete the currently displayed HUD In Driver Mode an additional command will be shown: Assign hud to current train - click to assign the currently selected HUD to the currently selected driver [x] hud is displayed (on) - check to display HUD in Driver Mode hud items nb entries max: <value> - enter the maximum number of items to be displayed in the HUD. Maximum is 30. hud view limit: <value> - enter the maximum look-ahead distance in metres for the HUD. Minimum value is 1000, maximum value is 10000. [x] display data in a centred window above orderbar - check to display the HUD centred on the screen just above the driver command bar in Driver Mode For each individual HUD property: [x] HUD property - check to add this property to the HUD
- HUDs are assigned to drivers in Driver Mode by either adding a SetCustomHud (SP2 and later) command to individual drivers command lists or manually by clicking a green RM tool button displayed on the top menu and selecting Quick CustomHUD Manager from the menu.
- Display Custom HUD Rule - shows or hides the Custom Heads Up Display.
- Flash HUD Icon Rule - flashes a HUD panel icon for a set duration.
- mc Display Custom HUD V2 Rule (SP2 and later) - shows or hides a graphical HUD.
- Show/Hide HUD Panel Rule - shows or hides a HUD panel.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
- Wait for Click on HUD Icon Rule - executes child rules when a HUD icon is clicked
Quick Portal Manager Standard Edition Rule (SP2 and later)
Manages portals and adds flexible timetables.
Rule Properties:
- <kuid2:61392:5011:45>
- DLS Rule by pguy
Target date is day-of-week <dd/mm/yyyy> - day-of-week and date shown are for today's date. Click dd/mm/yyyy to change date. <Copy rule data to Clipboard> - click to copy the currently entered data to a special clipboard area used by the rules created by pguy. This is NOT the standard OS clipboard. <Paste rule data from Clipboard> - if data is held in the special clipboard area, then click to paste that data into the rule. This is NOT the standard OS clipboard. [x] This rule is enabled - check to activate (enable) the rule. [x] Avoid duplicated driver if possible - check to prevent the same driver being used again. If a driver name is reused, the rule will select a different driver name. [x] Disable locomotives/vehicles enhanced mode - check to save vehicle properties when a train is removed by a portal. These properties will be restored if the same train is emitted by a portal. If checked then a new command will appear: <for all vehicles/for only locomotives/for only tagged vehicles> - click to select one. Portal selected: <portal name> [...] - select a portal to manage by clicking <portal name> or [...] and selecting a portal from the Session list. Portal output link: <[no link]> [...] - leave blank. Portal input link: <[no link]> [...] - leave blank unless you want to connect to a Global Input Queue. Click to select an input queue from the Session list. Default schedule for input trains is named: <schedule> - click to enter a schedule name. Today's schedule: <Insert new schedule> - click to enter a new schedule For each schedule:- <hh:mm> - click to set the time when a train will be emitted from the portal. Times use the 24hr clock. <train name> - click to enter the train name <mission code> - click to enter the Mission Code created by the MissionCode Manager Rule (SP2 and later). <schedule> - click to enter the re-occurrence schedule in hh:mm (24hr clock) where, for example: 02:30 means every 2 hrs 30 minutes, 00:00 means once only, 24:00 means once each day. <driver> - click to select a driver name or select auto-driver to let the rule select a driver. Current driver order bar is named <schedule> - click to enter a name for the order (Driver Command) bar used in this schedule. <hud> - click to select a HUD for this train. HUDs must be created using the Quick CustomHud Manager Rule (SP2 and later). Driver Command Bar - enter driver commands for this train. Choose one of two consist sets: <mono consist> consist for every day - if selected the same consist will be used each day. <no consist selected> - click to select a consist from those saved in your install. <multi consists> - if selected a different consist will be used each day. For each day of the week: Day-of-week <no consist selected> - click to select a consist from those saved in your install.
- MissionCode Manager Rule (SP2 and later) - creates and manages Mission Codes for Interlocking Tower paths
- Quick CustomHud Manager Rule (SP2 and later) - create driver HUDs
Quick Session Variables Rule
Allows the editing of session variables
Rule Properties:
- <kuid2:61392:5003:30>
- DLS Rule by pguy
<local> - click to edit local variables <add new session variable> - click to enter the name of new local variable for each variable:- <variable-name> - click to change variable name <type> - click to select one of:- string - text characters int - integer float - real (decimal) numbers bool - boolean (true/false) stringset - meaning not known at this time stringlist - meaning not known at this time tkmlist - trackmark list (no longer supported in TANE SP2) platformlist - platform list (no longer supported in TANE SP2) del - delete variable edit - edit variable <trains> - click to edit a train variable <train selected> - click to select a train from the session list. Initially none is selected <select train> - click to select a locomotive <select vehicle> - click to select a rail vehicle for the selected loco/vehicle:- <Add new session variable> - click to enter the name of a new variable for the entered variable:- <variable-name> - click to change variable name <type> - click to select type (see list above) <objects> - no longer supported in TANE SP2 <global> - no longer supported in TANE SP2
- Rule creator, pguy, has indicated that the future of this rule is uncertain as parts of it have been devalued in the latest release of TANE.
- Variable Check Rule - executes child rules according to the value of a specified variable.
- Variable Modify Rule - changes the value of a specified variable.
- Variable Modify Continuous Rule - continuously changes the value of a specified variable.
- Variable Random Rule - assigns a random value to a variable.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
QuickDrive Rule
Changes the Session settings.
Rule Properties:
- <kuid:401543:1184>
- Base Rule
Open QuickDrive window when session is started [x] - check to set Set time to <hours:minutes> with a rate of <speed x> - set start time and rate at which time advances Enable gameplay Session Mode [x] - check to set. Gameplay mode restricts the players options Enable in game help by default [x] - check to allow help options to be displayed Set the default Control method to: - select one of two option buttons:- ( ) Easy Mode ( ) Realistic Mode [x] Prevent player from changing this setting - check to set Realistic mode requires achievement: <text> in asset <asset name> - enter achievement name and select an asset from Aurans Achievements Set the default derailment realism to: - select one of three option buttons:- ( ) None ( ) Arcade ( ) Realistic [x] Prevent player from changing this setting - check to set Set the default units to: - select one of three option buttons:- ( ) Imperial ( ) Metric ( ) Default
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Random List Rule
Executes ONE randomly selected child rule once only. The rule will not repeat to randomly select another child rule
Rule Properties:
- <kuid:-25:758>
- Built-in Rule
- Parent Rule
None
- Ordered List Rule - executes child rules in order
- Progressive List Rule - executes the first child rule on the first run, the second child rule on the second run, etc
- Reset List Rule - executes all child rules continuously
- Simultaneous List Rule - executes all child rules simultaneously
Random Weather Rule v2
Randomly changes the weather conditions between set values over a set duration.
Rule Properties:
- <kuid:169301:100132>
- DLS Rule by terry_wagstaff
Starting weather <select> - select one of:- Clear weather, no clouds, rain or snow Cloudy weather, no rain Drizzle, light rain Rain Stormy weather that includes lightning and thunder Snowing lightly Medium snowfall Heavy snow Best weather <select> - select one of:- Clear weather, no clouds, rain or snow Cloudy weather, no rain Drizzle, light rain Rain Stormy weather that includes lightning and thunder Snowing lightly Medium snowfall Heavy snow Worst weather <select> - select one of:- Clear weather, no clouds, rain or snow Cloudy weather, no rain Drizzle, light rain Rain Stormy weather that includes lightning and thunder Snowing lightly Medium snowfall Heavy snow Changing about every: <value> mins - enter number of minutes between weather changes
- This rule, once started, will run continuously and will not terminate. If this rule is to be used as a child rule of an Ordered List Rule then place it LAST in the list.
- EIRS Weather Rule NE USA Rule - customize random weather rule relative to the North East Region of the United States
- Startup Options Rule - sets the weather conditions at the start of a Session
- Weather Rule - changes the weather conditions during Session play
Randomize Rule
Generates a different set of random numbers each time the session is run.
Rule Properties:
- <kuid:169301:100129>
- DLS Rule by Terry_Wagstaff
None
- Place this rule near the top of the Session Rules list and ensure that there is at least 5 seconds before the call to a Random function.
- Variable Random - sets a variable to a random integer value.
Ranked Session Begin Rule
Begins a ranked Session
Rule Properties:
- <kuid:401543:2031>
- Base Rule
Countdown Starting Value <value> hrs: min: sec: 1 through 5 stars, points for each star <value> - enter number of points for each star rating Session timer mode: - select one of three option buttons:- ( ) Timer ( ) Countdown Starting value <value> - enter time hh:mm:ss ( ) None
- Times are Trainz clock time, not real time
- Ranked Session Complete Rule - completes the active ranked Session
Ranked Session Complete Rule
Completes the active ranked Session
Rule Properties:
- <kuid:401543:2032>
- Base Rule
Set the active ranked session as: - select one of two option buttons:- ( ) Complete ( ) Failed [x] Customize the completion message <text> - enter a text message
- Ranked Session Begin Rule - begins a ranked Session
Replace Missing Vehicles Rule
Produces new trains to replace missing vehicles that have been removed from the session by the Clean Up Derailed Trains Rule
Rule Properties:
- <kuid:447264:1214>
- Built-in Rule
[x] Respawn trains if they are abandoned for 10 minutes If checked:- Select one of two option buttons:- ( ) Respawn trains at their original locations ( ) Respawn trains from portals <+ Add a new portal> - click to enter the name of a portal, there can be more than one portal. Entered portal names that appear in red have not been found in the session
- Clean Up Derailed Trains Rule - cleans up derailed train cars after a set time delay
- Wait for Derailment Rule - executes child rules when a derailment occurs
Reset List Rule
Executes ALL child rules continuously in an ongoing infinite cycle
Rule Properties:
- <kuid:-25:762>
- Built-in Rule
- Parent Rule
None
- Ordered List Rule - executes child rules in order
- Progressive List Rule - executes the first child rule on the first run, the second child rule on the second run, etc
- Random List Rule - executes ONE randomly selected child rule
- Simultaneous List Rule - executes all child rules simultaneously
Resource Check Rule
Executes child rules if a selected industry or vehicle reaches a set commodity level. This rule has been superseded by the Multiple Resource Check Rule
Rule Properties:
- <kuid:-25:1067>
- Legacy Rule (replaced by Multiple Resource Check Rule)
- Built-in Rule
- Parent Rule
Select one of two option buttons:- ( ) Watch industry queue Target Object <select> - select an industry from the session list Queue <select> - select a product queue from the selected industry Product <select> - select a product from the selected queue Amount <value> - enter a quantity Select one of two option buttons:- ( ) Complete when designated queue equals or exceeds required amount ( ) Complete when designated queue falls below required amount ( ) Watch vehicle Target Object <select> - select a rolling stock asset from the session list Queue <select> - select a product queue from the selected rolling stock Product <select> - select a product from the selected queue Amount <value> - enter a quantity Select one of two option buttons:- ( ) Complete when designated queue equals or exceeds required amount ( ) Complete when designated queue falls below required amount
- This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.
- Multiple Resource Check Rule - executes child rules when set resource (commodity) levels are reached
- Resource Verify Rule (fixed) - executes child rules when a set resource (commodity) level is reached
Resource Verify Rule (fixed)
Executes child rules if a selected industry or vehicle reaches a set commodity level. The rule resets when all child rules have completed.
Rule Properties:
- <kuid:160293:10060>
- DLS Rule by trev999
- Parent Rule
Select one of two option buttons:- ( ) Watch industry queue Target object <click to select> - click to select an industry from the session list. Product <click to select> - click to select an industry product. Amount <value> - enter a quantity for the selected product. Select one of two option buttons:- ( ) Complete when designated queue equals or exceeds designated amount ( ) Complete when designated queue falls below designated amount ( ) Watch vehicle queue Target object <click to select> - click to select a rolling stock vehicle from the session list. Product <click to select> - click to select a commodity product. Amount <value> - enter a quantity for the selected product. Select one of two option buttons:- ( ) Complete when designated queue equals or exceeds designated amount ( ) Complete when designated queue falls below designated amount
- This rule will only monitor a single commodity in a single industry or vehicle.
- This rule only checks for changing commodity levels during loading and unloading operations. It cannot be used to test, for example, if a vehicle is full or empty.
- Multiple Resource Check Rule - executes child rules when set resource (commodity) levels are reached
- Resource Check Rule - executes child rules when set resource (commodity) levels are reached
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Safety System Engaged Check Rule
Executes child rules if safety systems are applied.
Rule Properties:
- <kuid:447264:1216>
- Built-in Rule
- Parent Rule
[x] Trigger only once
- Safety System Isolated Check Rule - executes child rules if safety systems have been isolated
Safety System Isolated Check Rule
Executes child rules if safety systems are isolated (disengaged).
Rule Properties:
- <kuid:447264:1217>
- Built-in Rule
- Parent Rule
[x] Trigger only once
- Safety System Engaged Check Rule - executes child rules if safety systems have been engaged
Schedule Rule
Allows a schedule of timed events to be applied to a train
Rule Properties:
- <kuid:-3:10185>
- Base Rule
Insert track mark <select> - select a track mark from the Session List Arrival and Departure Time <Select> - set time hh:mm:ss - in hours/minutes/seconds Current Train <select> - select from session list Insert destination <select> - select from session list
- Times are Trainz clock times, not real time
- Driver Command Check Rule - executes child rules if the driver commands match a set list
- Driver Command Rule - specifies which commands will be available for the drivers
- Driver Schedule Rule - sets up a list of basic scheduled driver commands
- Driver Setup Rule - creates a list of drivers and assign them their orders
- Enable/Disable Driver Commands Rule - enable/disable specific driver commands on certain drivers
'Other Links:
Session Complete Rule
Set session to a percentage of completion.
Rule Properties:
- <kuid:447264:1011>
- Base Rule
Set session to percent complete <value> - enter number as a percentage [x] Separate achievements for completion - check to set
- End Session Rule - end the Session with a fade out.
Session Debug Rule
Executes the first child if Debug mode is selected. Otherwise executes the second child rule.
Rule Properties:
- <kuid:30501:100180>
- Built-in Rule
- Parent Rule
None
- When a session starts with this rule enabled, the player will be given the choice of running the session in Debug or Normal mode. Selecting Debug will execute the first child rule. Selecting Normal will execute the second child rule.
Session Metadata Rule
Sets session metadata in the config file. Info can be read by other systems and displayed to the player.
Rule Properties:
- <kuid:401543:2036>
- Base Rule
Type <Click> - click to select one of:- Simulation Challenge Length <value> - to enter number of minutes, default is 30 minutes Difficulty <Click> - click to select one of:- Normal - default Tutorial Easy Hard Expert
- Time is Trainz clock time, not real time
Set Camera Rule
Sets the target object and properties of the camera.
Rule Properties:
- <kuid:-25:179>
- Built-in Rule
[x] Set the target object of the camera to: - if checked, select one of three option buttons:- ( ) Vehicle <click to select> - select a vehicle from the Session list ( ) Junction <click to select> - select a junction from the Session list ( ) Map Object <click to select> - select a named map object from the Session list [x] Change the camera view mode to <click to select> - if checked, select one camera view mode from Cab View External View Tracking View Free Roaming [x] Set the camera flags to enable/disable user access to - if checked, select as many of the following check boxes as needed [x] Internal view mode - check to enable, uncheck to disable [x] External view mode - check to enable, uncheck to disable [x] Tracking view mode - check to enable, uncheck to disable [x] Roaming view mode - check to enable, uncheck to disable [x] View switching - check to enable, uncheck to disable [x] Vehicle view switching - check to enable, uncheck to disable [x] Train view switching - check to enable, uncheck to disable [x] Camera adjustments (pan, zoom, etc) - check to enable, uncheck to disable
- Cinematic Camera Rule - provides several different cinematic style cameras with animations
- Focus Camera Rule - sets the initial camera view and starting vehicle for a session
- Wait for Camera View Mode Rule - executes child rules when the camera view is changed
Set Coupler Masks Rule
Set the coupling/decoupling masks on the selected vehicles
Rule Properties:
- <kuid:-25:980>
- Built-in Rule
<Add vehicle> - click to select a vehicle from the session list <Add All> - click to add all vehicles in the session list <Delete All> - click to remove all added vehicles from this rule For each selected vehicle:- Coupling Mask Front and Back - choose for each Locked Unlocked Decoupling Mask Front and Back - choose for each Locked Unlocked <Remove> - click to remove this vehicle from the rule
- Coupler Breakage Check Rule - executes child rules when a coupler breaks
- Coupler Breakage HUD Rule - adds a coupler stress and breakage warning to the HUD
Set Cleared Junctions Rule
Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied. If a junction is occupied it waits until the junction is cleared. Warning: not compatible with Interlocking Tower Assets
Rule Properties:
- <kuid2:131986:157661:1>
- DLS Rule by atilabarut
Add Junction - click to select a junction from the session junction list Add All - click to add ALL junctions in the session junction list Delete All - click to remove ALL entered junctions from the rule Junction Options: - for each selected junction:- <direction> - click to select the junction direction Left Center Right Don't change <user control> - click to select a user control option Locked - the junction setting cannot be changed by the user Unlocked - the junction setting can be changed by the user <AI control> - click to select AI control Allows AI control - an AI train can switch the junction Blocks AI control - an AI train cannot switch the junction Remove - click to remove this junction from the rule list
- Junction Derailment Prevention Rule - sets opposing junctions ahead of a train to prevent derailments
- Lock All Junctions Rule - locks all junctions against user control
- Multiple Junction Alignment Check Rule - executes child rules when junctions are aligned
- Set Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control).
Set Helper Icon Size Rule
Sets the size of helper icons such as the junction lever arrows.
Rule Properties:
- <kuid:-25:791>
- Built-in Rule
Junction Arrows Size <Click> - to set scale ratio smaller than default, default is 100%
Set HTML Pages Rule
Instructs the Display HTML Pages rule to perform specific operations. This rule has been superseded by the Message Popup Rule
Rule Properties:
- <kuid:-25:792>
- Legacy Rule (replaced by Message Popup Rule)
- Built-in Rule
Operations to preform on the display HTML pages sequence browser Select one of six option buttons:- ( ) to instruct the sequence browser to <select> - to choose page operations ( ) to instruct the sequence browser to open the page <select> - enter the HTML page name ( ) to set browser parameters <select> - choose one of:- to Enable/Disable closing of the browser window by the user to Enable/Disable scrolling on the sequence browser window to Show/Hide the sequence browser window ( ) Set the following flag for the page named <select> - enter the HTML page name [x] Hide/Close window on 'done' action [x] Window has no 'done' button [x] Disable scrolling(not implemented yet) [x] Spare setting 1 [x] Spare setting 2 [x] Spare setting 3 [x] Spare setting 4 [x] Spare setting 5 ( ) Use the page <select> (enter HTML page name) from the HTML asset <select> (select HTML asset) ( ) Use the string table entry <select> (enter Index) from the HTML asset <select> (select HTML asset)
- Display HTML Pages Rule - displays HTML pages in a browser window.
- Message Popup Rule - displays a pop-up browser window and waits for it to be closed.
- Timed Limited Display HTML Rule (SP2 and later) - displays a HTML page in a browser window for a set time.
Set Junctions Rule
Sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control). Warning: not compatible with Interlocking Tower Assets
Rule Properties:
- <kuid:-25:1065>
- Built-in Rule
Add Junction - click to select a junction from the session junction list Add All - click to add ALL junctions in the session junction list Delete All - click to remove ALL entered junctions from the rule Junction Options: - for each selected junction:- <direction> - click to select the junction direction Left Center Right Don't change <user control> - click to select a user control option Locked - the junction setting cannot be changed by the user Unlocked - the junction setting can be changed by the user <AI control> - click to select AI control Allows AI control - an AI train can switch the junction Blocks AI control - an AI train cannot switch the junction Remove - click to remove this junction from the rule list
- Junction Derailment Prevention Rule - sets opposing junctions ahead of a train to prevent derailments
- Lock All Junctions Rule - locks all junctions against user control
- Multiple Junction Alignment Check Rule - executes child rules when junctions are aligned
- Set Cleared Junctions Rule - sets selected junctions to specific states (direction, locked/unlocked, allow/prevent AI control) while they are unoccupied.
Set Signal Extended Rule
Sets the state of a selected signal Warning: not compatible with Interlocking Tower Assets
Rule Properties:
- <kuid2:47662:20002:4>
- Built-in Rule
<Select signal> to <signal state> - click to select a signal from the session list and click to select a state from the list - Automatic Stop Stop then Continue Caution Left Caution Right Caution Advance Caution Left Advance Caution Right Advance Caution Proceed Left Proceed Right Proceed Slow Medium
- The signal must support the state selected otherwise there will be no change in the signal
- Trigger Multiple Signals Rule - sets selected signals to DANGER (STOP) when selected triggers are activated
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Show/Hide HUD Panel Rule
Shows or hides a HUD panel.
Rule Properties:
- <kuid:-25:1047>
- Built-in Rule
<Show/Hide> the <click to select> HUD panel - select Show or Hide and then select the HUD panel
- Display Custom HUD Rule - shows or hides the Custom Heads Up Display.
- Flash HUD Icon Rule - flashes a HUD panel icon for a set duration.
- mc Display Custom HUD V2 Rule (SP2 and later) - shows or hides a graphical HUD.
- Quick CustomHud Manager Rule (SP2 and later) - creates custom HUDs that can be assigned to different drivers
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
- Wait for Click on HUD Icon Rule - executes child rules when a HUD icon is clicked
Show/Hide Layer Rule
Shows or hides a layer from Driver.
Rule Properties:
- <kuid2:401543:1170:1>
- Built-in Rule
<visibility> - select one of two options Show - select to make the layer visible Hide - select to make the layer invisible <click here to set> - enter name of layer. Name is case sensitive.
- Layers set to Hide when a game is saved will be Shown when the game is reloaded
- Rule will NOT check to see if the named layer exists or not
Show/Hide Minimap Rule
Shows the minimap window in Driver.
Rule Properties:
- <kuid:-25:794>
- Built-in Rule
<Show/Hide> the driver Minimap Window - click to switch between Show and Hide.
- Minimap Options Rule - sets the display options for the minimap.
Show/Hide On-screen Help Rule
Shows or hides On-screen help in Driver.
Rule Properties:
- <kuid:401543:2020>
- Built-in Rule
On screen help (junction overlays, etc) - select one of three option buttons:- ( ) Show ( ) Hide ( ) Leave Unchanged On Screen Vehicle Names: - - select one of three option buttons:- ( ) Show ( ) Hide ( ) Leave Unchanged
Signal Passed At Danger Check Rule
Executes child rules if a signal or stop mark is Passed at Danger (STOP).
Rule Properties:
- <kuid2:60850:89007:2>
- Built-in Rule
- Parent Rule
[x] Trigger only once
- How to Use Parent and Child Rules
- How to Use Variables in Sessions (Examples): Event Counter and Message Selection
Simultaneous List Rule
Executes child rules simultaneously once this rule starts
Rule Properties:
- <kuid:-25:1048>
- Built-in Rule
- Parent Rule
Rule completes when ... - click to chose one of the following:- one of the child rules has completed all child rules have reached a completed state all child rules have reached a "was completed" state
- Ordered List Rule - executes child rules in order
- Progressive List Rule - executes the first child rule on the first run, the second child on the second run, etc
- Random List Rule - executes ONE randomly selected child rule
- Reset List Rule - executes all child rules continuously
- How to Use Message Popup Rule (Applications): Timed Message
- How to Use Parent and Child Rules
- How to Use Variables in Sessions (Examples): Event Counter and Message Selection
- http://online.ts2009.com/mediaWiki/index.php/Simultaneous_List
Speeding Check Rule
Executes child rules if player controlled trains are over the local speed limit or over a set (custom) speed
Rule Properties:
- <kuid2:60850:89004:3>
- Built-in Rule
- Parent Rule
Select one of two options to set a speed limit to be observed ( ) Watch for trains travelling above the posted speed limit <speed value> - click to enter a new overspeed tolerance value <speed units> - click to select one from the list:- Km/h - Kilometres per hour MPH - Miles per hour mps - metres per second ( ) Watch for trains travelling above a custom speed <speed value> - click to enter a new custom speed value <speed units> - click to select one from the list:- Km/h - Kilometres per hour MPH - Miles per hour mps - metres per second Warning: This option is very performance intensive and should only be used in sessions with few trains
Startup Options Rule
Specifies the starting options for the session. The weather settings will set the initial conditions, including the variability. To manually change the weather during play, use the Weather Rule.
Rule Properties:
- <kuid:-16:10212>
- Base Rule
Current control method is <select> - select one from:- Easy Mode - DCC (standard keyboard and mouse) control Ask User - let the user decide Realistic Mode - Cab controls (on screen levers, throttles, buttons, etc) Set weather to <select mode> with <select frequency> changeability - select Weather mode: - select one of:- Clear Cloudy Drizzle Rain Stormy Light Snow Medium Snow Heavy Snow Changeability: - select one of:- Off - the weather will not change from the mode selected above Periodic - slow gradual changes to the weather Extreme - rapid and extreme changes to the weather Set time to <hours>:<minutes> with a rate of <select speed> - set the starting time and the speed at which the Trainz clock will run Set derailment realism to <select reality level> - select one of:- None - no train derailments will occur Arcade - train derailments will be exaggerated (beyond normal) Realistic - train derailments will occur as realistically as possible [x] Show in game help - check to switch on help options Use <select measurement system> units in Driver - select one of:- Metric - kilometres, metres. This will override the default settings in a session Imperial - miles, feet. This will override the default settings in a session Default - uses the measurement system specified in the session
- Times are Trainz clock time, not real time
- Time and Rate Rule - sets the session start time and the rate at which time passes.
- Weather Rule - changes weather conditions during Session play
Station Visited Check Rule
Executes child rules if specific trains call at set stations or industries
Rule Properties:
- <kuid2:60850:89005:3>
- Built-in Rule
- Parent Rule
Trigger: <select> - click to select one of the following Never - stopping at the selected industries will never trigger the rule. Once only - the rule is triggered on the first visit only to any one of the selected industries Once per industry - the rule is triggered on the first visit to each industry with each individual product Once per visit - the rule is triggered on the first visit to each industry regardless of the product Once per vehicle - each vehicle can only trigger the rule once. <select industry> - select industry or industries from session list Select one of two option buttons:- ( ) click to accept all trains ( ) click to accept trains matching specific criteria Selecting the second option will produce the following selection controls:- Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule + - click to add a specific vehicle from the session list x - click to remove the specific vehicle from the rule Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule + - click to add a type of vehicle from the session list x - click to remove the type of vehicle from the rule Drivers - identify the drivers that will trigger the rule + - click to add a driver from the session list x - click to remove a driver from the rule
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Time and Rate Rule
Sets the session start time and the rate at which time passes.
Rule Properties:
- <kuid:-25:889>
- Built-in Rule
Set time to <hours:minutes> - enter the clock starting time as hours (0-23) and minutes (0-59) with a rate of <1x> - select a speed at which time will pass from 1x (normal) to 1440x (extremely fast)
- Startup Options Rule - sets the startup options for a session including time and rate
- Timecheck Rule - executes child rules at a set time.
Timecheck Rule
Executes child rules at a set time.
Rule Properties:
- <kuid2:122381:10008:3>
- Built-in Rule
- Parent Rule
<hh:mm:ss> - enter execution time as hours (0-23), minutes (0-59) and seconds (0-59). [x] Execution time is on the day after the start time - when checked delays execution until the following day.
- Do not use this rule as a child of a repeating rule such as the Simultaneous List Rule or the Ordered List Rule.
- Times and days are Trainz clock times not real time.
- Time and Rate Rule - sets the session start time and the rate at which time passes.
- Wait Rule - executes child rules after waiting for a set number of seconds.
Timed Limited Display HTML Rule (SP2 and later)
Displays an HTML browser window for a limited time.
Rule Properties:
- <kuid2:61392:2005:32>
- DLS Rule by pguy
HTML Asset Name : <[Click to select HTML asset]> - click to select an HTML asset from those installed Page filename : <value> - click to enter the filename of the HTML page in the selected HTML asset. The .html filename extension is optional. Play duration (SessVar or duration in seconds) : <value> - enter a SessVar name or the number of seconds. Browser left position (SessVar or position) : <value> - enter a SessVar name or the number of pixels from the left screen edge. Browser top position (SessVar or position) : <value> - enter a SessVar name or the number of pixels from the top screen edge. Browser width (SessVar or position) : <value> - enter a SessVar name or the width in pixels. Browser height (SessVar or position) : <value> - enter a SessVar name or the browser height. [x] <Alert is not reshowable on request/Alert is showable on request> - check or click to allow or prevent the user viewing the page again.
- Seconds are Trainz clock time, not real time.
- Close Message Popup Rule - closes open message popups
- Display HTML Pages Rule - displays HTML pages in a browser window.
- Message Popup Rule - displays a pop-up browser window and waits for it to be closed.
- Set HTML Page Rule - sets parameters for the Display HTML Pages Rule
Trackside Check Rule
Executes child rules when a set train enters a set trigger. Similar to the Trigger Check Rule but provides different options.
Rule Properties:
- <kuid2:46162:100207:1>
- DLS Rule by Josefpav
- Parent Rule
Applies to: - select one of three option buttons:- ( ) Junction ( ) Trigger ( ) Trackmark Trackside object name: <specify> - select object name from session list Wait for train to: - select one of three option buttons:- ( ) Enter ( ) Stop at ( ) Leave [x] Auto reset this rule - check to execute the rule continuously Applies to train containing: <Add vehicle> - click to select a rail vehicle from the session list del - click to remove a selected vehicle from the rule
- Directional Trigger Check Rule - executes child rules when activated by a train moving in a set direction.
- Trigger Check Rule - executes child rules when activated by a train
Trigger Check Rule
Executes child rules when a set train enters a set trigger. This rule replaces the older and less versatile Trigger Rule.
Rule Properties:
- <kuid:-25:1071>
- Built-in Rule
- Parent Rule
[x] Trigger only once [x] Wait for child rules to complete even if no trains are present in rule trigger [x] Only activate when the entering vehicle of the train is heading <select direction> into the trigger - select one of two directions:- forward backward Triggers List <add trigger> - select a trigger from the session list <delete trigger> - delete a selected trigger from the rule Select one of two option buttons:- ( ) click to accept all trains ( ) click to accept trains matching specific criteria Selecting the second option will produce the following selection controls:- Specific vehicle - identify the specific vehicle(s) that will trigger the rule + - click to add a specific vehicle from the session list x - click to remove the specific vehicle from the rule Vehicle types - identify the type of vehicle(s) that will trigger the rule + - click to add a type of vehicle from the session list x - click to remove the type of vehicle from the rule Drivers - identify the driver(s) that will trigger the rule + - click to add a driver from the session list x - click to remove a driver from the rule
- Directional Trigger Check Rule - executes child rules when activated by a train moving in a set direction.
- Trackside Check Rule - executes child rules when activated by a train. Provides different options to the Trigger Check Rule
- How to Use Message Popup Rule (Applications)
- How to Use Navigation Point Rules (Applications): Wait for Loading to be Completed
- How to Use Parent and Child Rules
- How to Use Track Triggers
- How to Use Variables in Sessions (Examples)
Trigger Multiple Signals Rule
Sets selected signals to DANGER (STOP) when selected triggers are activated. Signals will be at AUTOMATIC when the triggers are not activated.
Rule Properties:
- <kuid2:116387:26:1>
- DLS Rule by maggs
<add signal> - select a signal from the Session List. More than one signal can be added. <delete> - remove a signal from the rule. <add trigger> - select a trigger from the Session List. More than one trigger can be added. <delete> - remove a trigger from the rule.
- Set Signal Extended Rule - sets a selected signal to a specific signal state
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Variable Check Rule
Executes child rules when a specific variable matches set conditions
Rule Properties:
- <kuid:-25:1049>
- Built-in Rule
- Parent Rule
<variable-name> - enter a variable-name. Variable name is case sensitive. Mathematical relationship, select one of:- is less than - enter a <value> to test against is less than or equal to - enter a <value> to test against is equal to - enter a <value> to test against is greater than or equal to - enter a <value> to test against is greater than - enter a <value> to test against is not equal to - enter a <value> to test against is between x and y - enter a minimum <x-value> and a maximum <y-value> Evaluation type. Select one from:- <This condition will be evaluated only once ...> - any changes to the variable that occur after it has been checked will not change the result of this rule <This condition will be evaluated once every second> - the rule will be rerun and the variable rechecked every second
- Quick Session Variables Rule - allows the editing of session variables.
- Variable Modify Rule - changes the value of a specified variable.
- Variable Modify Continuous Rule - continuously changes the value of a specified variable.
- Variable Random Rule - assigns a random value to a variable.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
Variable Modify Continuous Rule
Adds, subtracts or sets a value to a specified variable every second.
Rule Properties:
- <kuid:-25:1051>
- Built-in Rule
<Add/Subtract/Change variable to> - select one. <value> - enter value to add, subtract or apply to <variable-name> <variable-name> - enter variable-name. Variable-name is case sensitive.
- Quick Session Variables Rule - allows the editing of session variables.
- Variable Check Rule - executes child rules according to the value of a specified variable.
- Variable Modify Rule - changes the value of a specified variable.
- Variable Random Rule - assigns a random value to a variable.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
Variable Modify Rule
Change the value of a specified variable. This rule can also used to create a new variable and set its initial value by using the "Change variable" option.
Rule Properties:
- <kuid:-25:1050>
- Built-in Rule
Change <Add to variable/Subtract from variable/Change variable> - click to select one from:- Add to variable Add <value> to variable <variable-name> - enter value to add to variable, enter variable-name. Variable-name is case sensitive. <Do not undo the alteration if the rule is stopped/Undo the alteration if the rule is stopped> - click to select one. Subtract from variable Subtract <value> from variable <variable-name> - enter value to subtract from variable, enter variable-name. Variable-name is case sensitive. <Do not undo the alteration if the rule is stopped/Undo the alteration if the rule is stopped> - click to select one. Change variable Change variable <variable-name> to <value> - enter variable-name, enter new value. Variable-name is case sensitive. This change cannot be undone if the rule is stopped. [x] (optional) Set the minimum value of <variable-name> to <value> - enter variable-name (this will already be set by the change option) and a value. Variable-name is case sensitive. [x] (optional) Set the maximum value of <variable-name> to <value> - enter variable-name (this will already be set by the change option) and a value. Variable-name is case sensitive.
- Quick Session Variables Rule - allows the editing of session variables.
- Variable Check Rule - executes child rules according to the value of a specified variable.
- Variable Modify Continuous Rule - continuously changes the value of a specified variable.
- Variable Random Rule - assigns a random value to a variable.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
- How to Use Variables in Sessions (Examples)
- http://online.ts2009.com/mediaWiki/index.php/Variable_Modify_Rule
Variable Random Rule
Assigns a random integer value to a variable.
Rule Properties:
- <kuid:400260:100606>
- DLS Rule by tram_
Random variable <name> in minimum to maximum interval - enter name of variable. Variable-name is case sensitive. The minimum possible value of variable_name is <value> - enter the minimum value The maximum possible value of variable_name is <value> - enter the maximum value
- Quick Session Variables Rule - allows the editing of session variables.
- Randomize - creates a different set of random numbers for each session run.
- Variable Check Rule - executes child rules according to the value of a specified variable.
- Variable Modify Rule - changes the value of a specified variable.
- Variable Modify Continuous Rule - continuously changes the value of a specified variable.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
Variable Show Rule
Adds or removes a specified variable and a descriptive label to the custom HUD. This rule does not make the custom HUD appear on the screen.
Rule Properties:
- <kuid:-25:971>
- Built-in Rule
[x] Add <variable-name> - enter variable-name to add to HUD. Variable-name is case sensitive. <label> - (optional) enter a short label to be displayed on the HUD in front of the variable value. [x] Remove <variable-name> - enter variable-name to remove from HUD. Variable-name is case sensitive.
- Display Custom HUD Rule - shows or hides the Custom Heads Up Display.
- Quick Session Variables Rule - allows the editing of session variables.
- Variable Check Rule - executes child rules according to the value of a specified variable.
- Variable Modify Rule - changes the value of a specified variable.
- Variable Modify Continuous Rule - continuously changes the value of a specified variable.
- Variable Random Rule - assigns a random value to a variable.
Vehicle Physics Rule
Overrides the default vehicle physics properties for all vehicles or for those matching set criteria
Rule Properties:
- <kuid:-25:1052>
- Built-in Rule
Select one of two option buttons:- ( ) click to accept all trains ( ) click to accept trains matching specific criteria Selecting the second option will produce the following selection controls:- Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule + - click to add a specific vehicle from the session list x - click to remove the specific vehicle from the rule Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule + - click to add a type of vehicle from the session list x - click to remove the type of vehicle from the rule Drivers - identify the drivers that will trigger the rule + - click to add a driver from the session list x - click to remove a driver from the rule Coupler Parameters: Couplers break at <value> kN expansion force - enter force value Couplers break at when coupling above <value> kph - enter speed value [x] Show coupler breakage in HUD - check to display breakage in on-screen HUD Wheelslip Parameters: Maximum tractive effort adjusted by <value> % - enter adjustment as a % Traction is reduced to <value> % while wheelslipping - enter value as a % Traction boost is <value> % while sanding - enter value as a % Sway Parameters: Cab sway level is set to <value> % - enter value as a %
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Wait for Camera View Mode Rule
Executes child rules when the camera view is changed to a selected view
Rule Properties:
- <kuid:-25:192>
- Built-in Rule
- Parent Rule
[x] Trigger rule once - check to set Wait for the camera to change to the <click to select> - select one camera view mode from:- Cab View External View Tracking View Free Roaming [x] Wait for the camera to target vehicle <click to select> - if checked, select a vehicle from the Session list
- Cinematic Camera Rule - provides several different cinematic style cameras with animations
- Focus Camera Rule - sets the initial camera view and starting vehicle for a session
- Set Camera Rule - sets the target object and properties of the camera
Wait for Click on HUD Icon Rule
Executes child rules when the user clicks on a selected HUD icon
Rule Properties:
- <kuid:-25:951> <kuid:-25:970> - two versions built-in with different kuids, both have the same properties
- Built-in Rule
- Parent Rule
[x] Trigger Once HUD Panel <Click> - click choose from list:- Bottom Right Menu Camera Controls DCC Controls Icon <Click> - click to choose from list. Selections depends on HUD Panel chosen
- Display Custom HUD Rule - shows or hides the Custom Heads Up Display.
- Flash HUD Icon Rule - flashes a HUD panel icon for a set duration.
- mc Display Custom HUD V2 Rule (SP2 and later) - shows or hides a graphical HUD.
- Quick CustomHud Manager Rule (SP2 and later) - creates custom HUDs that can be assigned to different drivers
- Show/Hide HUD Panel Rule - shows or hides a HUD panel.
- Variable Show Rule - adds or removes a specified variable and a descriptive label to the custom HUD.
Wait for Derailment Rule
Executes child rules when a derailment occurs
Rule Properties:
- <kuid:-25:1053>
- Built-in Rule
- Parent Rule
[x] Trigger derailment watch once - check to execute the rule once only
- Clean Up Derailed Trains Rule - cleans up derailed train cars after a set time delay
- Replace Missing Vehicles Rule - creates a replacement train after a derailment
Wait for Driver On/Off Train Rule
Executes child rules when a driver gets on or off a train
Rule Properties:
- <kuid:-25:953>
- Built-in Rule
- Parent Rule
[x] Trigger Rule Once - click to set Wait for a driver character to get <On/Off> a train that matches the following criteria - select On or Off Select one of two option buttons:- ( ) click to accept all trains ( ) click to accept trains matching specific criteria Selecting the second option will produce the following selection controls:- Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule + - click to add a specific vehicle from the session list x - click to remove the specific vehicle from the rule Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule + - click to add a type of vehicle from the session list x - click to remove the type of vehicle from the rule Drivers - identify the drivers that will trigger the rule + - click to add a driver from the session list x - click to remove a driver from the rule
- Wait for Driver/Train to be Locally Owned Rule - executes child rules when a vehicle or driver changes ownership
Wait for Driver/Train to be Locally Owned Rule
Executes child rules when a specific driver or vehicle is locally owned. If the driver/vehicle becomes unowned again the child rules are paused
Rule Properties:
- <kuid2:401543:1173:1>
- Built-in Rule
- Parent Rule
Assets Ownership: - select one of two option buttons:- ( ) Wait for ownership of a specific Driver ( ) Wait for ownership of Driver Driver or Vehicle <select> - choose from session list
- Wait for Driver On/Off Train Rule - executes child rules when a driver gets on or off a train
Executes child rules when a specific navigation point is completed
Rule Properties:
- <kuid:401543:1168>
- Base Rule
- Parent Rule
navigation point <click here to set> - enter the number of the navigation point to be completed in set <click here to set> - enter the unique name for the navigation set created using the Navigation Display Rule. Name must be in lowercase and have no spaces.
- The rule will NOT check to see if the named navigation set and point exists or not.
- Navigation Display Rule - creates a set of navigation points.
- Navigation Set Hide/Show Rule - makes a navigation set visible/invisible.
- Navigation Set Check Rule - executes child rules if a navigation set is complete or incomplete.
- Navigation Set Clear Rule - completes (terminates) a navigation set.
- Navigation Point Complete Rule - manually completes (terminates) a specific navigation point in a set.
- How to Use Message Popup Rule (Applications): Navigation Point and Train Stopped Event Message
- How to Use Navigation Point Rules
- How to Use Navigation Point Rules (Applications)
- How to Use Parent and Child Rules
Wait on Train Stop/Start Rule
Executes child rules when a train stops or starts moving
Rule Properties:
- <kuid:-25:1069>
- Built-in Rule
- Parent Rule
[x] Trigger rule once Wait for a train that matches the following criteria to <select> - select one of:- start moving stop moving Select one of two option buttons:- ( ) click to accept all trains ( ) click to accept trains matching specific criteria Selecting the second option will produce the following selection controls:- Specific vehicle - identify the specific vehicle or set of specific vehicles that will trigger the rule + - click to add a specific vehicle from the session list x - click to remove the specific vehicle from the rule Vehicle types - identify the type of vehicle or a set of vehicle types that will trigger the rule + - click to add a type of vehicle from the session list x - click to remove the type of vehicle from the rule Drivers - identify the drivers that will trigger the rule + - click to add a driver from the session list x - click to remove a driver from the rule
- How to Use Message Popup Rule (Applications): Navigation Point and Train Stopped Event Message
- How to Use Parent and Child Rules
Wait on Waybill Screen/Main Screen Rule
Executes child rules when the Waybill window is opened or closed
Rule Properties:
- <kuid:-25:957>
- Built-in Rule
- Parent Rule
[x] Trigger rule once - check to trigger the rule once only Wait for the Waybill window to be <opened/closed> - select either opened or closed.
Wait Rule
Executes child rules after waiting for set number of seconds
Rule Properties:
- <kuid2:122381:10016:2>
- Built-in Rule
- Parent Rule
<click to set> - enter the number of seconds for the wait delay
- Seconds is in Trainz clock time, not real time
- Timecheck Rule - executes child rules at a set time.
- How to Use Message Popup Rule (Applications): Timed Message
- How to Use Navigation Point Rules (Applications): User Path Selection
- How to Use Parent and Child Rules
Weather Rule
Changes the weather conditions during Session play.
Rule Properties:
- <kuid:-25:960>
- Built-in Rule
Set weather to <select mode> with <select frequency> changeability - select Weather mode: - select one of:- Clear Cloudy Drizzle Rain Stormy Light Snow Medium Snow Heavy Snow Changeability: - select one of:- Off - the weather will not change from the mode selected above Periodic - slow gradual changes to the weather Extreme - rapid and extreme changes to the weather
- EIRS Weather Rule NE USA Rule - customize random weather rule relative to the North East Region of the United States
- Random Weather Rule v2 - randomly changes the weather according to entered parameters
- Startup Options Rule - sets the weather conditions at the start of a Session
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