M.tbumptex
From TrainzOnline
		(Difference between revisions)
		
		
Retro00064  (Talk | contribs)  (→Related Links:  Added Category:Material types)  | 
			m  | 
			||
| Line 1: | Line 1: | ||
| + | '''This is a legacy material, and should only be used where compatibility with older versions of Trainz is required.'''  | ||
| + | |||
=Description=  | =Description=  | ||
Bump mapped material    | Bump mapped material    | ||
Latest revision as of 07:07, 16 September 2017
This is a legacy material, and should only be used where compatibility with older versions of Trainz is required.
Contents | 
[edit] Description
Bump mapped material
[edit] Preview
[edit] Max Settings
[edit] Max Settings in detail
- Ambient - Ambient color R,G,B
 - Diffuse - Diffuse color R,G,B
 - Specular - Specular color R,G,B
 - Opacity - Level of transparency, 0 = transparent, 100 = opaque.
 - Glossiness - Should be set to 32 to match game.
 - Diffuse map - RGB = diffuse color, A = opacity
 - Opacity map - Legacy support for Diffuse texture Alpha channel
 - Normal map - RBA = bump normal, A = specular strength
 
[edit] Related Links
Material Types - Material types supported by Trainz.
Max Exporters - 3D Studio Max exporters.
Exporting with 3D Studio Max - Material setup and exporting with 3DS Max.
.texture.txt Files - What goes into a .texture.txt file

