T:ANE "Release Version"
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A full list of changes will be posted on the forums and linked here prior to release. | A full list of changes will be posted on the forums and linked here prior to release. | ||
− | =Kickstarter DRM-Free Version | + | =Kickstarter DRM-Free Version= |
In the Kickstarter campaign, N3V Games offered a "offline" version that would never require going online unless the user wanted to take advantage of any online features. | In the Kickstarter campaign, N3V Games offered a "offline" version that would never require going online unless the user wanted to take advantage of any online features. | ||
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* see or participate in multiplayer sessions | * see or participate in multiplayer sessions | ||
* see or participate in Trainz chat | * see or participate in Trainz chat | ||
+ | |||
+ | You will be able to check for online updates and installing any game updates will not change your build from the "offline" mode. | ||
=See Also= | =See Also= | ||
[[Trainz:_A_New_Era]] | [[Trainz:_A_New_Era]] |
Revision as of 15:12, 13 May 2015
This version of T:ANE was release on May 15, 2015
Once again, a large number of additions and improvements were implemented since the previous pre-release version a month earlier.
Highlights include
- the updated Deltic cab to showcase high resolution cab interiors
- cubemap support in E2 (reflective materials)
- content creator support for cubemap materials
- spotlight support for alpha materials (e.g. some speedtrees, “night” lights etc)
- configurable parameters for procedural junctions (for content creators)
- further custom sleeper improvements
- some lighting anomalies with procedural junction and track fixed
- the long pause when compiling shaders at startup fixed
- the short pause when compiling material shaders when loading assets in-game fixed
- in-game screenshot support, review screenshots and auto-upload to the new Gallery
- improved access to performance options plus Ctrl - and Ctrl + to adjust draw distance "on the fly"
- remaining built-in Session issues fixed
- DLS upload support for T:ANE users
- Numerous minor bug fixes, crash fixes and tweaks (full list to be provided upon release)
- Updates to wiki including: procedural track specs
A full list of changes will be posted on the forums and linked here prior to release.
Kickstarter DRM-Free Version
In the Kickstarter campaign, N3V Games offered a "offline" version that would never require going online unless the user wanted to take advantage of any online features.
This version has a check-box shown below . Simply uncheck the box to allow entry of your MyTrainz username and password to allow access to the DLS, multiplayer, chat etc. Note that you should shut down the game after changing your online settings and RESTART in order to enable or disable the online features.
While the box is checked, you will not be able to:
- enter your MyTrainz Username and password
- view any "new" Download Station listings
- download from the DLS (anerror such as; - Unable to search asset <kuid:252271:301>. Unable to contact server. will appear)
- see or participate in multiplayer sessions
- see or participate in Trainz chat
You will be able to check for online updates and installing any game updates will not change your build from the "offline" mode.