HowTo/Bogey
From TrainzOnline
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‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Every traincar must have at least one bogey/truck. Below is a typical bogey config file. | ‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Every traincar must have at least one bogey/truck. Below is a typical bogey config file. | ||
− | [[/kuid/]] <KUID2:###:#####:#> | + | [[/kuid/]] <KUID2:###:#####:#> |
− | + | [[/kind/]] "bogey" | |
− | [[/kind/]] "bogey" | + | [[/trainz-build/]] 1.0 |
− | + | [[/animdist/]] 2.1 | |
− | [[/trainz-build/]] 1.0 | + | [[/username/]] "mybogey" |
− | + | [[/direct-drive/]] 1 | |
− | [[/animdist/]] 2.1 | + | |
− | + | [[/kuid-table/]] | |
− | [[/username/]] "mybogey" | + | { |
− | + | } | |
− | [[/direct-drive/]] 1 | + | |
− | + | [[/obsolete-table/]] | |
− | [[/kuid-table/]] | + | { |
− | + | } | |
− | { | + | |
− | + | [[/mesh-table/]] | |
− | } | + | { |
− | + | [[/default/]] | |
− | [[/obsolete-table/]] | + | { |
− | + | [[/mesh/]] Car_bogey.trainzmesh | |
− | { | + | [[/auto-create/]] 1 |
− | + | } | |
− | } | + | [[/shadow/]] |
− | + | { | |
− | [[/mesh-table/]] | + | [[/mesh/]] Car_bogey_shadow/Car_bogeyshadow.trainzmesh |
− | + | } | |
− | { | + | } |
− | + | ||
− | + | [[/thumbnails/]] | |
− | + | { | |
− | + | [[/0/]] | |
− | + | { | |
− | + | [[/image/]] "thumbnail.jpg" | |
− | + | [[/width/]] 240 | |
− | + | [[/height/]] 180 | |
− | + | } | |
− | + | 1 | |
− | + | { | |
− | + | image "0.jpg" | |
− | + | width 128 | |
− | + | height 64 | |
− | + | } | |
− | + | 2 | |
− | + | { | |
− | + | image "1.jpg" | |
− | + | width 512 | |
− | } | + | height 512 |
− | + | } | |
− | + | } | |
− | [[/thumbnails/]] | + | |
− | + | [[/category-class/]] "ZB" | |
− | { | + | [[/description/]] "Tells the user all about your asset can be as much of a description as you like" |
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− | } | + | |
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− | [[/category-class/]] " | + | |
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− | [[/description/]] "Tells the user all about your asset can be as much of a description as you like" | + | |
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The following tags are '''optional''' | The following tags are '''optional''' | ||
− | + | [[/category-region/]] "AU" | |
− | [[/category-region/]] | + | [[/category-era/]] 2000s |
− | + | [[/author/]] "who made the asset" | |
− | [[/category-era/]] | + | [[/organisation/]] "your organisation" |
− | + | [[/contact-email/]] "your email" | |
− | [[/author/]] | + | [[/contact-website/]] "maybe you have a website" |
− | + | [[/license/]] "can be how you want your asset distributed" | |
− | [[/organisation/]] | + | |
− | + | ||
− | [[/contact-email/]] "your email" | + | |
− | + | ||
− | [[/contact-website/]] "maybe you have a website" | + | |
− | + | ||
− | [[/license/]] "can be how you want your asset distributed" | + |
Latest revision as of 16:16, 5 February 2025
A ‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Every traincar must have at least one bogey/truck. Below is a typical bogey config file.
kuid <KUID2:###:#####:#> kind "bogey" trainz-build 1.0 animdist 2.1 username "mybogey" direct-drive 1 kuid-table { } obsolete-table { } mesh-table { default { mesh Car_bogey.trainzmesh auto-create 1 } shadow { mesh Car_bogey_shadow/Car_bogeyshadow.trainzmesh } } thumbnails { 0 { image "thumbnail.jpg" width 240 height 180 } 1 { image "0.jpg" width 128 height 64 } 2 { image "1.jpg" width 512 height 512 } } category-class "ZB" description "Tells the user all about your asset can be as much of a description as you like"
The following tags are optional
category-region "AU" category-era 2000s author "who made the asset" organisation "your organisation" contact-email "your email" contact-website "maybe you have a website" license "can be how you want your asset distributed"