HowTo/Bogey
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| − | + | [[/mesh/]] Car_bogey.lm | |
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| − | + | [[/auto-create/]] 1 | |
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| + | [[/shadow/]] | ||
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| + | [[/mesh/]] Car_bogey_shadow/Car_bogeyshadow.im | ||
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| − | [[/ | + | [[/0/]] |
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| + | [[/image/]] "thumbnail.jpg" | ||
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[[/category-class/]] "BI" | [[/category-class/]] "BI" | ||
[[/description/]] "Tells the user all about your asset can be as much of a description as you like" | [[/description/]] "Tells the user all about your asset can be as much of a description as you like" | ||
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| + | The following tags are '''optional''' | ||
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| + | [[/category-region/]] "AU" | ||
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| + | [[/category-era/]] 2000s | ||
[[/author/]] "who made the asset" | [[/author/]] "who made the asset" | ||
Revision as of 06:45, 20 February 2022
A ‘bogey’ is a term used for a locomotive or rolling stock wheel mechanism. In some countries these are known as ‘Trucks’. Every traincar must have at least one bogey/truck. Below is a typical bogey config file.
kuid <KUID2:###:#####:#>
kind "bogey"
trainz-build 1.0
animdist 2.1
username "mybogey"
{
}
{
}
{
{
mesh Car_bogey.lm
}
{
mesh Car_bogey_shadow/Car_bogeyshadow.im
}
}
{
{
image "thumbnail.jpg"
width 240
height 180
}
1
{
image "0.jpg"
width 128
height 64
}
2
{
image "1.jpg"
width 512
height 512
}
}
category-class "BI"
description "Tells the user all about your asset can be as much of a description as you like"
The following tags are optional
category-region "AU"
category-era 2000s
author "who made the asset"
organisation "your organisation"
contact-email "your email"
contact-website "maybe you have a website"
license "can be how you want your asset distributed"