M.onetex
From TrainzOnline
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Retro00064 (Talk | contribs) (→Related Links: Added category Category:Material types) |
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[[.texture.txt Files]] - What goes into a .texture.txt file | [[.texture.txt Files]] - What goes into a .texture.txt file | ||
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+ | |||
+ | =Blender= | ||
+ | ==Preview== | ||
+ | [[Image:blender_preview_onetex.jpg]] | ||
+ | ==Blender Settings== | ||
+ | {| | ||
+ | |- style="vertical-align:top;" | ||
+ | |[[Image:blender_material_onetex.jpg|frame|material properties]] | ||
+ | |[[Image:blender_texture_diffuse_onetex.jpg|frame|diffuse texture properties]] | ||
+ | |} | ||
+ | |||
+ | ==Blender Settings in detail== | ||
+ | |||
+ | ===Material properties=== | ||
+ | * '''Diffuse''' - Color Picker and Intensity Slider combined set the diffuse color in Trainz | ||
+ | * '''Ambient''' - | ||
+ | :: default: settings for Diffuse are used for ambient color in Trainz | ||
+ | :: alternative: use Blenders global ambient settings (panel World) as ambient color in Trainz by unchecking the Exporter option box "Export Diffuse as Ambient" | ||
+ | * '''Specular''' - Color Picker and Intensity Slider combined set the specular color in Trainz | ||
+ | * '''Hardness''' - defines the sharpness of specular highlights in Trainz; higher values give sharper highlights | ||
+ | * '''Emit''' - | ||
+ | :: default: the Emit Slider and the Diffuse Color Picker combined are used as emit color in Trainz | ||
+ | :: alternative: the Emit Slider and the Mirror Color Picker combined are used as emit color in Trainz by checking the Exporter option box "Export Mirror as Emit" | ||
+ | * '''Transparency''' - the Alpha Slider set the level of transparency in Trainz; lesser values give more transparency | ||
+ | |||
+ | ===Diffuse texture properties=== | ||
[[Category:Material types]] | [[Category:Material types]] |
Revision as of 08:20, 23 January 2015
Contents |
Description
Diffuse texture mapped material
Preview
Max Settings
Max Settings in detail
- Ambient - Ambient color R,G,B
- Diffuse - Diffuse color R,G,B
- Specular - Specular color R,G,B
- Opacity - Level of transparency, 0 = transparent, 100 = opaque.
- Glossiness - Should be set to 32 to match game.
- Diffuse map - RGB = diffuse color, A = opacity
- Opacity map - Legacy support for Diffuse texture Alpha channel
Related Links
Material Types - Material types supported by Trainz.
Max Exporters - 3D Studio Max exporters.
Exporting with 3D Studio Max - Material setup and exporting with 3DS Max.
.texture.txt Files - What goes into a .texture.txt file
Blender
Preview
Blender Settings
Blender Settings in detail
Material properties
- Diffuse - Color Picker and Intensity Slider combined set the diffuse color in Trainz
- Ambient -
- default: settings for Diffuse are used for ambient color in Trainz
- alternative: use Blenders global ambient settings (panel World) as ambient color in Trainz by unchecking the Exporter option box "Export Diffuse as Ambient"
- Specular - Color Picker and Intensity Slider combined set the specular color in Trainz
- Hardness - defines the sharpness of specular highlights in Trainz; higher values give sharper highlights
- Emit -
- default: the Emit Slider and the Diffuse Color Picker combined are used as emit color in Trainz
- alternative: the Emit Slider and the Mirror Color Picker combined are used as emit color in Trainz by checking the Exporter option box "Export Mirror as Emit"
- Transparency - the Alpha Slider set the level of transparency in Trainz; lesser values give more transparency