Mesh Libraries
From TrainzOnline
(Difference between revisions)
(Created page with "In order to allow several Trainz assets to all reference the same materials you need to create a Mesh Library asset. This process is super simple. We want Asset 1, Asset 2 an...") |
Tonyhilliam (Talk | contribs) |
||
| Line 22: | Line 22: | ||
} | } | ||
} | } | ||
| + | |||
| + | [[Category:Modeling]] | ||
| + | [[Category:Content creation]] | ||
| + | [[Category:TRS18]] | ||
Revision as of 12:32, 17 January 2018
In order to allow several Trainz assets to all reference the same materials you need to create a Mesh Library asset. This process is super simple.
We want Asset 1, Asset 2 and Asset 3 to all share the same textures. The solution is to create a fourth asset called Asset 4 Lib that holds all the meshes and textures.
In the config.txt mesh-table container you will add the following tag so your asset knows where to find the meshes in your Mesh Library asset:
Mesh-table
{
Default
{
Mesh-asset <LIBRARY-KUID-GOES-HERE>
Mesh “trainz-mesh-in-mesh-library.trainzmesh”
}
Another
{
Mesh-asset <LIBRARY-KUID-GOES-HERE>
Mesh “trainz-mesh-in-mesh-library.trainzmesh”
}
}
