Help:VE165

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(Created from error message text.)
 
 
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Texture ''<texture filename>'' is missing or could not be loaded in mesh ''<mesh name>'', material ''<material name>''.
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''Texture <texture resource name> is missing or could not be loaded in mesh <mesh name>, material <material name>.''
  
(Texture files are named ''<texture name>.texture''.)
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The specified texture resource could not be found, or could not be loaded.
  
The texture file required for the texture used in the mesh could not be found, or could not be loaded.
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A texture resource is created from a [[Texture file|texture.txt file]] and one or more [[Texture file#Image_formats|image files]].
 
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A texture file is created from a texture.txt file and one or more image files.
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This error can occur if
 
This error can occur if
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** The image file is in the wrong format, eg compressed TGA, missing alpha channel (where required).
 
** The image file is in the wrong format, eg compressed TGA, missing alpha channel (where required).
 
** One or both of the image dimensions (width, height) is not a power of 2.
 
** One or both of the image dimensions (width, height) is not a power of 2.
** The image file is larger than 2048x2048.
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** The image file is larger than 4096x4096.
 
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* The resource name did not end in ".texture". Please note that a source texture file on disk ends in "texture.txt" but a texture resource reference in the [[config.txt file]] or in a mesh ends in ".texture".
This error may appear in conjunction with error VE168.
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For information about texture files and images, see: [[Texture file]]
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This error may appear in conjunction with error [[Help:VE168|VE168]] or [[Help:VE171|VE171]].
  
 
[[Category:Validation Errors]]
 
[[Category:Validation Errors]]

Latest revision as of 22:49, 12 November 2016

Texture <texture resource name> is missing or could not be loaded in mesh <mesh name>, material <material name>.

The specified texture resource could not be found, or could not be loaded.

A texture resource is created from a texture.txt file and one or more image files.

This error can occur if

  • The texture.txt file is missing or is named incorrectly.
  • The texture.txt file refers to an image file that is missing or is named incorrectly.
  • The texture.txt file is incorrectly formatted.
  • One or more of the image files is invalid. For instance:
    • The image file is in the wrong format, eg compressed TGA, missing alpha channel (where required).
    • One or both of the image dimensions (width, height) is not a power of 2.
    • The image file is larger than 4096x4096.
  • The resource name did not end in ".texture". Please note that a source texture file on disk ends in "texture.txt" but a texture resource reference in the config.txt file or in a mesh ends in ".texture".

This error may appear in conjunction with error VE168 or VE171.

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