"Lights" container

From TrainzOnline
(Difference between revisions)
Jump to: navigation, search
m (Update for T:ANE and later handling of Corona textures)
 
(2 intermediate revisions by one user not shown)
Line 14: Line 14:
  
 
In this case, light '0' will be shown with file 'corona_green.tga' (found in the asset directory) attached to attachment point 'a.light0' in the signal mesh. The [[Signals_container|signals container]] will refer to it as '0'.
 
In this case, light '0' will be shown with file 'corona_green.tga' (found in the asset directory) attached to attachment point 'a.light0' in the signal mesh. The [[Signals_container|signals container]] will refer to it as '0'.
 +
  
 
'''Note:''' To comply with TANE onwards creators need to reference the corona via a texture.txt file for example "corona_red.tga" in the config file would need to read "corana_red.texture" So the above example would read
 
'''Note:''' To comply with TANE onwards creators need to reference the corona via a texture.txt file for example "corona_red.tga" in the config file would need to read "corana_red.texture" So the above example would read
  
 
+
lights {
lights
+
  0 {
 
+
    corona "corona_green.texture"
{
+
  }
0
+
  1 {
      {
+
    corona "corona_yellow.texture"
corona "corona_green.texture"
+
  }
}
+
  2 {
1
+
    corona "corona_red.texture"
      {
+
  }
corona "corona_yellow.texture"
+
}
}
+
2
+
      {
+
corona "corona_red.texture"
+
}
+
}
+
  
 
An example of the corona_red.texture.txt file would be
 
An example of the corona_red.texture.txt file would be
Line 42: Line 37:
  
 
This style of referencing will also work with TS12. Each of the coronas must have a solid background and not transparent.  
 
This style of referencing will also work with TS12. Each of the coronas must have a solid background and not transparent.  
See also: [[https://online.ts2009.com/mediaWiki/index.php/KIND_MOSignal]]
+
See also: [[KIND_MOSignal|Kind MOSignal]]
  
 
[[Category:Config Container|L]]
 
[[Category:Config Container|L]]

Latest revision as of 10:03, 15 May 2024

lights {
  0 {
    corona "corona_green.tga"
  }
  1 {
    corona "corona_yellow.tga"
  }
  2 {
    corona "corona_red.tga"
  }
}

Defines what coronas are attached to what light attachment points.

In this case, light '0' will be shown with file 'corona_green.tga' (found in the asset directory) attached to attachment point 'a.light0' in the signal mesh. The signals container will refer to it as '0'.


Note: To comply with TANE onwards creators need to reference the corona via a texture.txt file for example "corona_red.tga" in the config file would need to read "corana_red.texture" So the above example would read

lights {
  0 {
    corona "corona_green.texture"
  }
  1 {
    corona "corona_yellow.texture"
  }
  2 {
    corona "corona_red.texture"
  }
}

An example of the corona_red.texture.txt file would be

Primary=red_corona.tga

Tile=st

This style of referencing will also work with TS12. Each of the coronas must have a solid background and not transparent. See also: Kind MOSignal

Personal tools