HowTo/Scenery/mesh-table/auto-create
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< HowTo | Scenery | mesh-table(Difference between revisions)
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− | The model is generated automatically when placed, or when you load a map which includes the model. In some instances you don’t want the mesh visible (as this may be controlled through script). If auto-create is 0 the mesh will not be visible when placed. Only 1 or 0 are valid data entry for auto-create. Anything else would | + | The model is generated automatically when placed, or when you load a map which includes the model. In some instances you don’t want the mesh visible (as this may be controlled through script). If auto-create is 0 the mesh will not be visible when placed. Only 1 or 0 are valid data entry for auto-create. Anything else would not be a valid data entry. |
Latest revision as of 10:22, 7 February 2022
[edit] auto-create
This is a compulsory tag .
The model is generated automatically when placed, or when you load a map which includes the model. In some instances you don’t want the mesh visible (as this may be controlled through script). If auto-create is 0 the mesh will not be visible when placed. Only 1 or 0 are valid data entry for auto-create. Anything else would not be a valid data entry.