Category Class

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Each Trainz asset [[config.txt file]] includes a single [[KIND_TrainzBaseSpec#category-class|category-class tag]] which helps describe the 'intent' of the Asset in the game, as opposed to the internal structure of the Asset. The classes represent a standardized system for referring to the various types of Locos, Rolling stock, Scenery, Spline and Industry assets.
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#redirect [[category-class]][[Category:Config Tag|category-class tag]]{{ORP}}
 
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==Category-class Codes==
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*'''Class “A” Motive Power'''
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**AA - Electric Multi-current
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**AC - AC Electric
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**AD - DC Electric
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**AE - Experimental or Special
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**AG - Gas Turbine
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**AH - Diesel Hydraulic
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**AL - Diesel & Diesel Electric
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**AM - Mammal
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**AS - Steam Loco & Tender
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**AT - Steam Tank
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*Class “B” Buildings and Structures
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*Class “C” Cabeese
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*Class “D” Defence
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*Class “E” Environment
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*Class “F” Foliage
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*Class “G” Ground
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*Class “H” Mesh
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*Class “I” Product
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*Class “J” Texture
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*Class “L” Light Rail & Monorail
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*Class “M” Maintenance Of Way
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*Class “O” Organism
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*Class “P” Passenger & Mail Cars
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*Class “R” Railcars & Multiple Unit Sets
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*Class “S” Splines
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*Class “T” Track
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*Class “V” Vehicles
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*Class “W” Wayside
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*Class “X” Freight Cars
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*Class “Y” Maps and Scenarios
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*Class “Z” Train Parts
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Latest revision as of 23:52, 20 August 2013

  1. redirect category-class
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