CCG/Scenery-Trackside

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(New page: ==KIND: SCENERY-TRACKSIDE== ===Description=== A special scenery asset attached to rail track with the offset distance from the track specified in the asset. Examples could include a sign...)
 
 
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<font color=red>'''Note: This page describes obsolete asset formats (trainz-build prior to 2.9) and should be removed. The up-to-date documentation of this format is [[KIND Scenery-trackside]].'''</font>
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==KIND: SCENERY-TRACKSIDE==
 
==KIND: SCENERY-TRACKSIDE==
  

Latest revision as of 17:28, 15 June 2011

Note: This page describes obsolete asset formats (trainz-build prior to 2.9) and should be removed. The up-to-date documentation of this format is KIND Scenery-trackside.


Contents

[edit] KIND: SCENERY-TRACKSIDE

[edit] Description

A special scenery asset attached to rail track with the offset distance from the track specified in the asset. Examples could include a signal box, or dummy tracksign or track object.


[edit] Container Structure

A well formed scenery-trackside kind has the following container structure:

CCG scenery trackside dir.jpg

See Chapter 7 for an example asset of this kind.


A TYPICAL ASSET OF THIS KIND MAY HAVE THE FOLLOWING TAGS:

scenery-trackside
kuid                   kuid
trainz-build           data
category-class         data
category-region        data
category-era           data
username               data
kind                   data
trackside              data
preview-mesh-kuid      kuid
kuid-table
0                      kuid
mesh-table
default
mesh                   file
auto-create            data
thumbnails
0
image                  file
width                  data
height                 data


[edit] TAGS AND CONTAINERS

The following tags are further defined in Chapter 5:

kuid
Generated automatically by Content Manager.
trainz-build
Automatically set to 2.9 for 2009 assets.
category-class
See Category Class for scenery options.
category-region
See Category Region for a list of valid category-region values.
category-era
See Category Era for a list of valid category-era values.
username
Asset username. This will be the name that appears in the surveyor menu.
kind
Must be "scenery-trackside".
mesh-table
Default - Contains the default mesh. Auto-create should be set to true in order to make the mesh visible.


[edit] Additional Tags

collate-meshes
Enables clutter-mesh support (eg. fast trees)
buffer-speed
Used for buffers; specifies the maximum speed up to which the buffer will stop a train.
speedlimit
This value is the maximum speed allowed in meters per seconds.
preview-mesh-kuid
The mesh to be used in the surveyor preview area. This is useful when an asset has a large bounding box, i.e the "Airport" with it's aircraft animation.
trackmark
Specifies that the object is a trackmark.
trackside
This is a value that is the distance in meters the object is placed relative to the center of the track. Negative values will put the object on the left side of the track, and positive values will appear on the right.
trigger
Specifies that the object is a trigger.
kuid-table
The kuid of the track\road used in the asset should be present here, as should those of any other referenced assets.


[edit] THIS KIND SUPPORTS THE FOLLOWING:

CONTAINERS
Mesh Table, queues Container, Smoke Container, Soundscript Container, String Table, Chinese String Table, Czech String Table, Dutch String Table, French String Table, German String Table, Italian String Table, Polish String Table, Russian String Table, Spanish String Table, KUID Table, Obsolete Table, Thumbnails, Privileges, Extensions.


TAGS
kuid, trainz-build, category-class, category-region, category-era, username, kind, trackside, alias, author, autoname, backdrop, buffer-speed, category-keyword, class, collate-meshes, contact-email, contact-website, description, description-cn, description-cz, description-de, description-es, description-fr, description-it, description-pl, description-nl, description-ru, dighole, floating, height-range, icon-texture, icon0, icon1, icon2, icon3, license, light, nightmode, organisation, preview-mesh-kuid, preview-scale, random-color-high-hsb, random-color- low-hsb, rgb, rollstep, rotate, rotate-yz-range, rotstep, script, search-limit, snapgrid, snapmode, speedlimit, surveyor-name-label, surveyor-only, trackmark, trigger, username-cn, username-cz, username-de, username-es, username-fr, username-it, username-nl, username-pl, username-ru.


[edit] Return to CCG Index

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