CCG/Example: Displacements
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		< CCG(Difference between revisions)
		
		
|  (Updated for TS2009 omwards) | Builderbob  (Talk | contribs)  m (Link) | ||
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| [[Image:CCG_Displacement01.jpg]] | [[Image:CCG_Displacement01.jpg]] | ||
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| + | Note the new [[KIND Groundbrush]] kind for this asset. | ||
| '''Config.txt''' | '''Config.txt''' | ||
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|   trainz-build                            2.9 |   trainz-build                            2.9 | ||
|   displacement-bitmap                     "Displacement01.bmp" |   displacement-bitmap                     "Displacement01.bmp" | ||
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| =Obsolete Type (pre TS2009)= | =Obsolete Type (pre TS2009)= | ||
Latest revision as of 09:22, 24 April 2019
[edit] Displacements
Displacements are now normal Trainz Assets with an image file and a config.txt file. The images are usually 256x256 grey scale 8 bit bitmap files, such as Displacement01.bmp below.
Note the new KIND Groundbrush kind for this asset.
Config.txt
kuid <kuid:401543:1013> kind "groundbrush" username "Displacement01" trainz-build 2.9 displacement-bitmap "Displacement01.bmp"
[edit] Obsolete Type (pre TS2009)
This is a special Kind that is not created in CCP as it does not require a config.txt file. Displacement maps are used to create the differing height/depth and shape of an area of terrain, based on shades of grey in a .bmp file.
For a default installation the Displacements directory is found in:
C:\Program Files\Auran\TC\World\Custom\displacements
Create the required greyscale file (256 by 256 Greyscale 8bit .bmp file). Place it in the Displacements directory.

