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Create the page "HowTo/Build a track" on this wiki!
- *World is a static class used to access various aspects of the Trainz environment. *A variety of weather conditions are supported and can be changed by using one47 KB (6,387 words) - 15:42, 29 July 2022
- ..."How To" Guides which describe how to achieve certain tasks in Trainz. <b>HowTo</b> pages provide much detail on specific actions, whereas <b>Help</b> page Users are encouraged to add their own guides to this page in a similar fashion, or expand on existing guides. Please keep in mind that thi12 KB (1,674 words) - 03:03, 4 October 2024
- ...uides describe best practices for modeling in various scenarios, including a discussion of techniques, polygon counts, etc. There is a large range of tutorial style [[HowTo|How To Guides]] created to assist content creators of every level learn mor3 KB (351 words) - 06:08, 12 June 2018
- * [[CCG/Trainz Build|Trainz Build]] * [[KIND_Track|Kind: Track]]16 KB (2,014 words) - 03:49, 1 August 2018
- Creating new content for Trainz is generally a seven-step process. ===2. Create a Mesh (.im file)===9 KB (1,494 words) - 23:50, 16 January 2018
- ...assengers, and a "spawn" and "delete" process for passengers. It relies on a script to function. An example config.txt file is shown for the a basic two platform passenger station asset. Some similar multiple attachmen8 KB (737 words) - 12:51, 16 August 2012
- A number of new functions have been introduced in TC, relevant to content cre :ยท Train controlled sounds, lights and boom gates at build-in road crossings28 KB (3,977 words) - 06:36, 10 November 2017
- trainz-build 3.3 att "a.cranepivot"18 KB (1,634 words) - 01:13, 23 August 2012
- This HowTo guide shows an approach to tuning a steam loco enginespec for prototypical performance. It explains where some ...p effects, can make a small change have big ramifications, and make tuning a challenge.14 KB (2,393 words) - 07:24, 29 January 2013
- ...ost as you go down the scale. These variants are then packaged together as a single asset with instructions to the game engine to use the most appropria This [[HowTo/Make_your_first_Trainz_Asset|tutorial]] gives a good step by step guide to making mesh-based LODs.12 KB (1,967 words) - 03:24, 16 October 2017
- This is a work-in-progress page not for public release. If you find this page and pub ...fore means new validation tags to ensure content meets the requirements of a next generation engine and new error messages to inform content creators of6 KB (1,004 words) - 04:47, 30 July 2018
- ...orial on Turf Effects explains in detail all the parameters that come with a Turf Effect Layer. [http://online.ts2009.com/mediaWiki/index.php/Help:TurfF A tutorial on how I animate the Walschaert's Valve Gear on driving wheels bog16 KB (2,781 words) - 02:36, 21 December 2018
- ...hange format for many products. As of trainz-build 4.5, Trainz uses FBX as a mesh import format. * [[HowTo/Export from 3DS Max using FBX]]9 KB (1,505 words) - 06:09, 14 January 2021
- ...al. To avoid any derailment risk, paths junctions currently overlapped by a consist will not restore their initial direction.<br> ... be used at terminal station with path having the buffer at the end of the track being the exit signal - though the exit signal will never be reached, the p24 KB (3,687 words) - 07:46, 8 December 2023
- ...to '''TANE''', '''TRS19''', '''TRS22''' and '''Trainz Plus'''. It provides a list of '''Trainz Session Rules''' in '''''Alphabetical Order''''' with the ...d for the listed version of this rule to work. This can change to a higher build if the rule is updated. Older builds '''may''' be available on the '''DLS''262 KB (38,587 words) - 10:39, 15 October 2024
- ...to '''TANE''', '''TRS19''', '''TRS22''' and '''Trainz Plus'''. It provides a list of '''Trainz Session Rules''' in '''''Classification''''' or '''''Cate ...d for the listed version of this rule to work. This can change to a higher build if the rule is updated. Older builds '''may''' be available on the '''DLS''323 KB (46,867 words) - 12:06, 15 October 2024
- ...to search for other objects within the world, either in bulk lists, or for a specific single object. This page is intended to provide an overview of how ... and string based IDs. For more information about legacy ID formats, see [[HowTo/Search_for_objects_in_the_world#Legacy_Search_Functions|here]].13 KB (2,017 words) - 23:35, 25 February 2024
- Those commands that are identified as a '''DLS Command''' must be downloaded and installed from the '''Trainz DLS'' ...listed version of this driver command to work. This can change to a higher build if the command is updated. Older builds '''may''' be available on the '''DL108 KB (15,738 words) - 07:40, 14 October 2024
- ...will activate (change your view of the scene to what the camera sees) when a train that has focus comes within the camera view.<td> ...a view options (4 in TS12 and TANE) for viewing the 3D world and, as well, a 2D Map View (see [[Help:Surveyor MenuCamera]]). This How-to page covers se26 KB (4,453 words) - 01:12, 28 October 2021
- ='''What is a Region?'''= ... geographic location (e.g. a country or a province) that is represented in a route</td>61 KB (8,784 words) - 22:20, 8 March 2024